Player Matchup

Kukulkan
Kukulkan
CiscoMartinezTV
Kukulkan
Level 104
God Stats
210W - 171L
1,585 SR
Queue Stats
333W - 322L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
SithLordBraeden
Cthulhu
Level 105
God Stats
20W - 15L
1,553 SR
Queue Stats
107W - 101L
1,487 Elo+
Party 2
Charon
Charon
TheSchlickster-
Charon
Level 105
God Stats
7W - 8L
1,386 SR
Queue Stats
43W - 54L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
elmerochory
Danzaburou
Level 81
God Stats
7W - 9L
1,422 SR
Queue Stats
554W - 572L
1,463 Elo+
Party 1
Bastet
Bastet
symisfits
Bastet
Level 121
God Stats
5W - 8L
1,639 SR
Queue Stats
534W - 546L
1,455 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,461 Elo+

VS

Team Averages
Level 59
1,594 SR
1,462 Elo+
Ra
Ra
Chupapiiii
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 3
Thanatos
Thanatos
OneDarkSmile
Thanatos
Level 67
God Stats
12W - 12L
1,548 SR
Queue Stats
32W - 28L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
SaltESupport
Kuzenbo
Level 64
God Stats
21W - 21L
1,532 SR
Queue Stats
29W - 32L
1,446 Elo+
Party 3
Artemis
Artemis
pvpro111
Artemis
Level 25
God Stats
14W - 9L
1,724 SR
Queue Stats
26W - 26L
1,454 Elo+
Party 3
Odin
Odin
xScavengerWolfx
Odin
Level 106
God Stats
6W - 9L
1,669 SR
Queue Stats
174W - 168L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
7 / 0 / 3
9,913
708
7,351
7,528
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 5
7,376
527
7,082
11,464
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 7
7,939
567
7,813
10,645
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
elmerochory
Danzaburou
11
5 / 5 / 2
7,402
529
7,534
13,894
5,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
symisfits
Bastet
14
5 / 1 / 6
8,427
602
9,970
13,746
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,769
484
6,694
8,929
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
OneDarkSmile
Thanatos
11
3 / 5 / 0
6,817
487
6,113
15,364
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
SaltESupport
Kuzenbo
10
1 / 2 / 6
6,960
497
8,149
13,104
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
pvpro111
Artemis
10
4 / 4 / 3
6,483
463
13,546
11,621
4,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 3 / 1
6,693
478
3,361
9,607
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
9
9
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Kukulkan
7
0
3
8.5
L
Thanatos
OneDarkSmile
Thanatos
3
5
0
0.6
L
Kuzenbo
SaltESupport
Kuzenbo
1
2
6
2
W
1
2
5
1.75
W
2
1
7
5.5
W
Danzaburou
elmerochory
Danzaburou
5
5
2
1.2
L
Artemis
pvpro111
Artemis
4
4
3
1.38
W
Bastet
symisfits
Bastet
5
1
6
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
37,863
57,277
Taken
58,625
29,877
Mitigated
33,686
16,278
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,694
1,110
0
991
8,929
3,173
30
4,911
3,880
50,488
0
W
Kukulkan
7,351
524
0
1,750
7,528
2,909
753
3,322
4,132
89,541
0
L
Thanatos
OneDarkSmile
Thanatos
6,113
2,654
0
7,711
15,364
5,555
0
3,722
11,422
0
42,990
L
Kuzenbo
SaltESupport
Kuzenbo
8,149
3,165
0
3,561
13,104
15,623
16
4,139
8,891
29,022
0
W
7,082
507
359
2,999
11,464
8,088
270
3,605
7,715
36,695
304
W
7,813
1,010
0
2,479
10,645
8,377
26
2,614
7,353
38,549
916
W
Danzaburou
elmerochory
Danzaburou
7,534
2,979
0
3,540
13,894
5,097
130
2,620
11,129
0
34,683
L
Artemis
pvpro111
Artemis
13,546
6,714
0
2,707
11,621
4,070
0
3,244
8,281
0
45,108
W
Bastet
symisfits
Bastet
9,970
4,170
0
5,151
13,746
5,406
557
1,992
11,558
0
67,780
L
3,361
499
25
521
9,607
5,265
0
4,008
4,996
0
30,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
33,722
412
Minions Killed
327
0
Camps Cleared
0
1,439,399
Distance Traveled
1,377,066
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,769
484
81
6
0
240,664
4
W
Kukulkan
9,913
708
156
11
0
307,579
3
L
Thanatos
6,817
487
69
5
0
284,126
0
L
Kuzenbo
6,960
497
30
2
0
297,029
2
W
Cthulhu
7,376
527
56
4
0
279,582
5
W
Charon
7,939
567
51
4
0
239,563
0
W
Danzaburou
7,402
529
57
4
0
287,682
0
L
Artemis
6,483
463
78
6
0
260,357
0
W
Bastet
8,427
602
92
7
0
324,993
0
L
Odin
6,693
478
69
5
0
294,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role