Player Matchup

Agni
Agni
ErBa-MediSoN_94
Agni
Level 142
God Stats
1W - 1L
1,347 SR
Queue Stats
88W - 75L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
eminary
Sun Wukong
Level 99
God Stats
143W - 102L
1,634 SR
Queue Stats
197W - 164L
1,690 Elo+
Party 1
Bacchus
Bacchus
МоёБКЗ
Bacchus
Level 26
God Stats
27W - 11L
1,748 SR
Queue Stats
28W - 12L
1,688 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,619 Elo+

VS

Team Averages
Level 105
1,529 SR
1,541 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LosNost
Gilgamesh
Level 66
God Stats
13W - 4L
1,618 SR
Queue Stats
40W - 14L
1,668 Elo+
Solo
Pele
Pele
v1vek
Pele
Level 106
God Stats
3W - 6L
1,469 SR
Queue Stats
282W - 279L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
9,282
844
12,384
8,413
3,200
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
eminary
Sun Wukong
14
9 / 1 / 5
10,605
964
12,175
13,904
9,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
МоёБКЗ
Bacchus
12
3 / 4 / 11
9,220
838
6,655
13,207
15,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 5 / 4
8,772
797
12,132
8,754
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
LosNost
Gilgamesh
10
0 / 5 / 5
7,941
722
5,699
14,075
12,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
v1vek
Pele
11
4 / 5 / 2
9,174
834
6,976
12,784
5,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
6
7
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
4
0.8
W
3
2
8
3.5
L
Gilgamesh
LosNost
Gilgamesh
0
5
5
0.5
W
Sun Wukong
eminary
Sun Wukong
9
1
5
11.5
L
Pele
v1vek
Pele
4
5
2
1
W
Bacchus
МоёБКЗ
Bacchus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
24,807
35,524
Taken
35,613
28,795
Mitigated
22,061
8,849
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,132
485
1,407
1,467
8,754
3,521
0
3,941
4,792
43,221
0
W
12,384
1,068
0
1,530
8,413
3,200
465
3,193
5,196
44,898
0
L
Gilgamesh
LosNost
Gilgamesh
5,699
2,174
0
35
14,075
12,946
0
7,792
6,147
0
16,458
W
Sun Wukong
eminary
Sun Wukong
12,175
3,123
0
6,330
13,904
9,828
1,131
5,487
8,325
0
45,822
L
Pele
v1vek
Pele
6,976
1,878
0
1,141
12,784
5,594
0
7,465
5,255
0
23,711
W
Bacchus
МоёБКЗ
Bacchus
6,655
1,103
0
989
13,207
15,767
14
4,092
8,947
12,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
25,887
122
Minions Killed
107
0
Camps Cleared
0
656,854
Distance Traveled
634,182
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,772
797
61
6
0
221,028
0
W
Agni
9,282
844
56
5
0
214,898
4
L
Gilgamesh
7,941
722
12
1
0
212,213
7
W
Sun Wukong
10,605
964
56
5
0
228,769
0
L
Pele
9,174
834
34
3
0
200,941
0
W
Bacchus
9,220
838
10
1
0
213,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role