Player Matchup

Chernobog
Chernobog
BIGTots123
Chernobog
Level 11
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 26L
1,194 Elo+
Party 1
Hades
Hades
ChadofRagnarok
Hades
Level 18
God Stats
0W - 4L
1,150 SR
Queue Stats
6W - 21L
1,248 Elo+
Party 1
Jormungandr
Jormungandr
Phan1omDragon
Jormungandr
Level 5
God Stats
0W - 5L
1,121 SR
Queue Stats
0W - 6L
1,013 Elo+
Party 1
Arachne
Arachne
WalmartMilk
Arachne
Level 42
God Stats
6W - 4L
1,592 SR
Queue Stats
56W - 106L
1,308 Elo+
Party 1
Bellona
Bellona
heyyouhahah
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,405 Elo+
Party 1
Team Averages
Level 16
1,414 SR
1,234 Elo+

VS

Team Averages
Level 50
1,451 SR
1,428 Elo+
Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
REYESPARTANO97
Tiamat
Level 49
God Stats
3W - 2L
1,499 SR
Queue Stats
14W - 21L
1,287 Elo+
Solo
Thanatos
Thanatos
RageBreaker295
Thanatos
Level 28
God Stats
5W - 1L
1,321 SR
Queue Stats
25W - 23L
1,436 Elo+
Party 2
Ishtar
Ishtar
T1ll D34th 34
Ishtar
Level 45
God Stats
21W - 15L
1,432 SR
Queue Stats
60W - 44L
1,469 Elo+
Solo
Nu Wa
Nu Wa
XxPoggers3356xX
Nu Wa
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 32L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIGTots123
Chernobog
7
0 / 5 / 1
4,223
422
2,137
7,587
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,821
482
203
4,712
2,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Phan1omDragon
Jormungandr
7
0 / 3 / 1
4,689
469
1,802
7,500
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
WalmartMilk
Arachne
8
0 / 2 / 0
4,698
470
1,018
9,205
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
heyyouhahah
Bellona
9
0 / 2 / 0
4,789
479
629
6,407
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 6
5,878
588
4,079
6,091
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 0 / 1
5,632
563
2,146
2,565
1,161
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
9
7 / 1 / 0
6,095
610
4,394
6,167
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 4
6,161
616
4,750
3,299
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 0
6,552
655
4,791
2,247
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
0
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
L
Chernobog
BIGTots123
Chernobog
0
5
1
0.1
L
0
0
0
0
L
Jormungandr
Phan1omDragon
Jormungandr
0
3
1
0.17
W
0
0
1
0.5
W
Thanatos
7
1
0
7
W
2
0
4
4
L
Arachne
WalmartMilk
Arachne
0
2
0
0
W
2
0
0
2
L
Bellona
heyyouhahah
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,789
Damage
20,160
35,411
Taken
20,369
16,757
Mitigated
10,581
8,996
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,079
730
133
2,298
6,091
5,087
246
1,005
5,086
18,616
0
L
Chernobog
BIGTots123
Chernobog
2,137
1,521
0
1,349
7,587
2,278
0
2,053
5,252
0
13,452
L
203
115
393
2,664
4,712
2,500
76
1,801
2,897
26,873
0
L
Jormungandr
Phan1omDragon
Jormungandr
1,802
665
0
845
7,500
5,004
0
1,694
5,497
20,103
0
W
2,146
284
0
1,068
2,565
1,161
45
171
2,306
31,672
0
W
Thanatos
4,394
1,452
0
4,733
6,167
2,113
388
302
5,865
0
28,517
W
4,750
1,704
0
706
3,299
1,546
380
521
2,778
0
38,317
L
Arachne
WalmartMilk
Arachne
1,018
715
0
2,604
9,205
3,170
0
1,577
7,614
0
32,225
W
4,791
1,216
0
500
2,247
674
565
0
2,247
34,788
0
L
Bellona
heyyouhahah
Bellona
629
146
0
1,141
6,407
3,805
0
3,609
2,565
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
30,318
180
Minions Killed
256
0
Camps Cleared
0
993,249
Distance Traveled
954,358
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,878
588
31
3
0
231,267
0
L
Chernobog
4,223
422
18
2
0
180,354
0
L
Hades
4,821
482
55
6
0
169,196
0
L
Jormungandr
4,689
469
26
3
0
192,151
0
W
Tiamat
5,632
563
51
5
0
137,091
0
W
Thanatos
6,095
610
40
4
0
217,638
0
W
Ishtar
6,161
616
68
7
0
199,264
2
L
Arachne
4,698
470
54
5
0
226,483
0
W
Nu Wa
6,552
655
66
7
0
169,098
2
L
Bellona
4,789
479
27
3
0
225,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role