Player Matchup

Sobek
Sobek
KaisMan
Sobek
Level 175
God Stats
5W - 2L
1,577 SR
Queue Stats
227W - 139L
1,742 Elo+
Party 1
Aphrodite
Aphrodite
MileHighDiddly
Aphrodite
Level 159
God Stats
2W - 3L
1,482 SR
Queue Stats
173W - 110L
1,759 Elo+
Party 1
Neith
Neith
їEclipse
Neith
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 92L
1,757 Elo+
Party 1
Team Averages
Level 164
1,520 SR
1,753 Elo+

VS

Team Averages
Level 109
1,794 SR
1,748 Elo+
Izanami
Izanami
SoFloTrutonio
Izanami
Level 128
God Stats
2W - 1L
1,757 SR
Queue Stats
142W - 89L
1,777 Elo+
Party 2
Chronos
Chronos
surixx
Chronos
Level 111
God Stats
15W - 10L
1,607 SR
Queue Stats
135W - 95L
1,733 Elo+
Party 2
Chaac
Chaac
tyriquex2
Chaac
Level 88
God Stats
11W - 3L
2,019 SR
Queue Stats
67W - 51L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KaisMan
Sobek
15
4 / 1 / 10
11,675
778
14,124
24,366
29,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
MileHighDiddly
Aphrodite
15
7 / 1 / 7
12,397
826
15,603
11,939
5,688
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
їEclipse
Neith
15
4 / 4 / 8
11,668
778
15,275
13,223
5,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 5 / 4
10,561
704
17,130
16,521
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
surixx
Chronos
14
3 / 6 / 0
11,585
772
10,909
16,123
6,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
tyriquex2
Chaac
13
1 / 4 / 5
10,497
700
9,569
17,783
22,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
KaisMan
Sobek
4
1
10
9
W
Aphrodite
MileHighDiddly
Aphrodite
7
1
7
10.5
L
Izanami
2
5
4
0.8
L
Chronos
surixx
Chronos
3
6
0
0.5
L
Chaac
tyriquex2
Chaac
1
4
5
0.88
W
Neith
їEclipse
Neith
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
37,608
49,528
Taken
50,427
41,380
Mitigated
36,812
24,933
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
KaisMan
Sobek
14,124
1,160
0
6,670
24,366
29,885
357
5,943
18,318
30,467
1,690
W
Aphrodite
MileHighDiddly
Aphrodite
15,603
2,848
6,832
7,987
11,939
5,688
667
2,872
8,914
50,808
0
L
Izanami
17,130
10,328
0
1,825
16,521
7,189
830
8,466
7,834
0
54,752
L
Chronos
surixx
Chronos
10,909
3,036
0
402
16,123
6,749
854
9,516
6,137
42,847
0
L
Chaac
tyriquex2
Chaac
9,569
1,003
0
2,047
17,783
22,874
91
9,184
8,040
0
30,230
W
Neith
їEclipse
Neith
15,275
7,026
0
3,444
13,223
5,807
1,530
2,843
10,380
0
63,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
32,643
166
Minions Killed
158
0
Camps Cleared
0
817,265
Distance Traveled
810,365
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,675
778
22
1
0
297,207
2
W
Aphrodite
12,397
826
74
5
0
271,824
2
L
Izanami
10,561
704
71
5
0
255,601
2
L
Chronos
11,585
772
57
4
0
259,922
1
L
Chaac
10,497
700
30
2
0
294,842
0
W
Neith
11,668
778
70
5
0
248,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role