Player Matchup

Ares
Ares
KOTEYAMI
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 1
Bastet
Bastet
Leolcc17
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,234 Elo+
Party 1
Nox
Nox
LollipopMM
Nox
Level 85
God Stats
0W - 1L
1,262 SR
Queue Stats
15W - 16L
1,431 Elo+
Party 1
King Arthur
King Arthur
ZaguePlay
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 1
Jing Wei
Jing Wei
chompsG7
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Team Averages
Level 37
1,452 SR
1,267 Elo+

VS

Team Averages
Level 101
1,558 SR
1,433 Elo+
Vulcan
Vulcan
MrGamerOG
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,380 Elo+
Solo
Hachiman
Hachiman
TheRustleDream
Hachiman
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 78L
1,416 Elo+
Solo
Surtr
Surtr
takenpython477
Surtr
Level 125
God Stats
11W - 3L
1,626 SR
Queue Stats
279W - 253L
1,423 Elo+
Solo
Khepri
Khepri
teeeeeeebrraaaaa
Khepri
Level 119
God Stats
3W - 2L
1,572 SR
Queue Stats
212W - 200L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
ur adiccted
Sun Wukong
Level 108
God Stats
13W - 13L
1,590 SR
Queue Stats
306W - 322L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 7 / 6
9,372
781
7,783
19,390
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Leolcc17
Bastet
17
7 / 8 / 5
10,136
845
10,074
18,153
10,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 2 / 11
9,387
782
12,895
6,893
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ZaguePlay
King Arthur
15
2 / 9 / 7
8,095
675
6,615
18,452
19,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
chompsG7
Jing Wei
12
1 / 10 / 3
7,358
613
5,514
15,185
7,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MrGamerOG
Vulcan
20
14 / 2 / 15
12,077
1,006
23,963
9,252
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
13 / 1 / 15
12,044
1,004
19,874
11,572
6,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 20
9,897
825
10,560
16,571
19,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 24
10,689
891
6,778
18,441
18,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ur adiccted
Sun Wukong
17
3 / 2 / 23
10,356
863
11,198
12,862
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
15
Kills
36
36
Deaths
17
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ares
3
7
6
0.86
L
Bastet
Leolcc17
Bastet
7
8
5
1.19
L
2
2
11
3.75
W
Vulcan
MrGamerOG
Vulcan
14
2
15
10.75
W
Hachiman
13
1
15
20.5
L
King Arthur
ZaguePlay
King Arthur
2
9
7
0.61
L
Jing Wei
chompsG7
Jing Wei
1
10
3
0.25
W
3
5
20
2.6
W
3
7
24
2.14
W
Sun Wukong
ur adiccted
Sun Wukong
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
72,373
78,073
Taken
68,698
66,833
Mitigated
60,435
5,949
Healing
23,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,783
509
0
589
19,390
24,383
0
8,129
10,759
12,540
0
L
Bastet
Leolcc17
Bastet
10,074
3,217
248
2,653
18,153
10,659
0
7,261
10,444
0
19,459
L
12,895
1,585
587
1,297
6,893
4,268
0
3,120
3,687
31,279
0
W
Vulcan
MrGamerOG
Vulcan
23,963
11,059
1,292
2,293
9,252
5,042
1,408
3,095
5,993
56,223
0
W
Hachiman
19,874
14,224
1,849
4,489
11,572
6,340
6,351
4,449
6,783
0
38,633
L
King Arthur
ZaguePlay
King Arthur
6,615
1,389
198
377
18,452
19,765
0
4,849
13,436
0
15,013
L
Jing Wei
chompsG7
Jing Wei
5,514
4,018
0
0
15,185
7,758
0
6,381
8,378
0
19,416
W
10,560
3,745
1,369
2,063
16,571
19,039
694
4,188
12,383
235
15,581
W
6,778
446
2,590
3,306
18,441
18,816
0
5,059
13,017
13,692
0
W
Sun Wukong
ur adiccted
Sun Wukong
11,198
1,631
457
3,946
12,862
11,198
246
3,650
9,136
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
55,063
116
Minions Killed
165
0
Camps Cleared
0
994,816
Distance Traveled
1,183,184
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,372
781
10
1
0
191,047
0
L
Bastet
10,136
845
24
2
0
206,827
0
L
Nox
9,387
782
45
4
0
241,454
5
W
Vulcan
12,077
1,006
68
6
0
262,031
0
W
Hachiman
12,044
1,004
40
3
0
215,981
0
L
King Arthur
8,095
675
13
1
0
194,449
0
L
Jing Wei
7,358
613
24
2
0
161,039
0
W
Surtr
9,897
825
14
1
0
210,588
0
W
Khepri
10,689
891
9
1
0
227,946
0
W
Sun Wukong
10,356
863
34
3
0
266,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role