Player Matchup

Medusa
Medusa
DefineDoom
Medusa
Level 28
God Stats
0W - 3L
1,308 SR
Queue Stats
53W - 68L
1,449 Elo+
Party 1
Ix Chel
Ix Chel
ISuckOnXbox4154
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,559 Elo+
Party 1
Pele
Pele
QueykerOats17
Pele
Level 159
God Stats
0W - 3L
1,245 SR
Queue Stats
399W - 388L
1,474 Elo+
Solo
Charybdis
Charybdis
Yomaz
Charybdis
Level 149
God Stats
3W - 3L
1,657 SR
Queue Stats
78W - 86L
1,452 Elo+
Solo
Skadi
Skadi
blood888
Skadi
Level 137
God Stats
9W - 3L
1,826 SR
Queue Stats
508W - 422L
1,483 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,483 Elo+

VS

Team Averages
Level 122
1,496 SR
1,524 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Akacie
Thor
Level 107
God Stats
6W - 3L
1,581 SR
Queue Stats
416W - 415L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Hosen__
Danzaburou
Level 133
God Stats
1W - 1L
1,247 SR
Queue Stats
104W - 106L
1,530 Elo+
Solo
Eset
Eset
m0j0Risin007
Eset
Level 151
God Stats
11W - 8L
1,654 SR
Queue Stats
1,442W - 1,471L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DefineDoom
Medusa
10
0 / 2 / 1
5,384
897
2,976
5,327
2,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 4 / 1
5,852
975
3,143
6,911
2,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,025
838
1,214
2,058
713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
Yomaz
Charybdis
9
0 / 2 / 1
5,337
890
1,145
3,918
1,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
blood888
Skadi
10
2 / 3 / 0
5,711
952
1,904
5,067
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 1 / 6
6,824
1,137
4,625
4,821
5,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kuzenbo
 
Kuzenbo
11
1 / 1 / 8
6,098
1,016
2,458
6,266
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
Akacie
Thor
12
1 / 0 / 8
6,670
1,112
5,199
3,260
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Hosen__
Danzaburou
12
2 / 1 / 5
6,771
1,129
5,891
5,330
2,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 6
6,347
1,058
3,946
3,886
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
12
12
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
6
8
W
Kuzenbo
 
Kuzenbo
1
1
8
5
W
Thor
Akacie
Thor
1
0
8
5
L
Medusa
DefineDoom
Medusa
0
2
1
0.25
W
Danzaburou
Hosen__
Danzaburou
2
1
5
4.5
L
1
4
1
0.38
L
0
1
1
0.5
L
Charybdis
Yomaz
Charybdis
0
2
1
0.25
L
Skadi
blood888
Skadi
2
3
0
0.67
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,382
Damage
22,119
23,281
Taken
23,563
8,332
Mitigated
14,879
5,644
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,625
2
438
1,573
4,821
5,565
142
257
4,564
8,970
0
W
Kuzenbo
 
Kuzenbo
2,458
1,253
0
1,504
6,266
4,317
264
590
5,558
2,850
0
W
Thor
Akacie
Thor
5,199
282
585
864
3,260
1,351
323
280
2,912
0
11,119
L
Medusa
DefineDoom
Medusa
2,976
231
157
997
5,327
2,015
0
2,527
2,652
0
8,519
W
Danzaburou
Hosen__
Danzaburou
5,891
1,209
307
1,365
5,330
2,261
556
1,356
3,974
0
24,013
L
3,143
245
707
1,333
6,911
2,587
0
2,569
4,232
7,752
0
L
1,214
166
106
77
2,058
713
0
1,136
884
0
4,861
L
Charybdis
Yomaz
Charybdis
1,145
427
1,212
754
3,918
1,405
0
1,731
2,067
0
5,723
L
Skadi
blood888
Skadi
1,904
773
0
301
5,067
1,612
0
2,644
2,275
0
10,348
W
3,946
94
368
1,197
3,886
1,385
648
650
3,236
6,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
32,710
74
Minions Killed
89
0
Camps Cleared
0
492,304
Distance Traveled
593,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,824
1,137
23
4
0
133,304
0
W
Kuzenbo
6,098
1,016
1
0
0
91,631
0
W
Thor
6,670
1,112
12
2
0
126,345
0
L
Medusa
5,384
897
21
4
0
111,481
0
W
Danzaburou
6,771
1,129
41
7
0
120,000
0
L
Ix Chel
5,852
975
14
2
0
105,771
0
L
Pele
5,025
838
10
2
0
59,508
0
L
Charybdis
5,337
890
13
2
0
110,004
0
L
Skadi
5,711
952
16
3
0
105,540
0
W
Eset
6,347
1,058
12
2
0
122,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role