Player Matchup

Ah Puch
Ah Puch
Silver II
PsychoSkyzzz-_-
Ah Puch
Silver II
Level 141
God Stats
2W - 3L
1,145 SR
Queue Stats
25W - 34L
1,484 MMR
Solo
Awilix
Awilix
Platinum V
Smite801
Awilix
Platinum V
Level 60
God Stats
4W - 5L
1,366 SR
Queue Stats
70W - 68L
1,633 MMR
Party 1
Poseidon
Poseidon
Gold V
TrueReaganomics
Poseidon
Gold V
Level 110
God Stats
1W - 1L
1,490 SR
Queue Stats
212W - 222L
1,331 MMR
Party 1
Apollo
Apollo
Platinum IV
WavyFlackoJodye
Apollo
Platinum IV
Level 150
God Stats
13W - 20L
1,671 SR
Queue Stats
557W - 558L
1,607 MMR
Solo
Geb
Geb
Silver II
Yooooooo9242
Geb
Silver II
Level 69
God Stats
4W - 3L
1,627 SR
Queue Stats
13W - 13L
1,535 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,460 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,530 SR
1,511 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Cnation88
Chernobog
Gold V
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,551 MMR
Solo
Thanatos
Thanatos
Platinum V
HimmyButler
Thanatos
Platinum V
Level 155
God Stats
13W - 9L
1,837 SR
Queue Stats
268W - 261L
1,512 MMR
Solo
Hercules
Hercules
Gold IV
se7en stone
Hercules
Gold IV
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
179W - 170L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,611
722
2,481
1,832
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Smite801
Awilix
7
2 / 2 / 0
4,100
820
2,789
4,935
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
6
0 / 1 / 0
3,513
703
1,412
2,496
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,305
661
152
1,130
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,541
708
472
2,501
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangThorMartichorasBakasura

VS

Bans
BacchusRavanaJormungandrTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 0 / 0
3,952
790
1,536
3,857
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
 
Persephone
1
0 / 0 / 0
954
191
0
0
0
Chernobog
Cnation88
Chernobog
6
0 / 0 / 0
3,303
661
650
2,051
526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
HimmyButler
Thanatos
7
2 / 2 / 1
4,066
813
2,186
5,519
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
se7en stone
Hercules
7
0 / 0 / 2
3,845
769
793
3,800
2,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
L
Persephone
 
Persephone
0
0
0
0
L
Chernobog
Cnation88
Chernobog
0
0
0
0
L
Thanatos
HimmyButler
Thanatos
2
2
1
1.25
W
0
0
1
0.5
W
Awilix
Smite801
Awilix
2
2
0
1
W
Poseidon
0
1
0
0
W
0
0
0
0
W
0
0
0
0
L
Hercules
se7en stone
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,306
Damage
5,165
12,894
Taken
15,227
4,126
Mitigated
6,840
3,449
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,536
105
0
1,248
3,857
2,308
0
2,240
1,617
16,621
36
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Cnation88
Chernobog
650
214
0
1,114
2,051
526
0
472
1,579
0
15,737
L
Thanatos
HimmyButler
Thanatos
2,186
921
0
3,180
5,519
1,717
0
428
5,091
0
23,349
W
2,481
67
0
432
1,832
515
0
917
825
20,339
0
W
Awilix
Smite801
Awilix
2,789
1,545
0
476
4,935
1,409
0
407
4,403
0
22,059
W
Poseidon
1,412
180
0
717
2,496
499
0
0
2,496
19,433
0
W
152
64
0
861
1,130
320
0
0
1,130
0
22,031
W
472
160
0
963
2,501
1,383
0
16
2,485
6,885
0
L
Hercules
se7en stone
Hercules
793
336
0
2,218
3,800
2,289
0
1,232
2,568
0
18,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,070
Gold Earned
16,120
153
Minions Killed
161
0
Camps Cleared
0
503,459
Distance Traveled
395,362
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,952
790
53
11
0
104,478
0
L
Persephone
954
191
0
0
0
0
0
L
Chernobog
3,303
661
27
5
0
77,193
0
L
Thanatos
4,066
813
43
9
0
114,234
0
W
Ah Puch
3,611
722
27
5
0
107,299
2
W
Awilix
4,100
820
41
8
0
122,935
0
W
Poseidon
3,513
703
30
6
0
104,443
2
W
Apollo
3,305
661
37
7
0
88,619
0
W
Geb
3,541
708
18
4
0
80,163
1
L
Hercules
3,845
769
38
8
0
99,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role