Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Botmcnot
King Arthur
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 64L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
Mavroc1
Kuzenbo
Level 44
God Stats
14W - 7L
1,759 SR
Queue Stats
173W - 163L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
StablePanther
Danzaburou
Level 95
God Stats
28W - 14L
1,602 SR
Queue Stats
660W - 593L
1,527 Elo+
Party 2
Da Ji
Da Ji
rettend-Bravur
Da Ji
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,284 Elo+
Solo
Team Averages
Level 65
1,572 SR
1,471 Elo+

VS

Team Averages
Level 122
1,533 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
D3m0nic W01f
Danzaburou
Level 105
God Stats
7W - 5L
1,459 SR
Queue Stats
182W - 175L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Fazeganzombi
Sylvanus
Level 143
God Stats
6W - 7L
1,680 SR
Queue Stats
196W - 194L
1,431 Elo+
Party 1
Poseidon
Poseidon
ximenoski
Poseidon
Level 77
God Stats
22W - 14L
1,528 SR
Queue Stats
255W - 231L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 4 / 1
7,685
512
9,233
13,110
6,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Botmcnot
King Arthur
13
0 / 2 / 0
7,565
504
7,539
13,387
12,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Mavroc1
Kuzenbo
11
2 / 4 / 4
7,285
486
4,330
13,761
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
StablePanther
Danzaburou
11
1 / 7 / 2
7,285
486
7,622
12,905
4,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 6 / 1
5,741
383
2,178
12,064
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 1 / 5
9,309
621
9,476
14,495
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
 
King Arthur
15
1 / 0 / 4
9,224
615
10,391
12,630
13,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
D3m0nic W01f
Danzaburou
12
4 / 3 / 6
8,053
537
8,847
12,963
5,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Fazeganzombi
Sylvanus
12
4 / 1 / 9
7,789
519
7,373
8,844
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ximenoski
Poseidon
14
7 / 2 / 3
9,542
636
9,664
6,985
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
23
23
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
4
1
1.13
W
Arachne
 
Arachne
7
1
5
9.5
W
King Arthur
 
King Arthur
1
0
4
3
L
King Arthur
Botmcnot
King Arthur
0
2
0
0
W
Danzaburou
D3m0nic W01f
Danzaburou
4
3
6
2.33
W
Sylvanus
Fazeganzombi
Sylvanus
4
1
9
8.5
L
Kuzenbo
Mavroc1
Kuzenbo
2
4
4
1
L
Danzaburou
StablePanther
Danzaburou
1
7
2
0.29
L
0
6
1
0.08
W
Poseidon
ximenoski
Poseidon
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
45,751
65,227
Taken
55,917
43,085
Mitigated
33,327
16,526
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,233
220
315
4,314
13,110
6,959
0
4,175
8,935
57,310
0
W
Arachne
 
Arachne
9,476
6,102
0
4,783
14,495
5,744
1,263
3,952
10,487
0
72,379
W
King Arthur
 
King Arthur
10,391
1,422
0
2,403
12,630
13,111
0
63
12,567
0
77,871
L
King Arthur
Botmcnot
King Arthur
7,539
807
0
2,427
13,387
12,741
0
0
13,387
55
71,876
W
Danzaburou
D3m0nic W01f
Danzaburou
8,847
4,297
0
3,446
12,963
5,416
0
4,065
8,898
0
52,911
W
Sylvanus
Fazeganzombi
Sylvanus
7,373
2,847
1,611
3,211
8,844
6,321
122
2,556
6,288
25,070
6,203
L
Kuzenbo
Mavroc1
Kuzenbo
4,330
2,451
219
2,887
13,761
14,153
0
5,285
8,476
18,808
237
L
Danzaburou
StablePanther
Danzaburou
7,622
3,911
0
3,480
12,905
4,932
567
3,454
9,451
0
51,257
L
2,178
124
0
2,884
12,064
4,300
196
3,598
8,466
0
17,602
W
Poseidon
ximenoski
Poseidon
9,664
1,510
0
1,150
6,985
2,735
436
3,023
3,962
75,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
43,917
337
Minions Killed
475
0
Camps Cleared
0
1,408,956
Distance Traveled
1,529,982
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,685
512
83
6
0
288,186
0
W
Arachne
9,309
621
100
7
0
360,794
0
W
King Arthur
9,224
615
134
9
0
319,135
0
L
King Arthur
7,565
504
114
8
0
279,557
1
W
Danzaburou
8,053
537
76
5
0
277,147
2
W
Sylvanus
7,789
519
43
3
0
255,575
3
L
Kuzenbo
7,285
486
28
2
0
297,398
0
L
Danzaburou
7,285
486
77
5
0
265,921
0
L
Da Ji
5,741
383
35
2
0
277,894
0
W
Poseidon
9,542
636
122
8
0
317,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role