Player Matchup

Bastet
Bastet
ChavoBlack
Bastet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
JellyActions
Sun Wukong
Level 107
God Stats
6W - 5L
1,545 SR
Queue Stats
288W - 263L
1,469 Elo+
Solo
Shiva
Shiva
ManAtArms21
Shiva
Level 103
God Stats
3W - 4L
1,507 SR
Queue Stats
328W - 291L
1,570 Elo+
Solo
Ullr
Ullr
pyrite_Games
Ullr
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 114L
1,355 Elo+
Solo
Thoth
Thoth
ugsland
Thoth
Level 185
God Stats
14W - 22L
1,220 SR
Queue Stats
769W - 809L
1,469 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,457 Elo+

VS

Team Averages
Level 141
1,472 SR
1,485 Elo+
Xbalanque
Xbalanque
Belzebueb
Xbalanque
Level 214
God Stats
15W - 18L
1,475 SR
Queue Stats
822W - 846L
1,484 Elo+
Solo
Thor
Thor
LifeTigerMeow
Thor
Level 176
God Stats
1W - 1L
1,667 SR
Queue Stats
564W - 301L
1,556 Elo+
Solo
Geb
Geb
Marcorum4
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,515 Elo+
Solo
Ares
Ares
pilkkimies
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,424 Elo+
Solo
Apollo
Apollo
socforlife
Apollo
Level 125
God Stats
6W - 7L
1,219 SR
Queue Stats
390W - 387L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChavoBlack
Bastet
17
11 / 2 / 12
10,642
967
13,523
13,748
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
JellyActions
Sun Wukong
16
2 / 3 / 16
9,154
832
12,212
15,251
17,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 20
9,433
858
8,364
15,298
15,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 3 / 14
8,989
817
4,277
9,849
4,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
ugsland
Thoth
18
8 / 1 / 11
10,023
911
19,362
8,058
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Belzebueb
Xbalanque
15
3 / 6 / 2
8,436
767
18,810
11,641
4,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 7 / 0
7,352
668
10,262
12,535
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 3 / 4
9,066
824
8,329
13,252
11,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
0 / 4 / 5
8,224
748
4,972
14,452
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
socforlife
Apollo
14
1 / 5 / 6
8,097
736
8,641
10,208
4,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
25
Kills
10
11
Deaths
25
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Belzebueb
Xbalanque
3
6
2
0.67
W
Bastet
ChavoBlack
Bastet
11
2
12
8.5
W
Sun Wukong
JellyActions
Sun Wukong
2
3
16
3.33
L
3
7
0
0.43
W
2
2
20
6
L
3
3
4
1.67
L
0
4
5
0.63
W
2
3
14
3
L
Apollo
socforlife
Apollo
1
5
6
0.8
W
Thoth
ugsland
Thoth
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,738
Damage
51,014
62,204
Taken
62,088
49,652
Mitigated
42,276
24,819
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Belzebueb
Xbalanque
18,810
5,704
0
743
11,641
4,411
0
4,525
6,954
0
32,789
W
Bastet
ChavoBlack
Bastet
13,523
3,034
2,050
3,710
13,748
7,373
1,003
2,756
10,882
0
22,043
W
Sun Wukong
JellyActions
Sun Wukong
12,212
1,326
1,816
3,485
15,251
17,820
870
3,642
11,537
0
30,409
L
10,262
703
44
635
12,535
4,672
0
4,086
8,329
0
18,147
W
8,364
762
6,901
3,945
15,298
15,955
581
2,832
12,062
0
14,416
L
8,329
160
198
1,462
13,252
11,756
0
4,610
8,142
21,337
0
L
4,972
105
1,083
2,041
14,452
16,792
29
3,533
10,397
9,453
107
W
4,277
3,166
186
1,579
9,849
4,747
2,940
2,041
7,536
0
8,916
L
Apollo
socforlife
Apollo
8,641
3,540
885
1,621
10,208
4,645
0
1,858
8,096
0
21,973
W
Thoth
ugsland
Thoth
19,362
487
0
1,147
8,058
3,757
1,044
1,631
6,201
34,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
41,175
128
Minions Killed
139
0
Camps Cleared
0
1,081,006
Distance Traveled
854,397
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,436
767
51
5
0
165,214
0
W
Bastet
10,642
967
25
2
0
246,750
0
W
Sun Wukong
9,154
832
34
3
0
217,168
0
L
Thor
7,352
668
17
2
0
144,954
0
W
Shiva
9,433
858
12
1
0
226,352
0
L
Geb
9,066
824
17
2
0
190,299
3
L
Ares
8,224
748
11
1
0
198,990
0
W
Ullr
8,989
817
14
1
0
185,828
0
L
Apollo
8,097
736
43
4
0
154,940
0
W
Thoth
10,023
911
43
4
0
204,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role