Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
EXTRA_TOXIC_FANG
Camazotz
Level 155
God Stats
0W - 3L
1,217 SR
Queue Stats
421W - 410L
1,498 Elo+
Solo
Poseidon
Poseidon
Nocturxal
Poseidon
Level 104
God Stats
16W - 13L
1,574 SR
Queue Stats
398W - 373L
1,462 Elo+
Party 1
Bakasura
Bakasura
q9vwq
Bakasura
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
170W - 165L
1,444 Elo+
Solo
Hachiman
Hachiman
robertarq
Hachiman
Level 144
God Stats
3W - 4L
1,734 SR
Queue Stats
361W - 360L
1,466 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,474 Elo+

VS

Team Averages
Level 94
1,602 SR
1,486 Elo+
Heimdallr
Heimdallr
LogieBerra16
Heimdallr
Level 108
God Stats
4W - 5L
1,408 SR
Queue Stats
177W - 176L
1,517 Elo+
Party 3
Charon
Charon
Maxakalisaurus_
Charon
Level 86
God Stats
10W - 2L
1,919 SR
Queue Stats
107W - 113L
1,490 Elo+
Party 3
Sun Wukong
Sun Wukong
Sumbud33
Sun Wukong
Level 94
God Stats
9W - 8L
1,685 SR
Queue Stats
557W - 502L
1,485 Elo+
Solo
Set
Set
cartiovascular
Set
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,469 Elo+
Party 2
Sol
Sol
eamonstuder
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 2 / 3
5,988
544
6,933
7,275
2,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 2 / 2
5,617
511
4,005
11,167
3,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Nocturxal
Poseidon
11
1 / 3 / 1
6,153
559
3,899
7,480
2,388
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
q9vwq
Bakasura
5
0 / 3 / 0
4,543
413
1,332
6,084
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
robertarq
Hachiman
10
2 / 0 / 2
5,861
533
3,961
6,022
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LogieBerra16
Heimdallr
8
1 / 4 / 1
5,246
477
5,480
9,139
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,861
533
3,060
8,247
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Sumbud33
Sun Wukong
12
5 / 0 / 1
7,445
677
6,931
7,068
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 2 / 0
5,078
462
3,072
8,573
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 0
6,386
581
3,256
5,492
2,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
9
10
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
3
2.75
L
1
2
2
1
W
Heimdallr
LogieBerra16
Heimdallr
1
4
1
0.38
W
0
1
3
1.5
L
Poseidon
Nocturxal
Poseidon
1
3
1
0.5
W
Sun Wukong
Sumbud33
Sun Wukong
5
0
1
5.5
W
1
2
0
0.5
W
2
1
0
2
L
Bakasura
q9vwq
Bakasura
0
3
0
0
L
Hachiman
robertarq
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
21,799
38,028
Taken
38,519
12,812
Mitigated
19,003
9,309
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,933
192
0
1,154
7,275
2,495
0
856
6,419
32,427
0
L
4,005
1,287
0
3,723
11,167
3,647
0
1,467
9,700
0
30,890
W
Heimdallr
LogieBerra16
Heimdallr
5,480
2,570
0
3,203
9,139
3,462
0
2,869
6,270
0
34,815
W
3,060
767
0
2,174
8,247
5,534
0
3,536
4,675
15,379
0
L
Poseidon
Nocturxal
Poseidon
3,899
688
0
1,264
7,480
2,388
275
2,595
4,885
50,604
0
W
Sun Wukong
Sumbud33
Sun Wukong
6,931
2,004
0
2,062
7,068
4,421
328
845
6,103
0
53,415
W
3,072
1,437
0
266
8,573
3,245
0
2,322
6,211
0
27,855
W
3,256
1,029
0
2,108
5,492
2,341
592
1,224
4,268
39,194
0
L
Bakasura
q9vwq
Bakasura
1,332
1,172
0
1,443
6,084
2,143
0
193
5,891
0
12,091
L
Hachiman
robertarq
Hachiman
3,961
1,906
0
1,725
6,022
2,139
0
1,205
4,817
0
37,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
30,016
289
Minions Killed
260
0
Camps Cleared
0
981,639
Distance Traveled
1,096,590
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,988
544
50
5
0
216,259
0
L
Camazotz
5,617
511
45
4
0
232,667
0
W
Heimdallr
5,246
477
55
5
0
197,682
4
W
Charon
5,861
533
18
2
0
216,653
1
L
Poseidon
6,153
559
88
8
0
217,664
0
W
Sun Wukong
7,445
677
97
9
0
211,083
0
W
Set
5,078
462
33
3
0
262,199
0
W
Sol
6,386
581
57
5
0
208,973
0
L
Bakasura
4,543
413
41
4
0
105,960
0
L
Hachiman
5,861
533
65
6
0
209,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role