Player Matchup

Zeus
Zeus
ERRRRRRRRRRRR
Zeus
Level 155
God Stats
0W - 2L
1,253 SR
Queue Stats
133W - 127L
1,522 Elo+
Party 1
Baba Yaga
Baba Yaga
HeyLtsGage
Baba Yaga
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 75L
1,499 Elo+
Party 4
Awilix
Awilix
Ridetheflame
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,471 Elo+
Solo
Thor
Thor
ThexLastxSaint
Thor
Level 117
God Stats
3W - 7L
1,569 SR
Queue Stats
164W - 156L
1,485 Elo+
Party 4
Atlas
Atlas
Tweeeeeeeeeeaks
Atlas
Level 116
God Stats
1W - 3L
1,314 SR
Queue Stats
97W - 103L
1,498 Elo+
Party 1
Team Averages
Level 106
1,427 SR
1,495 Elo+

VS

Team Averages
Level 141
1,497 SR
1,408 Elo+
Zhong Kui
Zhong Kui
FaytalForsaken
Zhong Kui
Level 128
God Stats
4W - 0L
1,864 SR
Queue Stats
133W - 128L
1,419 Elo+
Party 3
Apollo
Apollo
Rikidus
Apollo
Level 158
God Stats
2W - 2L
1,356 SR
Queue Stats
313W - 314L
1,410 Elo+
Party 2
Da Ji
Da Ji
Scleiger
Da Ji
Level 159
God Stats
7W - 7L
1,363 SR
Queue Stats
301W - 303L
1,412 Elo+
Party 3
Poseidon
Poseidon
SlothMonke
Poseidon
Level 122
God Stats
8W - 2L
1,507 SR
Queue Stats
272W - 266L
1,381 Elo+
Party 3
Bacchus
Bacchus
Toochie
Bacchus
Level 140
God Stats
3W - 4L
1,394 SR
Queue Stats
286W - 293L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
9,617
801
13,226
6,891
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
HeyLtsGage
Baba Yaga
16
4 / 3 / 10
9,036
753
11,195
9,911
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
2 / 6 / 7
8,344
695
6,116
10,854
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 7
9,410
784
6,977
11,225
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 10
8,383
699
6,444
12,255
15,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FaytalForsaken
Zhong Kui
14
1 / 4 / 11
8,739
728
6,394
11,493
14,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Rikidus
Apollo
17
8 / 5 / 8
10,546
879
11,384
12,084
6,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Da Ji
Scleiger
Da Ji
15
4 / 2 / 13
9,350
779
6,767
7,079
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
SlothMonke
Poseidon
17
3 / 2 / 15
9,858
822
11,952
8,433
4,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Toochie
Bacchus
16
4 / 5 / 11
10,375
865
8,362
16,078
23,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
17
Kills
20
20
Deaths
18
42
Assists
58
Player
Kills
Deaths
Assists
KDA
L
6
3
8
3.33
W
Zhong Kui
FaytalForsaken
Zhong Kui
1
4
11
1.63
L
Baba Yaga
HeyLtsGage
Baba Yaga
4
3
10
3
L
Awilix
2
6
7
0.92
W
Apollo
Rikidus
Apollo
8
5
8
2.4
W
Da Ji
Scleiger
Da Ji
4
2
13
5.25
W
Poseidon
SlothMonke
Poseidon
3
2
15
5.25
L
4
5
7
1.5
W
Bacchus
Toochie
Bacchus
4
5
11
1.9
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
44,859
51,136
Taken
55,167
34,909
Mitigated
52,973
12,482
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,226
1,280
331
263
6,891
3,093
485
3,774
3,117
29,616
0
W
Zhong Kui
FaytalForsaken
Zhong Kui
6,394
672
1,511
3,524
11,493
14,200
324
6,184
5,136
13,375
0
L
Baba Yaga
HeyLtsGage
Baba Yaga
11,195
379
1,678
4,056
9,911
5,246
205
4,483
5,332
23,883
0
L
Awilix
6,116
2,183
1,369
1,394
10,854
6,076
705
5,863
4,991
0
8,636
W
Apollo
Rikidus
Apollo
11,384
6,970
1,461
1,475
12,084
6,652
2,263
9,171
2,775
0
24,967
W
Da Ji
Scleiger
Da Ji
6,767
1,854
1,908
1,047
7,079
3,873
847
3,281
3,719
0
12,156
W
Poseidon
SlothMonke
Poseidon
11,952
949
790
1,271
8,433
4,357
912
6,036
2,308
35,189
0
L
6,977
622
765
636
11,225
5,353
308
7,479
3,746
0
14,832
W
Bacchus
Toochie
Bacchus
8,362
579
291
2,356
16,078
23,891
144
6,337
9,508
13,150
0
L
6,444
2,829
937
1,053
12,255
15,141
96
4,823
7,212
15,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,790
Gold Earned
48,868
114
Minions Killed
128
0
Camps Cleared
0
1,088,621
Distance Traveled
1,073,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,617
801
39
3
0
218,934
0
W
Zhong Kui
8,739
728
27
2
0
202,418
0
L
Baba Yaga
9,036
753
22
2
0
246,301
0
L
Awilix
8,344
695
14
1
0
201,749
0
W
Apollo
10,546
879
45
4
0
209,089
0
W
Da Ji
9,350
779
7
1
0
213,583
0
W
Poseidon
9,858
822
43
4
0
237,382
0
L
Thor
9,410
784
19
2
0
219,404
0
W
Bacchus
10,375
865
6
1
0
210,711
0
L
Atlas
8,383
699
20
2
0
202,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role