Player Matchup

Danzaburou
Danzaburou
Incured
Danzaburou
Level 108
God Stats
7W - 4L
1,583 SR
Queue Stats
109W - 81L
1,424 Elo+
Solo
Raijin
Raijin
Shoexinii
Raijin
Level 156
God Stats
2W - 1L
1,743 SR
Queue Stats
128W - 107L
1,535 Elo+
Party 1
Ganesha
Ganesha
SirShoeStrings
Ganesha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,377 Elo+
Solo
Chaac
Chaac
hLmao
Chaac
Level 161
God Stats
0W - 1L
1,707 SR
Queue Stats
146W - 135L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
literary-zigzag9
Jormungandr
Level 148
God Stats
2W - 6L
1,391 SR
Queue Stats
1,139W - 1,031L
1,488 Elo+
Solo
Team Averages
Level 130
1,585 SR
1,473 Elo+

VS

Team Averages
Level 141
1,580 SR
1,540 Elo+
Danzaburou
Danzaburou
BlackieChan728
Danzaburou
Level 105
God Stats
19W - 25L
1,600 SR
Queue Stats
82W - 100L
1,564 Elo+
Party 2
Shiva
Shiva
K30012
Shiva
Level 128
God Stats
13W - 7L
1,499 SR
Queue Stats
490W - 435L
1,461 Elo+
Solo
Maui
Maui
Schalky
Maui
Level 159
God Stats
3W - 7L
1,593 SR
Queue Stats
262W - 235L
1,580 Elo+
Party 2
Kali
Kali
Smurf728
Kali
Level 170
God Stats
7W - 7L
1,556 SR
Queue Stats
579W - 571L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
StrawHat_856
Zhong Kui
Level 145
God Stats
57W - 50L
1,651 SR
Queue Stats
627W - 608L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Incured
Danzaburou
6
0 / 1 / 0
3,034
607
875
3,097
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Shoexinii
Raijin
7
0 / 1 / 0
3,669
734
1,151
2,020
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 1 / 0
2,573
515
0
1,025
409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
hLmao
Chaac
6
0 / 0 / 0
3,340
668
684
3,411
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
literary-zigzag9
Jormungandr
7
0 / 1 / 0
3,735
747
2,443
4,031
2,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackieChan728
Danzaburou
6
2 / 0 / 0
3,729
746
751
1,429
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
K30012
Shiva
7
1 / 0 / 0
3,902
780
2,126
4,048
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
Schalky
Maui
6
0 / 0 / 2
3,855
771
820
1,761
884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
6
0 / 0 / 1
3,479
696
518
4,390
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
StrawHat_856
Zhong Kui
7
1 / 1 / 0
3,601
720
964
2,657
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackieChan728
Danzaburou
2
0
0
2
L
Danzaburou
Incured
Danzaburou
0
1
0
0
W
Shiva
K30012
Shiva
1
0
0
1
W
Maui
Schalky
Maui
0
0
2
1
L
Raijin
Shoexinii
Raijin
0
1
0
0
L
0
1
0
0
W
Kali
0
0
1
0.5
W
Zhong Kui
StrawHat_856
Zhong Kui
1
1
0
1
L
Chaac
hLmao
Chaac
0
0
0
0
L
Jormungandr
literary-zigzag9
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,153
Damage
5,179
13,584
Taken
14,285
5,442
Mitigated
5,717
4,759
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackieChan728
Danzaburou
751
482
0
1,233
1,429
358
0
0
1,429
0
16,200
L
Danzaburou
Incured
Danzaburou
875
683
0
1,478
3,097
822
0
281
2,816
0
14,416
W
Shiva
K30012
Shiva
2,126
361
0
1,201
4,048
1,488
0
2,129
1,919
0
21,731
W
Maui
Schalky
Maui
820
554
0
695
1,761
884
0
0
1,761
13,060
0
L
Raijin
Shoexinii
Raijin
1,151
224
0
514
2,020
582
46
964
1,056
20,832
0
L
0
0
72
12
1,025
409
0
381
644
141
0
W
Kali
518
262
0
1,302
4,390
1,386
0
796
3,528
0
16,409
W
Zhong Kui
StrawHat_856
Zhong Kui
964
107
0
1,260
2,657
1,601
0
529
2,054
18,616
0
L
Chaac
hLmao
Chaac
684
0
0
850
3,411
1,441
0
158
3,253
0
18,177
L
Jormungandr
literary-zigzag9
Jormungandr
2,443
892
0
1,833
4,031
2,188
0
0
4,031
26,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,351
Gold Earned
18,566
150
Minions Killed
169
0
Camps Cleared
0
424,397
Distance Traveled
541,127
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,729
746
31
6
0
93,023
1
L
Danzaburou
3,034
607
27
5
0
81,934
0
W
Shiva
3,902
780
41
8
0
118,771
0
W
Maui
3,855
771
23
5
0
100,515
2
L
Raijin
3,669
734
51
10
0
106,615
0
L
Ganesha
2,573
515
0
0
0
28,720
0
W
Kali
3,479
696
36
7
0
131,037
0
W
Zhong Kui
3,601
720
38
8
0
97,781
0
L
Chaac
3,340
668
31
6
0
108,982
0
L
Jormungandr
3,735
747
41
8
0
98,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role