Player Matchup

Apollo
Apollo
Barnoo
Apollo
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 200L
1,521 Elo+
Party 1
Chaac
Chaac
DrPlumm
Chaac
Level 41
God Stats
7W - 2L
1,809 SR
Queue Stats
22W - 9L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
VinnyG4mbinny7
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Maui
Maui
XCannabisKingX
Maui
Level 87
God Stats
17W - 20L
1,571 SR
Queue Stats
119W - 79L
1,552 Elo+
Party 1
Neith
Neith
xArcturusx
Neith
Level 58
God Stats
27W - 17L
1,663 SR
Queue Stats
149W - 87L
1,572 Elo+
Party 1
Team Averages
Level 91
1,609 SR
1,540 Elo+

VS

Team Averages
Level 104
1,799 SR
1,775 Elo+
Cupid
Cupid
GameStopp2699
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,670 Elo+
Solo
Arachne
Arachne
KickingMoas
Arachne
Level 87
God Stats
27W - 3L
2,053 SR
Queue Stats
310W - 28L
1,978 Elo+
Party 2
Nu Wa
Nu Wa
LilSchizophrenic
Nu Wa
Level 129
God Stats
3W - 3L
1,710 SR
Queue Stats
93W - 82L
1,500 Elo+
Solo
Nike
Nike
jeffistopheles
Nike
Level 101
God Stats
9W - 2L
1,914 SR
Queue Stats
380W - 48L
1,868 Elo+
Party 2
Cthulhu
Cthulhu
xgingyxx
Cthulhu
Level 96
God Stats
6W - 1L
1,821 SR
Queue Stats
350W - 45L
1,859 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Barnoo
Apollo
17
4 / 5 / 3
10,225
730
11,832
20,219
9,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
DrPlumm
Chaac
15
0 / 6 / 5
8,775
627
7,452
18,481
16,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
VinnyG4mbinny7
Baron Samedi
16
1 / 4 / 5
9,091
649
11,505
17,142
9,341
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 5
8,671
619
5,792
22,474
24,453
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
17
5 / 5 / 2
10,085
720
10,086
17,841
8,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
10,565
755
12,572
12,971
6,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
KickingMoas
Arachne
18
4 / 1 / 15
11,952
854
12,782
18,062
17,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 13
11,316
808
18,981
6,834
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 14
10,605
758
13,465
17,936
18,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
xgingyxx
Cthulhu
18
8 / 3 / 15
11,413
815
22,173
17,728
23,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
11
Kills
26
26
Deaths
11
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Apollo
Barnoo
Apollo
4
5
3
1.1
L
Chaac
DrPlumm
Chaac
0
6
5
0.42
W
3
5
9
1.5
W
Arachne
KickingMoas
Arachne
4
1
15
11.5
W
6
0
13
12.5
L
Baron Samedi
VinnyG4mbinny7
Baron Samedi
1
4
5
0.88
L
1
6
5
0.58
W
5
2
14
6
L
Neith
5
5
2
1.2
W
Cthulhu
xgingyxx
Cthulhu
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
79,973
96,157
Taken
73,531
68,662
Mitigated
68,756
10,497
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Barnoo
Apollo
11,832
7,428
0
1,847
20,219
9,269
0
8,999
10,799
0
46,187
L
Chaac
DrPlumm
Chaac
7,452
1,190
0
1,166
18,481
16,896
0
7,425
10,845
380
35,439
W
12,572
6,040
54
2,076
12,971
6,754
1,951
2,746
10,189
0
45,833
W
Arachne
KickingMoas
Arachne
12,782
9,348
0
6,023
18,062
17,148
2,880
5,123
12,903
0
39,813
W
18,981
2,842
0
165
6,834
3,211
3,775
2,105
4,729
39,135
0
L
Baron Samedi
VinnyG4mbinny7
Baron Samedi
11,505
1,568
1,801
2,003
17,142
9,341
0
8,033
8,948
26,076
0
L
5,792
956
227
1,001
22,474
24,453
0
8,717
13,165
11,954
0
W
13,465
1,187
0
1,148
17,936
18,490
505
3,164
14,680
0
26,535
L
Neith
10,086
3,911
0
2,452
17,841
8,703
321
6,438
11,089
0
53,640
W
Cthulhu
xgingyxx
Cthulhu
22,173
1,420
885
978
17,728
23,153
638
4,377
13,140
43,767
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
55,851
247
Minions Killed
257
0
Camps Cleared
0
1,214,601
Distance Traveled
1,479,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,225
730
72
5
0
271,018
0
L
Chaac
8,775
627
57
4
0
238,987
0
W
Cupid
10,565
755
72
5
0
236,000
0
W
Arachne
11,952
854
47
3
0
329,299
0
W
Nu Wa
11,316
808
60
4
0
305,677
0
L
Baron Samedi
9,091
649
30
2
0
227,518
0
L
Maui
8,671
619
10
1
0
246,000
0
W
Nike
10,605
758
26
2
0
313,925
0
L
Neith
10,085
720
78
6
0
231,078
0
W
Cthulhu
11,413
815
52
4
0
294,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role