Player Matchup

Jormungandr
Jormungandr
Akira8685
Jormungandr
Level 25
God Stats
6W - 3L
1,665 SR
Queue Stats
17W - 29L
1,079 Elo+
Party 1
Janus
Janus
DrewsNewsLive
Janus
Level 29
God Stats
17W - 26L
1,621 SR
Queue Stats
96W - 110L
1,424 Elo+
Solo
King Arthur
King Arthur
Ishida Ken
King Arthur
Level 109
God Stats
1W - 1L
1,221 SR
Queue Stats
18W - 31L
1,069 Elo+
Party 1
Jing Wei
Jing Wei
bussijuici
Jing Wei
Level 98
God Stats
14W - 18L
1,388 SR
Queue Stats
252W - 231L
1,513 Elo+
Party 2
Eset
Eset
ironpewp
Eset
Level 118
God Stats
52W - 48L
1,583 SR
Queue Stats
59W - 60L
1,512 Elo+
Party 2
Team Averages
Level 76
1,496 SR
1,320 Elo+

VS

Team Averages
Level 106
1,460 SR
1,474 Elo+
Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Biral
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,417 Elo+
Solo
Medusa
Medusa
Hbitserk
Medusa
Level 147
God Stats
1W - 3L
1,570 SR
Queue Stats
91W - 78L
1,496 Elo+
Solo
Ishtar
Ishtar
TakeNoLsL
Ishtar
Level 68
God Stats
1W - 7L
1,189 SR
Queue Stats
342W - 408L
1,425 Elo+
Solo
Charon
Charon
mishanator3
Charon
Level 139
God Stats
5W - 10L
1,543 SR
Queue Stats
38W - 43L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akira8685
Jormungandr
16
3 / 1 / 7
9,130
761
5,471
8,180
11,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
6 / 4 / 7
9,563
797
12,168
7,934
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Ishida Ken
King Arthur
16
3 / 2 / 12
9,740
812
6,913
11,809
12,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
bussijuici
Jing Wei
16
4 / 4 / 6
9,803
817
8,768
9,639
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
16
6 / 5 / 9
9,394
783
13,587
9,577
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 6 / 6
9,446
787
8,550
12,244
5,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Biral
Chronos
15
2 / 4 / 4
8,442
704
6,640
9,817
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Hbitserk
Medusa
16
5 / 3 / 5
9,373
781
10,945
8,567
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
TakeNoLsL
Ishtar
13
0 / 3 / 5
7,843
654
6,521
11,196
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
15
1 / 6 / 10
8,843
737
4,062
13,059
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
22
Kills
15
16
Deaths
22
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
6
6
1.67
W
Jormungandr
Akira8685
Jormungandr
3
1
7
6.5
L
Chronos
Biral
Chronos
2
4
4
1
W
6
4
7
2.38
L
Medusa
Hbitserk
Medusa
5
3
5
2.5
W
King Arthur
Ishida Ken
King Arthur
3
2
12
4.5
L
Ishtar
TakeNoLsL
Ishtar
0
3
5
0.83
W
Jing Wei
bussijuici
Jing Wei
4
4
6
1.75
W
Eset
6
5
9
2.1
L
Charon
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,907
Damage
36,718
47,139
Taken
54,883
35,303
Mitigated
31,111
6,927
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,550
2,341
0
5,335
12,244
5,785
0
4,078
8,116
0
15,720
W
Jormungandr
Akira8685
Jormungandr
5,471
1,125
0
462
8,180
11,125
191
2,228
5,952
23,464
0
L
Chronos
Biral
Chronos
6,640
1,770
0
882
9,817
4,045
0
6,256
3,471
15,573
0
W
12,168
1,564
0
593
7,934
3,386
1,279
1,567
6,367
32,771
0
L
Medusa
Hbitserk
Medusa
10,945
4,203
0
1,081
8,567
4,147
0
4,385
4,112
0
36,452
W
King Arthur
Ishida Ken
King Arthur
6,913
243
209
2,061
11,809
12,389
0
2,255
9,554
0
23,385
L
Ishtar
TakeNoLsL
Ishtar
6,521
2,944
0
2,660
11,196
4,851
0
7,041
4,003
0
20,957
W
Jing Wei
bussijuici
Jing Wei
8,768
6,853
0
1,411
9,639
3,904
1,695
1,333
8,306
0
31,124
W
Eset
13,587
330
1,004
1,187
9,577
4,499
402
3,345
6,232
29,191
0
L
Charon
4,062
333
0
511
13,059
12,283
0
8,726
3,847
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
43,947
216
Minions Killed
140
0
Camps Cleared
0
1,258,262
Distance Traveled
1,027,193
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,446
787
12
1
0
207,414
0
W
Jormungandr
9,130
761
29
2
0
244,473
0
L
Chronos
8,442
704
24
2
0
231,326
0
W
Janus
9,563
797
64
5
0
251,960
0
L
Medusa
9,373
781
53
4
0
229,477
0
W
King Arthur
9,740
812
43
4
0
262,922
3
L
Ishtar
7,843
654
33
3
0
166,297
0
W
Jing Wei
9,803
817
58
5
0
246,862
0
W
Eset
9,394
783
22
2
0
252,045
3
L
Charon
8,843
737
18
2
0
192,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role