Player Matchup

Hel
Hel
BomradeJoe
Hel
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,261 Elo+
Solo
Fenrir
Fenrir
FR3SC0
Fenrir
Level 146
God Stats
0W - 2L
1,221 SR
Queue Stats
75W - 96L
1,445 Elo+
Solo
Persephone
Persephone
GirthQuake000
Persephone
Level 49
God Stats
4W - 4L
1,381 SR
Queue Stats
145W - 138L
1,407 Elo+
Party 1
Raijin
Raijin
ImGEEKINOOUUUEE
Raijin
Level 84
God Stats
1W - 2L
1,418 SR
Queue Stats
176W - 174L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
PCBRETT
Heimdallr
Level 62
God Stats
5W - 4L
1,758 SR
Queue Stats
234W - 212L
1,503 Elo+
Solo
Team Averages
Level 81
1,456 SR
1,412 Elo+

VS

Team Averages
Level 113
1,430 SR
1,463 Elo+
Mercury
Mercury
Alchemist x Umm
Mercury
Level 159
God Stats
2W - 2L
1,474 SR
Queue Stats
430W - 452L
1,486 Elo+
Solo
Ishtar
Ishtar
Asklj13
Ishtar
Level 124
God Stats
5W - 4L
1,449 SR
Queue Stats
224W - 219L
1,470 Elo+
Party 2
Hel
Hel
MOONSHADOW586
Hel
Level 58
God Stats
6W - 6L
1,499 SR
Queue Stats
242W - 247L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Nonst1cktree
Erlang Shen
Level 96
God Stats
4W - 2L
1,573 SR
Queue Stats
200W - 203L
1,451 Elo+
Party 2
Raijin
Raijin
sloppytoponmycoc
Raijin
Level 126
God Stats
3W - 2L
1,153 SR
Queue Stats
249W - 226L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,369
737
4,887
9,820
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
FR3SC0
Fenrir
14
7 / 7 / 2
8,454
845
8,805
14,358
11,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
GirthQuake000
Persephone
17
4 / 4 / 8
9,591
959
16,989
12,200
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 8 / 5
8,759
876
10,205
13,582
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PCBRETT
Heimdallr
13
1 / 9 / 6
7,827
783
7,420
15,579
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
9,468
947
7,377
9,556
4,041
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Asklj13
Ishtar
16
5 / 4 / 13
9,632
963
11,443
11,604
4,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 19
9,986
999
10,017
16,320
8,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Nonst1cktree
Erlang Shen
17
3 / 3 / 16
9,502
950
6,278
14,180
14,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 3 / 13
10,181
1,018
22,634
13,901
5,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
16
Kills
31
32
Deaths
16
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
Ishtar
Asklj13
Ishtar
5
4
13
2.88
L
1
4
4
0.75
L
Fenrir
FR3SC0
Fenrir
7
7
2
1.14
L
Persephone
GirthQuake000
Persephone
4
4
8
2
L
3
8
5
0.69
W
5
3
19
4.83
W
Erlang Shen
Nonst1cktree
Erlang Shen
3
3
16
3.67
L
Heimdallr
PCBRETT
Heimdallr
1
9
6
0.44
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,306
Damage
57,749
65,539
Taken
65,561
33,664
Mitigated
37,094
12,585
Healing
30,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,377
4,592
899
1,475
9,556
4,041
1,975
4,316
5,240
0
11,328
W
Ishtar
Asklj13
Ishtar
11,443
6,413
0
388
11,604
4,852
2,886
5,850
5,658
0
26,295
L
4,887
708
1,979
2,699
9,820
6,204
0
4,641
5,179
11,345
0
L
Fenrir
FR3SC0
Fenrir
8,805
971
210
1,330
14,358
11,442
0
6,576
7,782
0
13,093
L
Persephone
GirthQuake000
Persephone
16,989
1,424
520
3,771
12,200
4,722
180
6,268
5,895
33,738
0
L
10,205
897
304
222
13,582
5,221
276
6,134
7,448
17,019
0
W
10,017
799
12,182
10,923
16,320
8,053
371
8,594
7,616
17,065
0
W
Erlang Shen
Nonst1cktree
Erlang Shen
6,278
2,034
1,145
2,463
14,180
14,617
848
5,097
8,960
0
14,186
L
Heimdallr
PCBRETT
Heimdallr
7,420
0
127
1,423
15,579
6,075
26
9,149
6,430
0
16,913
W
22,634
2,973
257
1,146
13,901
5,531
1,665
7,981
5,696
39,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
48,769
87
Minions Killed
119
0
Camps Cleared
0
849,343
Distance Traveled
990,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,468
947
11
1
0
217,565
0
W
Ishtar
9,632
963
29
3
0
175,788
0
L
Hel
7,369
737
11
1
0
158,345
0
L
Fenrir
8,454
845
2
0
0
154,066
0
L
Persephone
9,591
959
42
4
0
204,937
0
L
Raijin
8,759
876
20
2
0
150,011
0
W
Hel
9,986
999
21
2
0
227,081
0
W
Erlang Shen
9,502
950
32
3
0
182,894
0
L
Heimdallr
7,827
783
12
1
0
181,984
0
W
Raijin
10,181
1,018
26
3
0
187,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role