Player Matchup

Neith
Neith
AbidingManx42
Neith
Level 100
God Stats
17W - 17L
1,498 SR
Queue Stats
75W - 84L
1,470 Elo+
Party 1
Fenrir
Fenrir
Blodiegirr
Fenrir
Level 146
God Stats
14W - 13L
1,623 SR
Queue Stats
171W - 171L
1,487 Elo+
Party 1
Maui
Maui
Carnitasada4356
Maui
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 33L
1,534 Elo+
Party 1
Anubis
Anubis
GodTier Nub
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 61L
1,596 Elo+
Party 3
Charon
Charon
SgtSmalls
Charon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,537 Elo+
Party 3
Team Averages
Level 89
1,524 SR
1,525 Elo+

VS

Team Averages
Level 105
1,573 SR
1,496 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FeRRcHHo21
Zhong Kui
Level 124
God Stats
0W - 1L
1,727 SR
Queue Stats
88W - 96L
1,508 Elo+
Party 2
Fafnir
Fafnir
Islaamm
Fafnir
Level 65
God Stats
15W - 18L
1,578 SR
Queue Stats
84W - 83L
1,478 Elo+
Solo
Thanatos
Thanatos
Paandoru
Thanatos
Level 85
God Stats
19W - 19L
1,559 SR
Queue Stats
155W - 170L
1,511 Elo+
Party 2
Amaterasu
Amaterasu
crazzyzaner
Amaterasu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 162L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,734
1,147
1,873
1,441
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Blodiegirr
Fenrir
11
1 / 0 / 2
5,898
1,180
2,734
3,830
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 3
6,490
1,298
1,561
1,893
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Anubis
11
2 / 1 / 1
6,437
1,287
3,734
3,640
1,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
SgtSmalls
Charon
11
0 / 0 / 2
6,292
1,258
2,437
2,457
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

388

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 0 / 1
5,945
1,189
2,921
1,570
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
FeRRcHHo21
Zhong Kui
11
0 / 0 / 1
5,808
1,162
3,784
3,950
4,065
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Islaamm
Fafnir
10
0 / 0 / 0
5,152
1,030
0
0
0
Thanatos
Paandoru
Thanatos
10
0 / 2 / 1
5,683
1,137
3,111
4,240
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
crazzyzaner
Amaterasu
10
1 / 1 / 0
5,872
1,174
1,892
4,151
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
3
Kills
1
1
Deaths
3
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
1
0.5
W
0
0
3
1.5
W
Fenrir
Blodiegirr
Fenrir
1
0
2
2
W
0
0
3
1.5
L
Zhong Kui
FeRRcHHo21
Zhong Kui
0
0
1
0.5
W
Anubis
2
1
1
2.5
L
Fafnir
Islaamm
Fafnir
0
0
0
0
L
Thanatos
Paandoru
Thanatos
0
2
1
0.25
W
Charon
SgtSmalls
Charon
0
0
2
1
L
Amaterasu
crazzyzaner
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
11,708
13,261
Taken
13,911
7,965
Mitigated
7,780
2,395
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,921
472
0
0
1,570
616
0
771
757
0
21,341
W
1,873
756
0
77
1,441
766
0
230
1,202
0
16,464
W
Fenrir
Blodiegirr
Fenrir
2,734
258
0
158
3,830
1,640
0
1,005
2,546
0
3,968
W
1,561
138
0
804
1,893
1,546
0
691
1,121
2,815
0
L
Zhong Kui
FeRRcHHo21
Zhong Kui
3,784
92
0
458
3,950
4,065
0
1,646
2,171
18,127
0
W
Anubis
3,734
58
0
1,009
3,640
1,872
0
1,063
2,525
23,729
0
L
Fafnir
Islaamm
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Paandoru
Thanatos
3,111
74
0
1,162
4,240
1,181
0
2,580
1,624
0
7,152
W
Charon
SgtSmalls
Charon
2,437
174
0
347
2,457
2,141
0
643
1,806
9,556
0
L
Amaterasu
crazzyzaner
Amaterasu
1,892
52
0
353
4,151
1,918
0
2,770
1,301
0
4,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
28,460
101
Minions Killed
99
5
Camps Cleared
3
517,123
Distance Traveled
434,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,945
1,189
49
10
0
109,830
0
W
Neith
5,734
1,147
28
6
0
83,610
0
W
Fenrir
5,898
1,180
4
1
1
118,250
0
W
Maui
6,490
1,298
2
0
0
105,477
0
L
Zhong Kui
5,808
1,162
35
7
2
109,487
0
W
Anubis
6,437
1,287
52
10
3
100,832
0
L
Fafnir
5,152
1,030
0
0
0
0
0
L
Thanatos
5,683
1,137
9
2
1
107,028
0
W
Charon
6,292
1,258
15
3
1
108,954
0
L
Amaterasu
5,872
1,174
6
1
0
108,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role