Player Matchup

Scylla
Scylla
Afterglow_03
Scylla
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
410W - 372L
1,534 Elo+
Solo
Cliodhna
Cliodhna
couchpotato982
Cliodhna
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 99L
1,450 Elo+
Party 1
Surtr
Surtr
mattolcam
Surtr
Level 47
God Stats
2W - 5L
1,169 SR
Queue Stats
90W - 82L
1,450 Elo+
Party 1
Skadi
Skadi
seaboundbb
Skadi
Level 42
God Stats
5W - 1L
1,402 SR
Queue Stats
22W - 20L
1,462 Elo+
Party 1
Sobek
Sobek
slashknight89
Sobek
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,464 Elo+
Party 1
Team Averages
Level 58
1,414 SR
1,472 Elo+

VS

Team Averages
Level 108
1,359 SR
1,381 Elo+
He Bo
He Bo
AniimatedDreamz
He Bo
Level 106
God Stats
2W - 4L
1,396 SR
Queue Stats
401W - 383L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Apnea14
Danzaburou
Level 76
God Stats
5W - 3L
1,397 SR
Queue Stats
304W - 304L
1,429 Elo+
Solo
Mulan
Mulan
HillyStarkiller
Mulan
Level 101
God Stats
2W - 3L
1,300 SR
Queue Stats
39W - 45L
1,315 Elo+
Party 2
Charon
Charon
RAMIREZ236
Charon
Level 140
God Stats
9W - 5L
1,316 SR
Queue Stats
31W - 19L
1,415 Elo+
Party 2
Anubis
Anubis
charlie1053
Anubis
Level 116
God Stats
11W - 9L
1,385 SR
Queue Stats
31W - 35L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 3 / 0
6,021
502
5,108
6,527
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
12
4 / 4 / 2
7,132
594
8,972
12,100
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
mattolcam
Surtr
12
3 / 2 / 3
6,716
560
6,346
12,435
8,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Skadi
8
1 / 5 / 0
4,853
404
3,982
9,486
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 1
5,451
454
3,589
12,474
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,692
558
7,190
9,213
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Apnea14
Danzaburou
11
7 / 0 / 4
7,338
612
12,048
8,735
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 0
6,777
565
6,423
11,188
6,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
RAMIREZ236
Charon
11
1 / 0 / 12
7,136
595
6,040
9,828
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
6 / 1 / 0
8,001
667
6,990
8,567
4,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
19
19
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
W
3
4
1
0.88
W
Danzaburou
Apnea14
Danzaburou
7
0
4
9
W
2
4
0
0.5
W
Charon
RAMIREZ236
Charon
1
0
12
7
W
Anubis
6
1
0
6
L
Cliodhna
4
4
2
1.25
L
Surtr
mattolcam
Surtr
3
2
3
2.25
L
Skadi
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,997
Damage
38,691
53,022
Taken
47,531
29,254
Mitigated
24,440
8,948
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,108
310
0
750
6,527
1,866
0
4,540
1,987
38,612
0
W
7,190
699
0
3,318
9,213
2,532
456
931
8,282
46,007
0
W
Danzaburou
Apnea14
Danzaburou
12,048
6,001
0
6,943
8,735
3,785
824
1,936
6,629
0
50,661
W
6,423
1,212
0
3,156
11,188
6,460
110
190
10,998
0
42,646
W
Charon
RAMIREZ236
Charon
6,040
1,287
514
4,129
9,828
7,010
289
1,101
8,615
24,638
0
W
Anubis
6,990
70
0
5,083
8,567
4,653
932
4,620
3,947
67,871
0
L
Cliodhna
8,972
1,527
0
1,564
12,100
4,404
0
4,970
7,102
0
50,005
L
Surtr
mattolcam
Surtr
6,346
2,518
0
2,808
12,435
8,778
0
1,424
11,011
464
35,196
L
Skadi
3,982
1,395
0
1,510
9,486
2,905
0
4,641
4,845
0
29,015
L
3,589
187
0
2,316
12,474
11,301
0
4,631
7,843
12,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
35,944
246
Minions Killed
367
0
Camps Cleared
0
1,128,987
Distance Traveled
1,118,837
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,021
502
73
6
0
234,887
0
W
He Bo
6,692
558
76
6
0
240,577
0
W
Danzaburou
7,338
612
71
6
0
223,752
0
W
Mulan
6,777
565
73
6
0
210,096
0
W
Charon
7,136
595
25
2
0
220,746
0
W
Anubis
8,001
667
122
10
0
223,666
0
L
Cliodhna
7,132
594
77
6
0
272,088
4
L
Surtr
6,716
560
49
4
0
201,230
3
L
Skadi
4,853
404
34
3
0
199,478
0
L
Sobek
5,451
454
13
1
0
221,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role