Player Matchup

Cthulhu
Cthulhu
CrimsonAvenger35
Cthulhu
Level 41
God Stats
2W - 4L
1,598 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
DeltaCodex
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,082 Elo+
Party 1
Loki
Loki
Umbreon424
Loki
Level 84
God Stats
0W - 1L
1,633 SR
Queue Stats
55W - 70L
1,417 Elo+
Party 1
Horus
Horus
bruhCCiLLy
Horus
Level 107
God Stats
1W - 2L
1,402 SR
Queue Stats
31W - 44L
1,410 Elo+
Party 1
Chang'e
Chang'e
xXJadeTigerXx
Chang'e
Level 120
God Stats
8W - 7L
1,494 SR
Queue Stats
30W - 27L
1,452 Elo+
Party 1
Team Averages
Level 74
1,525 SR
1,357 Elo+

VS

Team Averages
Level 126
1,408 SR
1,426 Elo+
Susano
Susano
Eye of Ra
Susano
Level 146
God Stats
2W - 5L
1,576 SR
Queue Stats
271W - 254L
1,417 Elo+
Party 2
Erlang Shen
Erlang Shen
MaqNova
Erlang Shen
Level 153
God Stats
2W - 1L
1,273 SR
Queue Stats
327W - 355L
1,440 Elo+
Party 3
Sun Wukong
Sun Wukong
YM FROST TJ
Sun Wukong
Level 47
God Stats
6W - 4L
1,561 SR
Queue Stats
46W - 45L
1,435 Elo+
Party 2
Anubis
Anubis
hellfire2258
Anubis
Level 159
God Stats
22W - 33L
1,368 SR
Queue Stats
496W - 530L
1,446 Elo+
Party 3
Poseidon
Poseidon
oftheflamingo
Poseidon
Level 125
God Stats
1W - 2L
1,263 SR
Queue Stats
191W - 227L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,629
469
4,957
11,237
9,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
DeltaCodex
Jing Wei
9
0 / 8 / 4
5,586
466
3,310
12,108
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 2
6,441
537
5,607
10,115
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
8
1 / 8 / 3
5,551
463
4,141
12,982
8,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
11
2 / 2 / 0
6,092
508
4,595
8,351
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Eye of Ra
Susano
11
1 / 1 / 3
6,180
515
2,364
8,669
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MaqNova
Erlang Shen
12
5 / 2 / 8
6,897
575
5,493
9,766
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
YM FROST TJ
Sun Wukong
11
2 / 1 / 0
6,898
575
7,649
11,042
8,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
13
15 / 2 / 5
8,937
745
17,416
11,481
5,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
oftheflamingo
Poseidon
12
1 / 1 / 2
7,037
586
5,377
5,265
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
24
24
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Jing Wei
DeltaCodex
Jing Wei
0
8
4
0.25
W
Susano
Eye of Ra
Susano
1
1
3
2.5
W
Erlang Shen
MaqNova
Erlang Shen
5
2
8
4.5
L
2
4
2
0.75
W
Sun Wukong
YM FROST TJ
Sun Wukong
2
1
0
2
L
Horus
1
8
3
0.31
W
Anubis
15
2
5
8.75
W
Poseidon
oftheflamingo
Poseidon
1
1
2
2
L
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
38,299
54,793
Taken
46,223
27,986
Mitigated
22,780
12,262
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,957
1,074
66
2,724
11,237
9,425
0
0
11,237
32,773
0
L
Jing Wei
DeltaCodex
Jing Wei
3,310
2,781
0
932
12,108
2,769
0
7,146
4,962
0
25,131
W
Susano
Eye of Ra
Susano
2,364
641
0
1,548
8,669
3,135
0
945
7,724
0
44,975
W
Erlang Shen
MaqNova
Erlang Shen
5,493
2,970
0
3,732
9,766
4,405
96
617
9,149
0
39,166
L
5,607
1,777
0
3,125
10,115
3,265
0
2,969
7,146
0
40,299
W
Sun Wukong
YM FROST TJ
Sun Wukong
7,649
3,031
0
4,488
11,042
8,095
0
4,855
6,187
0
51,507
L
Horus
4,141
2,022
240
1,298
12,982
8,692
0
7,843
5,139
0
13,508
W
Anubis
17,416
633
0
7,414
11,481
5,331
88
94
11,303
68,768
0
W
Poseidon
oftheflamingo
Poseidon
5,377
591
0
750
5,265
1,814
0
3,062
2,203
51,160
0
L
Chang'e
4,595
136
200
3,677
8,351
3,835
0
4,783
3,492
37,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
35,949
241
Minions Killed
387
0
Camps Cleared
0
1,238,019
Distance Traveled
1,213,947
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,629
469
43
4
0
218,306
0
L
Jing Wei
5,586
466
45
4
0
243,784
0
W
Susano
6,180
515
74
6
0
250,271
0
W
Erlang Shen
6,897
575
61
5
0
279,479
2
L
Loki
6,441
537
70
6
0
284,368
0
W
Sun Wukong
6,898
575
72
6
0
208,513
0
L
Horus
5,551
463
13
1
0
247,589
2
W
Anubis
8,937
745
85
7
0
229,600
0
W
Poseidon
7,037
586
95
8
0
246,084
0
L
Chang'e
6,092
508
70
6
0
243,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role