Player Matchup

Yemoja
Yemoja
Land0rean
Yemoja
Level 102
God Stats
2W - 4L
1,397 SR
Queue Stats
117W - 121L
1,461 Elo+
Party 1
Ymir
Ymir
NokturnalN1nj4
Ymir
Level 135
God Stats
5W - 1L
1,777 SR
Queue Stats
181W - 182L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Pseudomem
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 124L
1,461 Elo+
Party 1
He Bo
He Bo
TTV Keginb
He Bo
Level 101
God Stats
1W - 1L
1,242 SR
Queue Stats
80W - 87L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
loohan
Hun Batz
Level 227
God Stats
7W - 6L
1,593 SR
Queue Stats
335W - 340L
1,424 Elo+
Solo
Team Averages
Level 134
1,502 SR
1,432 Elo+

VS

Team Averages
Level 130
1,508 SR
1,456 Elo+
Cerberus
Cerberus
DrakkonFlame
Cerberus
Level 112
God Stats
0W - 1L
1,536 SR
Queue Stats
9W - 6L
1,524 Elo+
Party 3
He Bo
He Bo
Garchomp18
He Bo
Level 155
God Stats
10W - 16L
1,363 SR
Queue Stats
551W - 588L
1,395 Elo+
Solo
Aphrodite
Aphrodite
TiDusEdge
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,502 Elo+
Party 3
Artemis
Artemis
kygreenlanter
Artemis
Level 157
God Stats
24W - 12L
1,639 SR
Queue Stats
1,218W - 1,229L
1,459 Elo+
Solo
Thoth
Thoth
partyman45
Thoth
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 103L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Land0rean
Yemoja
14
0 / 0 / 6
7,598
691
3,445
3,267
2,677
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
3 / 2 / 2
8,747
795
3,705
13,235
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Pseudomem
Sun Wukong
16
6 / 2 / 2
9,154
832
13,815
14,331
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
12
1 / 5 / 9
7,839
713
9,467
10,532
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
loohan
Hun Batz
14
1 / 3 / 8
7,963
724
10,703
9,557
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrakkonFlame
Cerberus
14
2 / 3 / 8
7,733
703
3,210
11,909
9,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
13
1 / 2 / 7
7,488
681
7,610
9,328
3,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
TiDusEdge
Aphrodite
18
2 / 0 / 9
9,171
834
4,271
7,940
4,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
2 / 2 / 8
7,780
707
11,021
8,014
3,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
15
5 / 4 / 3
8,603
782
7,293
7,019
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
11
Kills
12
12
Deaths
11
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DrakkonFlame
Cerberus
2
3
8
2
L
He Bo
1
2
7
2.25
W
Yemoja
Land0rean
Yemoja
0
0
6
3
W
3
2
2
2
W
Sun Wukong
Pseudomem
Sun Wukong
6
2
2
3.5
W
He Bo
1
5
9
1.1
L
Aphrodite
TiDusEdge
Aphrodite
2
0
9
6.5
L
Artemis
2
2
8
3
W
Hun Batz
loohan
Hun Batz
1
3
8
1.67
L
Thoth
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
33,405
50,922
Taken
44,210
38,192
Mitigated
23,428
20,561
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DrakkonFlame
Cerberus
3,210
301
0
1,750
11,909
9,576
0
4,478
6,975
5,684
0
L
He Bo
7,610
298
159
2,116
9,328
3,331
0
3,886
5,278
16,043
0
W
Yemoja
Land0rean
Yemoja
3,445
70
6,431
978
3,267
2,677
855
2,086
1,181
5,217
0
W
3,705
224
1,106
2,351
13,235
15,198
197
5,258
7,769
5,616
220
W
Sun Wukong
Pseudomem
Sun Wukong
13,815
1,248
1,812
3,923
14,331
10,891
156
5,351
8,936
0
29,195
W
He Bo
9,467
227
1,647
720
10,532
4,726
336
4,543
5,989
18,763
0
L
Aphrodite
TiDusEdge
Aphrodite
4,271
1,067
7,249
6,858
7,940
4,524
0
2,154
5,363
29,406
0
L
Artemis
11,021
4,596
397
2,348
8,014
3,384
0
3,209
4,701
0
16,633
W
Hun Batz
loohan
Hun Batz
10,703
933
766
827
9,557
4,700
30
5,143
4,414
0
27,779
L
Thoth
7,293
494
0
250
7,019
2,613
0
1,704
5,115
18,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
40,775
104
Minions Killed
127
0
Camps Cleared
0
1,045,407
Distance Traveled
1,016,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,733
703
7
1
0
209,434
0
L
He Bo
7,488
681
22
2
0
174,624
0
W
Yemoja
7,598
691
5
0
0
202,087
0
W
Ymir
8,747
795
4
0
0
187,056
0
W
Sun Wukong
9,154
832
44
4
0
245,391
0
W
He Bo
7,839
713
21
2
0
200,076
0
L
Aphrodite
9,171
834
62
6
0
219,775
0
L
Artemis
7,780
707
12
1
0
205,726
0
W
Hun Batz
7,963
724
30
3
0
210,797
0
L
Thoth
8,603
782
24
2
0
206,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role