Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
DANCINGxPOTATO
Sylvanus
Silver I
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 108L
1,297 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
JaycobGX
Nu Wa
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,415 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
alexrock6
Hou Yi
Gold IV
Level 121
God Stats
7W - 5L
1,624 SR
Queue Stats
137W - 141L
1,371 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
sunwukonger
Sun Wukong
Bronze III
Level 32
God Stats
22W - 20L
1,500 SR
Queue Stats
62W - 50L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,525 SR
1,397 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,481 SR
1,380 MMR
Tiamat
Tiamat
Gold II
IxAMxSTUMPY
Tiamat
Gold II
Level 157
God Stats
17W - 23L
1,572 SR
Queue Stats
62W - 59L
1,652 MMR
Party 2
Thor
Thor
Bronze III
MAJIXC-
Thor
Bronze III
Level 77
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 10L
1,355 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
PerfectEmperor
Baron Samedi
Silver IV
Level 115
God Stats
6W - 5L
1,640 SR
Queue Stats
16W - 21L
1,356 MMR
Solo
Chiron
Chiron
Gold V
Silky_Mellons
Chiron
Gold V
Level 144
God Stats
12W - 15L
1,515 SR
Queue Stats
508W - 537L
1,184 MMR
Party 2
Athena
Athena
Bronze III
cy0199
Athena
Bronze III
Level 152
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 8L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 3 / 4
11,826
591
5,692
16,219
10,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
17
3 / 3 / 17
11,955
598
8,675
25,904
27,571
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
JaycobGX
Nu Wa
17
12 / 0 / 14
12,941
647
23,358
11,844
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
alexrock6
Hou Yi
18
3 / 2 / 6
12,501
625
10,413
14,098
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
sunwukonger
Sun Wukong
20
15 / 1 / 11
14,007
700
22,471
23,550
14,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Ao KuangMartichorasAnubisJanus

VS

Bans
AphroditeZhong KuiMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 3 / 2
10,822
541
11,473
14,426
13,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
MAJIXC-
Thor
13
1 / 9 / 3
7,967
398
5,893
19,780
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
PerfectEmperor
Baron Samedi
12
1 / 12 / 1
7,774
389
9,498
20,457
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 5 / 4
10,054
503
9,099
21,041
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
cy0199
Athena
9
3 / 5 / 2
7,593
380
5,245
15,343
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
33
Kills
8
9
Deaths
34
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
3
4
0.67
W
Sylvanus
3
3
17
3.83
L
Tiamat
2
3
2
1
W
Nu Wa
JaycobGX
Nu Wa
12
0
14
19
L
Thor
MAJIXC-
Thor
1
9
3
0.28
L
Baron Samedi
PerfectEmperor
Baron Samedi
1
12
1
0.13
L
1
5
4
0.6
W
Hou Yi
alexrock6
Hou Yi
3
2
6
3
L
Athena
cy0199
Athena
3
5
2
0.8
W
Sun Wukong
sunwukonger
Sun Wukong
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,609
Damage
41,208
91,615
Taken
91,047
65,181
Mitigated
46,700
38,732
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,692
1,127
0
5,556
16,219
10,836
1,255
8,354
7,296
576
91,714
W
Sylvanus
8,675
2,289
5,439
8,184
25,904
27,571
1,736
5,859
19,818
37,510
0
L
Tiamat
11,473
763
0
3,019
14,426
13,148
0
3,032
11,322
91,997
0
W
Nu Wa
JaycobGX
Nu Wa
23,358
8,048
0
2,538
11,844
5,229
7,735
5,129
6,455
95,772
0
L
Thor
MAJIXC-
Thor
5,893
366
0
1,092
19,780
6,575
0
8,086
11,532
0
51,538
L
Baron Samedi
PerfectEmperor
Baron Samedi
9,498
1,032
408
3,389
20,457
7,995
0
9,936
10,445
49,708
0
L
9,099
4,481
115
4,329
21,041
7,409
0
5,642
15,399
0
87,321
W
Hou Yi
alexrock6
Hou Yi
10,413
6,158
0
7,516
14,098
7,128
5,947
1,257
12,841
0
109,621
L
Athena
cy0199
Athena
5,245
1,771
0
1,905
15,343
11,573
0
5,811
9,235
17,087
0
W
Sun Wukong
sunwukonger
Sun Wukong
22,471
5,990
0
9,499
23,550
14,417
3,066
7,133
16,132
0
128,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,230
Gold Earned
44,210
604
Minions Killed
500
0
Camps Cleared
0
1,858,124
Distance Traveled
1,590,340
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,826
591
121
6
0
352,176
4
W
Sylvanus
11,955
598
54
3
0
334,997
0
L
Tiamat
10,822
541
170
9
0
361,486
0
W
Nu Wa
12,941
647
123
6
0
380,685
1
L
Thor
7,967
398
74
4
0
338,147
6
L
Baron Samedi
7,774
389
72
4
0
266,663
0
L
Chiron
10,054
503
159
8
0
341,427
2
W
Hou Yi
12,501
625
161
8
0
349,926
3
L
Athena
7,593
380
25
1
0
282,617
2
W
Sun Wukong
14,007
700
145
7
0
440,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role