Player Matchup

Thor
Thor
Esalon
Thor
Level 77
God Stats
2W - 3L
1,533 SR
Queue Stats
51W - 27L
1,637 Elo+
Party 2
Ares
Ares
KevinDaMann
Ares
Level 82
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Chang'e
Chang'e
Millyone
Chang'e
Level 60
God Stats
2W - 0L
1,719 SR
Queue Stats
26W - 13L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
Orbital Titain
Gilgamesh
Level 124
God Stats
2W - 3L
1,699 SR
Queue Stats
41W - 45L
1,535 Elo+
Party 1
Olorun
Olorun
ninjamax2000
Olorun
Level 96
God Stats
3W - 6L
1,344 SR
Queue Stats
81W - 86L
1,513 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,560 Elo+

VS

Team Averages
Level 151
1,361 SR
1,489 Elo+
Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Beckinsale
Chronos
Level 163
God Stats
13W - 10L
1,517 SR
Queue Stats
421W - 557L
1,474 Elo+
Party 3
Fenrir
Fenrir
dRChillPhill
Fenrir
Level 158
God Stats
0W - 3L
1,074 SR
Queue Stats
497W - 547L
1,482 Elo+
Party 3
Hachiman
Hachiman
dRMelancholyHill
Hachiman
Level 144
God Stats
2W - 3L
1,213 SR
Queue Stats
125W - 159L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Esalon
Thor
13
5 / 2 / 5
7,759
647
10,457
13,367
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 7
7,317
610
3,341
7,436
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
Millyone
Chang'e
12
2 / 4 / 3
7,022
585
6,464
10,672
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Orbital Titain
Gilgamesh
13
2 / 1 / 1
7,814
651
2,884
9,127
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
12
3 / 4 / 5
6,875
573
7,087
9,204
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
1 / 4 / 2
5,629
469
4,989
10,762
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
 
Mulan
8
1 / 2 / 2
5,528
461
4,138
7,850
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Beckinsale
Chronos
12
1 / 3 / 4
6,916
576
8,294
11,043
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
7 / 3 / 1
7,665
639
7,085
11,657
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 3
5,451
454
6,711
7,120
2,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
11
11
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
2
0.5
L
Mulan
 
Mulan
1
2
2
1
L
Chronos
Beckinsale
Chronos
1
3
4
1
W
Thor
Esalon
Thor
5
2
5
3.75
W
2
0
7
5.5
W
Chang'e
Millyone
Chang'e
2
4
3
0.88
W
Gilgamesh
Orbital Titain
Gilgamesh
2
1
1
2.5
L
Fenrir
7
3
1
2.5
L
1
2
3
1.25
W
Olorun
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
31,217
49,806
Taken
48,432
27,110
Mitigated
24,624
12,774
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,989
546
0
1,782
10,762
7,672
0
6,661
3,967
14,129
0
L
Mulan
 
Mulan
4,138
639
0
1,311
7,850
5,684
0
1,963
5,513
0
23,644
L
Chronos
Beckinsale
Chronos
8,294
2,289
0
1,797
11,043
4,354
0
3,859
6,904
50,231
5,361
W
Thor
Esalon
Thor
10,457
2,721
0
3,439
13,367
5,506
0
3,715
9,414
0
49,923
W
3,341
212
26
2,264
7,436
6,749
117
2,314
5,122
20,122
0
W
Chang'e
Millyone
Chang'e
6,464
706
1,114
2,740
10,672
4,229
0
2,821
7,851
46,048
0
W
Gilgamesh
Orbital Titain
Gilgamesh
2,884
797
0
895
9,127
6,020
450
1,925
7,058
0
52,172
L
Fenrir
7,085
2,554
0
2,610
11,657
4,782
0
1,035
10,512
0
56,058
L
6,711
3,855
0
2,028
7,120
2,132
0
3,047
3,998
0
28,346
W
Olorun
7,087
3,545
455
1,841
9,204
4,606
952
2,231
6,973
50,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
31,189
352
Minions Killed
276
0
Camps Cleared
0
1,243,952
Distance Traveled
1,206,887
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,629
469
6
1
0
270,358
2
L
Mulan
5,528
461
38
3
0
167,492
1
L
Chronos
6,916
576
99
8
0
253,654
0
W
Thor
7,759
647
75
6
0
271,062
0
W
Ares
7,317
610
24
2
0
262,710
0
W
Chang'e
7,022
585
79
7
0
242,916
0
W
Gilgamesh
7,814
651
109
9
0
228,956
0
L
Fenrir
7,665
639
85
7
0
259,551
4
L
Hachiman
5,451
454
48
4
0
255,832
1
W
Olorun
6,875
573
65
5
0
238,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role