Player Matchup

Agni
Agni
PopOutPolicia
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,397 Elo+
Party 1
Artio
Artio
rickywidasticky
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,281 Elo+
Party 1
Neith
Neith
thebausffs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,340 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,339 Elo+

VS

Team Averages
Level 82
1,528 SR
1,461 Elo+
Pele
Pele
DestructionFCaca
Pele
Level 47
God Stats
1W - 0L
1,457 SR
Queue Stats
30W - 30L
1,426 Elo+
Party 2
Khepri
Khepri
TTV_Luis_1234
Khepri
Level 82
God Stats
1W - 0L
1,626 SR
Queue Stats
119W - 96L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
iIDieSeIL
Zhong Kui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,794
779
8,683
6,950
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 3
6,552
655
2,447
13,083
9,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
1 / 4 / 2
6,835
684
8,183
8,095
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
8,582
858
7,586
7,887
3,557
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 12
7,702
770
4,081
8,298
7,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
iIDieSeIL
Zhong Kui
13
9 / 1 / 2
9,458
946
10,797
8,503
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
14
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
2
3
1
0.83
W
0
1
12
6
W
Zhong Kui
iIDieSeIL
Zhong Kui
9
1
2
10
L
0
7
3
0.21
L
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
22,464
28,128
Taken
24,688
14,902
Mitigated
19,710
2,551
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,586
1,684
0
2,768
7,887
3,557
692
3,678
4,193
0
35,065
L
8,683
1,016
0
250
6,950
2,406
0
3,882
3,068
43,524
0
W
4,081
103
0
1,012
8,298
7,789
124
3,909
4,389
12,740
0
W
Zhong Kui
iIDieSeIL
Zhong Kui
10,797
1,918
0
4,770
8,503
8,364
852
4,792
3,711
45,201
0
L
2,447
540
670
861
13,083
9,729
0
5,609
7,382
5,310
0
L
Neith
8,183
3,683
0
770
8,095
2,767
0
5,351
2,632
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,181
Gold Earned
25,742
97
Minions Killed
117
0
Camps Cleared
0
483,683
Distance Traveled
543,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,582
858
38
4
0
178,257
2
L
Agni
7,794
779
72
7
0
163,516
0
W
Khepri
7,702
770
10
1
0
191,486
0
W
Zhong Kui
9,458
946
69
7
0
173,931
0
L
Artio
6,552
655
1
0
0
160,280
0
L
Neith
6,835
684
24
2
0
159,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role