Player Matchup

Anhur
Anhur
EverettJ-_-
Anhur
Level 62
God Stats
1W - 6L
1,161 SR
Queue Stats
25W - 30L
1,358 Elo+
Solo
Poseidon
Poseidon
Kerry_Copito10
Poseidon
Level 95
God Stats
2W - 6L
1,177 SR
Queue Stats
78W - 77L
1,452 Elo+
Solo
Thor
Thor
LeCartelCowboy
Thor
Level 84
God Stats
18W - 13L
1,571 SR
Queue Stats
314W - 335L
1,406 Elo+
Solo
Loki
Loki
MoreMonster4707
Loki
Level 42
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Athena
Athena
XK4N
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,421 SR
1,443 Elo+

VS

Team Averages
Level 62
1,537 SR
1,336 Elo+
Sun Wukong
Sun Wukong
Ayvryy
Sun Wukong
Level 120
God Stats
6W - 4L
1,604 SR
Queue Stats
75W - 99L
1,400 Elo+
Solo
Thanatos
Thanatos
Ripmalady
Thanatos
Level 30
God Stats
3W - 8L
1,491 SR
Queue Stats
46W - 74L
1,314 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Warpath9078
Ah Muzen Cab
Level 82
God Stats
0W - 2L
1,288 SR
Queue Stats
53W - 73L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
fabidolarg
Cthulhu
Level 63
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 38L
1,415 Elo+
Solo
Hera
Hera
gaonn
Hera
Level 14
God Stats
3W - 1L
1,800 SR
Queue Stats
8W - 18L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,011
601
5,251
5,815
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
1 / 2 / 3
6,319
632
3,295
4,969
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 0
6,267
627
4,309
7,823
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 2 / 3
6,053
605
3,298
5,496
1,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
XK4N
Athena
7
1 / 3 / 3
4,653
465
2,374
7,317
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayvryy
Sun Wukong
10
0 / 1 / 0
5,950
595
3,628
7,444
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Ripmalady
Thanatos
10
3 / 1 / 2
6,308
631
4,096
8,728
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Warpath9078
Ah Muzen Cab
8
2 / 4 / 3
5,341
534
4,278
8,417
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
fabidolarg
Cthulhu
9
4 / 2 / 2
5,983
598
4,118
9,332
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
gaonn
Hera
8
1 / 3 / 0
5,670
567
1,067
4,400
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
10
10
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ayvryy
Sun Wukong
0
1
0
0
W
4
3
2
1.67
W
Poseidon
1
2
3
1.25
W
1
0
0
1
W
4
2
3
2.75
L
Thanatos
Ripmalady
Thanatos
3
1
2
4
L
Ah Muzen Cab
Warpath9078
Ah Muzen Cab
2
4
3
0.88
W
Athena
XK4N
Athena
1
3
3
0.83
L
Cthulhu
fabidolarg
Cthulhu
4
2
2
2.5
L
Hera
gaonn
Hera
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
17,187
31,420
Taken
38,321
15,630
Mitigated
16,236
4,142
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ayvryy
Sun Wukong
3,628
914
0
1,651
7,444
3,961
0
0
7,444
0
41,558
W
5,251
2,586
0
1,550
5,815
1,940
548
1,697
4,118
0
28,987
W
Poseidon
3,295
336
0
750
4,969
1,297
0
770
4,199
46,215
0
W
4,309
542
0
1,195
7,823
5,036
0
0
7,823
0
48,759
W
3,298
1,135
168
227
5,496
1,657
434
664
4,832
0
27,046
L
Thanatos
Ripmalady
Thanatos
4,096
1,270
0
5,820
8,728
3,200
0
1,216
7,512
0
35,711
L
Ah Muzen Cab
Warpath9078
Ah Muzen Cab
4,278
2,129
139
417
8,417
2,673
624
912
7,505
0
29,671
W
Athena
XK4N
Athena
2,374
1,298
0
252
7,317
5,700
139
2,054
5,263
7,719
0
L
Cthulhu
fabidolarg
Cthulhu
4,118
741
1,002
1,971
9,332
4,961
567
1,459
7,873
22,245
0
L
Hera
gaonn
Hera
1,067
143
0
250
4,400
1,441
0
2,208
2,192
28,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
29,252
256
Minions Killed
232
0
Camps Cleared
0
1,035,243
Distance Traveled
956,378
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,950
595
67
7
0
194,757
2
W
Anhur
6,011
601
39
4
0
183,736
0
W
Poseidon
6,319
632
83
8
0
207,969
0
W
Thor
6,267
627
81
8
0
191,344
0
W
Loki
6,053
605
44
4
0
240,480
0
L
Thanatos
6,308
631
57
6
0
230,940
0
L
Ah Muzen Cab
5,341
534
37
4
0
165,979
3
W
Athena
4,653
465
9
1
0
211,714
0
L
Cthulhu
5,983
598
27
3
0
213,934
0
L
Hera
5,670
567
44
4
0
150,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role