Player Matchup

Hera
Hera
Adaauwu
Hera
Level 38
God Stats
1W - 3L
1,373 SR
Queue Stats
33W - 69L
1,319 Elo+
Solo
Pele
Pele
Magbrox
Pele
Level 113
God Stats
3W - 7L
1,305 SR
Queue Stats
296W - 293L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Slow_fast_23
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,805 Elo+
Solo
Terra
Terra
Tinyww
Terra
Level 59
God Stats
0W - 3L
1,325 SR
Queue Stats
77W - 84L
1,460 Elo+
Solo
Artemis
Artemis
kingbryanboru
Artemis
Level 128
God Stats
3W - 3L
1,169 SR
Queue Stats
187W - 207L
1,414 Elo+
Solo
Team Averages
Level 81
1,335 SR
1,482 Elo+

VS

Team Averages
Level 131
1,372 SR
1,474 Elo+
Charon
Charon
DrakkonFlame
Charon
Level 112
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 6L
1,516 Elo+
Party 1
Mulan
Mulan
TiDusEdge
Mulan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Hercules
Hercules
ZacAttackLeader
Hercules
Level 145
God Stats
7W - 4L
1,379 SR
Queue Stats
151W - 176L
1,470 Elo+
Solo
Ra
Ra
mochikookie
Ra
Level 126
God Stats
1W - 3L
1,141 SR
Queue Stats
235W - 244L
1,394 Elo+
Solo
Vulcan
Vulcan
strangekreatures
Vulcan
Level 118
God Stats
5W - 3L
1,107 SR
Queue Stats
122W - 106L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Adaauwu
Hera
15
3 / 2 / 6
8,246
750
12,525
7,692
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Magbrox
Pele
15
3 / 6 / 5
8,245
750
7,439
11,546
5,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
Slow_fast_23
Gilgamesh
13
0 / 6 / 10
7,265
660
7,333
16,400
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Tinyww
Terra
14
3 / 4 / 5
8,698
791
5,588
14,096
11,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
14
3 / 4 / 5
8,188
744
8,008
9,384
4,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 3 / 18
8,248
750
6,803
9,594
7,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
TiDusEdge
Mulan
17
9 / 2 / 10
9,946
904
11,934
13,119
13,652
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
5 / 3 / 9
9,346
850
6,981
15,309
19,203
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 2 / 8
8,958
814
9,825
7,669
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 2 / 12
8,423
766
15,053
7,493
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
12
Kills
22
22
Deaths
12
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hera
Adaauwu
Hera
3
2
6
3
W
Charon
0
3
18
3
L
Pele
Magbrox
Pele
3
6
5
0.92
L
Gilgamesh
Slow_fast_23
Gilgamesh
0
6
10
0.83
W
Mulan
TiDusEdge
Mulan
9
2
10
7
L
Terra
Tinyww
Terra
3
4
5
1.38
W
Hercules
5
3
9
3.17
L
Artemis
3
4
5
1.38
W
6
2
8
5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
50,596
59,118
Taken
53,184
40,874
Mitigated
47,865
14,439
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Adaauwu
Hera
12,525
4,091
940
2,329
7,692
3,835
36
4,949
2,503
26,003
0
W
Charon
6,803
1,703
670
646
9,594
7,655
490
4,434
4,974
18,391
0
L
Pele
Magbrox
Pele
7,439
2,208
546
999
11,546
5,726
0
5,947
5,358
0
17,552
L
Gilgamesh
Slow_fast_23
Gilgamesh
7,333
1,234
404
1,504
16,400
15,509
0
7,487
8,770
0
14,680
W
Mulan
TiDusEdge
Mulan
11,934
1,423
864
3,616
13,119
13,652
1,676
4,147
8,599
679
15,983
L
Terra
Tinyww
Terra
5,588
432
2,909
2,867
14,096
11,197
26
9,159
4,561
10,540
0
W
Hercules
6,981
1,958
236
7,796
15,309
19,203
647
5,671
9,284
0
22,213
L
Artemis
8,008
1,947
465
1,476
9,384
4,607
528
3,928
5,365
0
19,768
W
9,825
903
4,688
3,164
7,669
3,624
627
1,390
6,279
20,798
0
W
15,053
10,289
740
2,042
7,493
3,731
2,280
2,678
4,678
29,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
44,921
100
Minions Killed
112
0
Camps Cleared
0
973,154
Distance Traveled
923,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,246
750
28
3
0
203,495
0
W
Charon
8,248
750
6
1
0
159,922
0
L
Pele
8,245
750
26
2
0
193,158
0
L
Gilgamesh
7,265
660
14
1
0
205,318
0
W
Mulan
9,946
904
13
1
0
194,083
0
L
Terra
8,698
791
13
1
0
211,529
0
W
Hercules
9,346
850
25
2
0
174,948
0
L
Artemis
8,188
744
19
2
0
159,654
0
W
Ra
8,958
814
33
3
0
191,849
0
W
Vulcan
8,423
766
35
3
0
202,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role