Player Matchup

Olorun
Olorun
ChefisCookin
Olorun
Level 162
God Stats
2W - 1L
1,603 SR
Queue Stats
99W - 104L
1,558 Elo+
Party 1
He Bo
He Bo
Ciphers
He Bo
Level 148
God Stats
2W - 6L
1,547 SR
Queue Stats
127W - 133L
1,557 Elo+
Party 1
Ravana
Ravana
UnsTrick
Ravana
Level 102
God Stats
1W - 2L
1,158 SR
Queue Stats
106W - 84L
1,543 Elo+
Party 1
Charon
Charon
Xooter
Charon
Level 143
God Stats
3W - 3L
1,731 SR
Queue Stats
137W - 168L
1,550 Elo+
Party 1
Nox
Nox
stretchmilk
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,512 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,544 Elo+

VS

Team Averages
Level 148
1,566 SR
1,673 Elo+
Anubis
Anubis
AnarchyXShadow
Anubis
Level 155
God Stats
2W - 2L
1,405 SR
Queue Stats
197W - 91L
1,724 Elo+
Party 2
Janus
Janus
AnarchyΧShadow
Janus
Level 108
God Stats
3W - 1L
1,860 SR
Queue Stats
25W - 10L
1,798 Elo+
Party 2
Bakasura
Bakasura
PunchmadeDev
Bakasura
Level 152
God Stats
5W - 1L
1,641 SR
Queue Stats
337W - 137L
1,571 Elo+
Party 2
Yu Huang
Yu Huang
dyispo
Yu Huang
Level 168
God Stats
1W - 1L
1,398 SR
Queue Stats
74W - 56L
1,702 Elo+
Party 2
Surtr
Surtr
kpl89
Surtr
Level 158
God Stats
16W - 20L
1,522 SR
Queue Stats
458W - 410L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 3 / 0
7,699
592
3,861
7,587
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Ciphers
He Bo
11
3 / 6 / 2
6,646
511
9,224
10,679
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
UnsTrick
Ravana
13
4 / 2 / 0
7,956
612
9,445
9,918
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Xooter
Charon
10
0 / 3 / 2
5,976
460
2,126
10,356
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 3 / 2
6,682
514
4,390
8,762
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
7,630
587
6,190
8,541
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 9
8,681
668
13,404
7,978
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
PunchmadeDev
Bakasura
14
8 / 2 / 3
8,116
624
9,317
13,275
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
dyispo
Yu Huang
13
1 / 1 / 2
7,305
562
5,294
6,893
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
kpl89
Surtr
12
0 / 4 / 0
7,086
545
1,993
10,888
6,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
11
Kills
17
17
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
3
1
9
7.5
L
Olorun
2
3
0
0.67
L
He Bo
Ciphers
He Bo
3
6
2
0.67
W
Bakasura
PunchmadeDev
Bakasura
8
2
3
4.75
L
Ravana
UnsTrick
Ravana
4
2
0
2
L
Charon
Xooter
Charon
0
3
2
0.33
W
Yu Huang
dyispo
Yu Huang
1
1
2
2
W
Surtr
kpl89
Surtr
0
4
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
36,198
47,302
Taken
47,575
19,380
Mitigated
22,090
10,590
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,190
854
0
4,054
8,541
4,318
0
5,110
3,343
52,809
0
W
13,404
1,014
0
1,259
7,978
2,967
0
4,320
3,596
67,824
0
L
Olorun
3,861
1,856
60
2,285
7,587
2,680
0
4,657
2,090
61,493
0
L
He Bo
Ciphers
He Bo
9,224
677
0
2,252
10,679
2,946
0
5,170
5,099
58,159
0
W
Bakasura
PunchmadeDev
Bakasura
9,317
6,277
0
4,538
13,275
5,315
379
6,236
6,945
0
51,220
L
Ravana
UnsTrick
Ravana
9,445
2,748
0
3,869
9,918
4,435
0
2,402
6,915
0
60,001
L
Charon
Xooter
Charon
2,126
292
0
1,199
10,356
6,632
0
4,687
4,586
17,277
0
W
Yu Huang
dyispo
Yu Huang
5,294
737
0
1,074
6,893
2,926
0
3,733
3,160
44,680
0
W
Surtr
kpl89
Surtr
1,993
1,159
0
3,249
10,888
6,564
222
0
10,888
1,053
45,455
L
4,390
44
0
925
8,762
2,687
0
6,786
1,572
39,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
38,818
438
Minions Killed
453
0
Camps Cleared
0
1,347,703
Distance Traveled
1,408,499
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,630
587
82
6
0
259,459
0
W
Janus
8,681
668
112
9
0
299,965
0
L
Olorun
7,699
592
125
10
0
268,572
1
L
He Bo
6,646
511
90
7
0
267,818
1
W
Bakasura
8,116
624
94
7
0
339,970
0
L
Ravana
7,956
612
114
9
0
285,065
0
L
Charon
5,976
460
23
2
0
247,046
5
W
Yu Huang
7,305
562
85
7
0
272,661
0
W
Surtr
7,086
545
80
6
0
236,444
3
L
Nox
6,682
514
86
7
0
279,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role