Player Matchup

Sylvanus
Sylvanus
KILLTACULAR-_-
Sylvanus
Level 148
God Stats
21W - 18L
1,676 SR
Queue Stats
194W - 196L
1,487 Elo+
Party 1
Hercules
Hercules
Nahngoop6560
Hercules
Level 101
God Stats
123W - 106L
1,577 SR
Queue Stats
232W - 230L
1,483 Elo+
Party 1
Vulcan
Vulcan
TheDeadly7_
Vulcan
Level 155
God Stats
2W - 2L
1,582 SR
Queue Stats
264W - 174L
1,556 Elo+
Party 1
Team Averages
Level 135
1,612 SR
1,509 Elo+

VS

Team Averages
Level 92
1,515 SR
1,496 Elo+
Ix Chel
Ix Chel
DizzyWallins
Ix Chel
Level 126
God Stats
21W - 17L
1,742 SR
Queue Stats
228W - 226L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Komaji
Danzaburou
Level 108
God Stats
8W - 8L
1,478 SR
Queue Stats
302W - 316L
1,495 Elo+
Party 2
Shiva
Shiva
SquattyPotty
Shiva
Level 41
God Stats
0W - 2L
1,324 SR
Queue Stats
52W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 9
8,552
713
3,791
10,100
10,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Nahngoop6560
Hercules
12
4 / 1 / 5
8,914
743
6,968
13,199
15,344
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
12
6 / 0 / 5
9,557
796
16,425
6,147
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DizzyWallins
Ix Chel
11
2 / 4 / 0
8,119
677
10,150
11,331
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Komaji
Danzaburou
10
0 / 2 / 2
7,989
666
6,289
9,860
3,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
7,640
637
6,621
11,382
11,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DizzyWallins
Ix Chel
2
4
0
0.5
W
Sylvanus
1
1
9
5.5
L
Danzaburou
Komaji
Danzaburou
0
2
2
0.5
W
Hercules
Nahngoop6560
Hercules
4
1
5
6.5
L
0
5
2
0.2
W
Vulcan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
23,060
29,446
Taken
32,573
29,010
Mitigated
19,203
10,752
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DizzyWallins
Ix Chel
10,150
978
414
3,608
11,331
4,356
38
7,964
3,367
31,998
0
W
Sylvanus
3,791
563
2,880
3,605
10,100
10,944
115
3,546
6,554
16,736
0
L
Danzaburou
Komaji
Danzaburou
6,289
2,632
0
790
9,860
3,823
0
6,103
3,757
0
30,205
W
Hercules
Nahngoop6560
Hercules
6,968
781
0
4,267
13,199
15,344
0
4,115
9,084
0
18,145
L
6,621
955
350
280
11,382
11,024
0
6,637
4,745
0
22,284
W
Vulcan
16,425
7,967
0
0
6,147
2,722
0
2,726
3,421
52,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
23,748
108
Minions Killed
105
0
Camps Cleared
0
735,386
Distance Traveled
665,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,119
677
40
3
0
205,460
0
W
Sylvanus
8,552
713
27
2
0
213,571
0
L
Danzaburou
7,989
666
43
4
0
222,756
0
W
Hercules
8,914
743
10
1
0
268,712
0
L
Shiva
7,640
637
22
2
0
237,730
0
W
Vulcan
9,557
796
71
6
0
253,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role