Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold II
BaconAndTurtles
Cliodhna
Gold II
Level 145
God Stats
2W - 1L
1,787 SR
Queue Stats
125W - 122L
1,556 MMR
Party 1
Medusa
Medusa
Silver II
ObeseVoonta
Medusa
Silver II
Level 129
God Stats
7W - 1L
1,646 SR
Queue Stats
24W - 26L
1,337 MMR
Solo
Jormungandr
Jormungandr
Gold II
dbonejc319
Jormungandr
Gold II
Level 105
God Stats
98W - 88L
1,568 SR
Queue Stats
355W - 346L
1,343 MMR
Solo
Janus
Janus
Gold IV
jetfly_07
Janus
Gold IV
Level 141
God Stats
25W - 25L
1,495 SR
Queue Stats
173W - 166L
1,253 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,599 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,643 SR
1,394 MMR
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold V
Knon
Tyr
Gold V
Level 148
God Stats
10W - 5L
1,849 SR
Queue Stats
186W - 190L
1,243 MMR
Solo
Atlas
Atlas
Gold V
Maesunn
Atlas
Gold V
Level 157
God Stats
77W - 59L
1,596 SR
Queue Stats
283W - 286L
1,416 MMR
Party 2
Kali
Kali
Gold V
bambam1128
Kali
Gold V
Level 98
God Stats
0W - 1L
1,773 SR
Queue Stats
40W - 38L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 1 / 4
8,200
547
8,751
15,369
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
15
4 / 2 / 6
9,299
620
15,287
13,565
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
3 / 1 / 2
8,528
569
8,063
6,616
2,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
dbonejc319
Jormungandr
14
1 / 0 / 6
8,730
582
10,082
5,102
4,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Janus
jetfly_07
Janus
15
5 / 2 / 4
9,583
639
8,828
7,883
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosSurtrIzanami

VS

Bans
ThorMercuryMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 3
7,631
509
8,148
9,933
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
13
0 / 2 / 2
7,496
500
2,944
8,618
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Knon
Tyr
12
0 / 2 / 1
6,868
458
3,903
15,746
16,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
Maesunn
Atlas
11
0 / 5 / 4
6,799
453
6,037
19,453
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 4 / 0
8,557
570
6,844
16,945
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
6
6
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
4
5
L
Tiamat
 
Tiamat
1
3
3
0.83
L
Rama
 
Rama
0
2
2
0.5
W
Cliodhna
4
2
6
3.5
L
Tyr
Knon
Tyr
0
2
1
0.25
L
Atlas
Maesunn
Atlas
0
5
4
0.4
W
Medusa
3
1
2
4
L
5
4
0
1.25
W
Jormungandr
dbonejc319
Jormungandr
1
0
6
4
W
Janus
jetfly_07
Janus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,011
Damage
27,876
48,535
Taken
70,695
28,993
Mitigated
42,441
11,248
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,751
776
0
2,289
15,369
12,804
0
6,192
8,915
27,992
0
L
Tiamat
 
Tiamat
8,148
464
0
2,624
9,933
5,700
0
4,818
4,998
53,204
0
L
Rama
 
Rama
2,944
2,685
0
4,392
8,618
2,863
1,008
1,332
7,231
0
56,126
W
Cliodhna
15,287
3,169
0
2,934
13,565
5,621
0
2,881
10,268
0
88,055
L
Tyr
Knon
Tyr
3,903
316
0
8,349
15,746
16,544
0
7,926
7,678
1,045
42,261
L
Atlas
Maesunn
Atlas
6,037
2,207
0
4,382
19,453
10,228
0
8,664
10,746
25,931
0
W
Medusa
8,063
4,052
0
3,604
6,616
2,782
0
1,972
4,622
0
66,035
L
6,844
3,329
0
3,634
16,945
7,106
0
4,832
12,102
0
64,646
W
Jormungandr
dbonejc319
Jormungandr
10,082
4,235
0
1,798
5,102
4,467
778
860
4,180
64,590
0
W
Janus
jetfly_07
Janus
8,828
320
0
623
7,883
3,319
418
3,219
4,434
87,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
37,351
485
Minions Killed
410
0
Camps Cleared
0
1,583,024
Distance Traveled
1,418,910
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,200
547
23
2
0
327,279
2
L
Tiamat
7,631
509
94
6
0
266,347
0
L
Rama
7,496
500
118
8
0
253,017
4
W
Cliodhna
9,299
620
120
8
0
360,569
1
L
Tyr
6,868
458
84
6
0
275,981
4
L
Atlas
6,799
453
25
2
0
287,484
2
W
Medusa
8,528
569
112
7
0
288,350
0
L
Kali
8,557
570
89
6
0
336,081
3
W
Jormungandr
8,730
582
94
6
0
287,896
6
W
Janus
9,583
639
136
9
0
318,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role