Player Matchup

Danzaburou
Danzaburou
KORAwhk24
Danzaburou
Level 45
God Stats
0W - 3L
1,174 SR
Queue Stats
33W - 70L
1,253 Elo+
Party 1
Ymir
Ymir
MarioShmurda_
Ymir
Level 26
God Stats
4W - 8L
1,357 SR
Queue Stats
7W - 24L
1,194 Elo+
Party 1
Bellona
Bellona
Octivate7
Bellona
Level 24
God Stats
1W - 2L
1,425 SR
Queue Stats
2W - 12L
1,137 Elo+
Party 1
Nu Wa
Nu Wa
RangatangStaunch
Nu Wa
Level 149
God Stats
22W - 14L
1,702 SR
Queue Stats
76W - 82L
1,435 Elo+
Solo
Loki
Loki
SpinConez_
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,046 Elo+
Party 1
Team Averages
Level 54
1,432 SR
1,213 Elo+

VS

Team Averages
Level 93
1,460 SR
1,460 Elo+
Chang'e
Chang'e
 
Chang'e
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ElonMustyyy
Ishtar
Level 50
God Stats
26W - 34L
1,409 SR
Queue Stats
236W - 238L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Killowe52
Kuzenbo
Level 143
God Stats
1W - 0L
1,312 SR
Queue Stats
59W - 58L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
Redrum259
Erlang Shen
Level 141
God Stats
13W - 10L
1,514 SR
Queue Stats
272W - 269L
1,432 Elo+
Party 2
Fenrir
Fenrir
xbxtteryx
Fenrir
Level 95
God Stats
15W - 13L
1,562 SR
Queue Stats
166W - 149L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KORAwhk24
Danzaburou
7
1 / 2 / 0
5,007
501
4,566
6,804
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,856
486
762
9,459
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Octivate7
Bellona
9
1 / 2 / 0
5,474
547
4,944
10,248
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
0 / 0 / 0
5,978
598
5,003
3,305
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,004
500
2,515
7,214
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 1
5,577
558
4,075
7,289
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
1 / 1 / 2
5,135
514
3,319
3,748
1,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Killowe52
Kuzenbo
8
2 / 0 / 2
5,675
568
3,259
6,889
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Redrum259
Erlang Shen
10
3 / 1 / 0
5,870
587
5,667
9,314
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
xbxtteryx
Fenrir
10
1 / 0 / 2
5,978
598
2,957
7,798
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
W
Ishtar
1
1
2
2
L
Danzaburou
KORAwhk24
Danzaburou
1
2
0
0.5
W
Kuzenbo
Killowe52
Kuzenbo
2
0
2
3
L
0
3
1
0.17
L
Bellona
Octivate7
Bellona
1
2
0
0.5
L
0
0
0
0
W
Erlang Shen
Redrum259
Erlang Shen
3
1
0
3
L
0
3
1
0.17
W
Fenrir
xbxtteryx
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
19,277
37,030
Taken
35,038
20,381
Mitigated
17,466
8,295
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,075
215
853
3,760
7,289
2,299
0
2,035
5,254
39,675
0
W
Ishtar
3,319
2,104
0
1,512
3,748
1,186
864
797
2,951
0
25,406
L
Danzaburou
KORAwhk24
Danzaburou
4,566
1,004
0
1,794
6,804
2,142
705
1,662
5,142
0
30,165
W
Kuzenbo
Killowe52
Kuzenbo
3,259
1,512
0
1,786
6,889
6,721
0
2,177
4,622
17,093
0
L
762
154
0
1,941
9,459
5,606
312
2,223
7,236
10,141
0
L
Bellona
Octivate7
Bellona
4,944
2,213
0
2,035
10,248
9,200
0
0
10,248
0
26,483
L
5,003
1,957
0
750
3,305
1,117
0
1,740
1,565
45,752
0
W
Erlang Shen
Redrum259
Erlang Shen
5,667
3,290
0
4,915
9,314
4,118
0
415
8,899
0
33,496
L
2,515
228
0
1,775
7,214
2,316
0
1,782
5,432
0
30,282
W
Fenrir
xbxtteryx
Fenrir
2,957
563
29
4,907
7,798
3,142
0
422
7,376
0
45,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
28,235
225
Minions Killed
259
0
Camps Cleared
0
949,780
Distance Traveled
957,867
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,577
558
63
6
0
199,960
0
W
Ishtar
5,135
514
40
4
0
179,026
0
L
Danzaburou
5,007
501
41
4
0
184,700
0
W
Kuzenbo
5,675
568
20
2
0
192,364
1
L
Ymir
4,856
486
16
2
0
187,640
0
L
Bellona
5,474
547
39
4
0
186,223
0
L
Nu Wa
5,978
598
86
9
0
183,266
2
W
Erlang Shen
5,870
587
62
6
0
166,068
0
L
Loki
5,004
500
43
4
0
207,951
0
W
Fenrir
5,978
598
74
7
0
220,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role