Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Achilles2957
Surtr
Level 62
God Stats
10W - 7L
1,534 SR
Queue Stats
20W - 21L
1,438 Elo+
Solo
Chiron
Chiron
Iloveteddi
Chiron
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
365W - 370L
1,443 Elo+
Solo
Persephone
Persephone
WickedHarpie
Persephone
Level 162
God Stats
7W - 8L
1,510 SR
Queue Stats
306W - 319L
1,534 Elo+
Party 1
Bacchus
Bacchus
shadestarwalker
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,522 Elo+
Party 1
Team Averages
Level 116
1,509 SR
1,487 Elo+

VS

Team Averages
Level 111
1,558 SR
1,534 Elo+
Fenrir
Fenrir
BigZeus420
Fenrir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 44L
1,539 Elo+
Solo
Eset
Eset
EthanCR
Eset
Level 120
God Stats
4W - 4L
1,388 SR
Queue Stats
366W - 349L
1,496 Elo+
Solo
Mercury
Mercury
G8-Kryptic
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 121L
1,539 Elo+
Party 2
Ra
Ra
ShadowWolf1229
Ra
Level 126
God Stats
27W - 14L
1,676 SR
Queue Stats
117W - 103L
1,545 Elo+
Party 2
King Arthur
King Arthur
mr-_-crab-_-
King Arthur
Level 24
God Stats
2W - 1L
1,729 SR
Queue Stats
58W - 53L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 3 / 2
7,531
538
7,358
12,171
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,732
481
12,603
13,522
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Iloveteddi
Chiron
12
1 / 3 / 1
7,166
512
4,347
8,595
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
WickedHarpie
Persephone
11
0 / 3 / 0
6,523
466
5,326
7,795
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
6,641
474
3,149
11,773
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigZeus420
Fenrir
14
3 / 1 / 1
8,404
600
3,850
9,771
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
EthanCR
Eset
13
2 / 1 / 1
8,293
592
6,349
6,991
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
G8-Kryptic
Mercury
14
5 / 2 / 3
8,819
630
8,364
12,801
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 6
7,512
537
5,139
7,608
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
mr-_-crab-_-
King Arthur
14
4 / 1 / 2
8,821
630
11,049
15,520
13,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
L
1
4
0
0.25
W
Fenrir
BigZeus420
Fenrir
3
1
1
3.5
W
Eset
EthanCR
Eset
2
1
1
2.5
W
Mercury
G8-Kryptic
Mercury
5
2
3
3.25
L
Chiron
Iloveteddi
Chiron
1
3
1
0.5
W
1
0
6
4
L
Persephone
WickedHarpie
Persephone
0
3
0
0
W
King Arthur
mr-_-crab-_-
King Arthur
4
1
2
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
34,751
53,856
Taken
52,691
33,191
Mitigated
29,641
9,264
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,358
1,757
0
982
12,171
4,695
0
1,856
10,223
0
66,995
L
12,603
5,026
0
2,579
13,522
10,636
134
1,119
12,403
942
48,222
W
Fenrir
BigZeus420
Fenrir
3,850
1,527
0
3,101
9,771
5,098
2,619
1,411
8,308
0
51,868
W
Eset
EthanCR
Eset
6,349
367
0
1,704
6,991
2,639
672
3,038
3,787
55,584
0
W
Mercury
G8-Kryptic
Mercury
8,364
4,358
0
836
12,801
4,942
0
1,963
10,671
0
77,701
L
Chiron
Iloveteddi
Chiron
4,347
1,200
238
3,151
8,595
3,065
0
1,602
6,838
0
41,228
W
5,139
586
1,688
3,757
7,608
3,047
383
1,161
6,313
57,957
0
L
Persephone
WickedHarpie
Persephone
5,326
404
0
1,503
7,795
2,735
0
3,835
3,911
43,018
0
W
King Arthur
mr-_-crab-_-
King Arthur
11,049
1,297
0
2,510
15,520
13,915
0
1,155
13,534
308
63,404
L
3,149
606
0
811
11,773
12,060
0
3,284
8,329
13,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
41,849
319
Minions Killed
524
0
Camps Cleared
0
1,433,506
Distance Traveled
1,497,350
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,531
538
89
6
0
345,921
0
L
Surtr
6,732
481
58
4
0
237,283
0
W
Fenrir
8,404
600
101
7
0
268,003
0
W
Eset
8,293
592
97
7
0
271,976
0
W
Mercury
8,819
630
105
8
0
341,767
0
L
Chiron
7,166
512
89
6
0
256,880
2
W
Ra
7,512
537
104
7
0
322,349
0
L
Persephone
6,523
466
76
5
0
279,688
3
W
King Arthur
8,821
630
117
8
0
293,255
2
L
Bacchus
6,641
474
7
1
0
313,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role