Player Matchup

Hercules
Hercules
Breeze111
Hercules
Level 48
God Stats
4W - 4L
1,280 SR
Queue Stats
97W - 106L
1,399 Elo+
Party 2
Bacchus
Bacchus
DeathPandaYT
Bacchus
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Neith
Neith
Scytheman1510
Neith
Level 58
God Stats
12W - 12L
1,556 SR
Queue Stats
136W - 160L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
Taornado
Amaterasu
Level 69
God Stats
2W - 4L
1,314 SR
Queue Stats
88W - 85L
1,459 Elo+
Party 4
Baron Samedi
Baron Samedi
jj321123
Baron Samedi
Level 37
God Stats
2W - 0L
1,831 SR
Queue Stats
9W - 12L
1,424 Elo+
Party 4
Team Averages
Level 45
1,496 SR
1,455 Elo+

VS

Team Averages
Level 40
1,484 SR
1,338 Elo+
Bellona
Bellona
Cambam2256353
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,241 Elo+
Party 3
Charybdis
Charybdis
JesterKingG
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,279 Elo+
Party 1
Hades
Hades
Noakie
Hades
Level 44
God Stats
0W - 2L
1,298 SR
Queue Stats
54W - 65L
1,387 Elo+
Party 3
Yemoja
Yemoja
TheBigWorship
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,279 Elo+
Party 1
Thanatos
Thanatos
YachtysBoatClub
Thanatos
Level 44
God Stats
7W - 11L
1,624 SR
Queue Stats
174W - 190L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Breeze111
Hercules
15
4 / 0 / 1
8,960
560
11,747
13,174
11,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
DeathPandaYT
Bacchus
12
1 / 0 / 3
8,329
521
5,280
11,693
8,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 5 / 3
7,587
474
9,756
14,314
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Taornado
Amaterasu
16
2 / 0 / 7
9,183
574
8,048
17,443
9,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
jj321123
Baron Samedi
15
10 / 0 / 2
9,572
598
11,257
7,790
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 4 / 0
7,620
476
6,326
17,050
17,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
JesterKingG
Charybdis
12
4 / 4 / 1
7,332
458
14,061
17,056
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Noakie
Hades
11
0 / 7 / 0
6,988
437
3,140
13,098
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 2 / 4
7,460
466
4,113
9,708
7,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
11
1 / 3 / 0
6,698
419
6,442
13,981
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
5
5
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Breeze111
Hercules
4
0
1
4.5
L
Bellona
0
4
0
0
W
Bacchus
DeathPandaYT
Bacchus
1
0
3
2.5
L
Charybdis
JesterKingG
Charybdis
4
4
1
1.13
L
Hades
Noakie
Hades
0
7
0
0
W
2
5
3
0.7
W
Amaterasu
Taornado
Amaterasu
2
0
7
5.5
L
0
2
4
1
L
Thanatos
1
3
0
0.33
W
Baron Samedi
jj321123
Baron Samedi
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,088
Damage
34,082
64,414
Taken
70,893
37,769
Mitigated
42,616
26,083
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Breeze111
Hercules
11,747
4,300
0
6,063
13,174
11,506
604
1,234
11,940
0
55,318
L
Bellona
6,326
2,513
0
4,533
17,050
17,600
160
1,314
15,664
0
47,263
W
Bacchus
DeathPandaYT
Bacchus
5,280
559
2,118
3,692
11,693
8,198
81
3,081
8,612
20,567
0
L
Charybdis
JesterKingG
Charybdis
14,061
7,680
0
4,073
17,056
6,205
801
3,781
13,275
0
48,638
L
Hades
Noakie
Hades
3,140
546
0
1,383
13,098
6,238
0
5,556
7,542
39,243
0
W
9,756
2,725
0
4,860
14,314
4,860
120
1,367
12,947
0
47,545
W
Amaterasu
Taornado
Amaterasu
8,048
3,325
0
5,938
17,443
9,456
362
1,722
15,721
0
97,794
L
4,113
1,378
3,855
1,897
9,708
7,194
244
1,862
7,846
16,568
0
L
Thanatos
6,442
1,164
0
6,247
13,981
5,379
0
3,981
9,945
0
41,866
W
Baron Samedi
jj321123
Baron Samedi
11,257
917
661
2,751
7,790
3,749
541
834
6,956
74,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
36,098
405
Minions Killed
281
0
Camps Cleared
0
1,621,609
Distance Traveled
1,467,224
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,960
560
75
5
0
329,883
4
L
Bellona
7,620
476
68
4
0
326,012
0
W
Bacchus
8,329
521
27
2
0
342,223
0
L
Charybdis
7,332
458
72
5
0
293,775
0
L
Hades
6,988
437
56
4
0
253,120
0
W
Neith
7,587
474
72
5
0
282,034
0
W
Amaterasu
9,183
574
123
8
0
373,704
1
L
Yemoja
7,460
466
27
2
0
309,295
0
L
Thanatos
6,698
419
58
4
0
285,022
0
W
Baron Samedi
9,572
598
108
7
0
293,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role