Player Matchup

Zeus
Zeus
BDOGx17x17
Zeus
Level 143
God Stats
2W - 0L
1,555 SR
Queue Stats
214W - 213L
1,508 Elo+
Party 1
Loki
Loki
CxldSul
Loki
Level 103
God Stats
9W - 9L
1,465 SR
Queue Stats
273W - 266L
1,433 Elo+
Party 1
Lancelot
Lancelot
Jus Kevz
Lancelot
Level 82
God Stats
1W - 0L
1,491 SR
Queue Stats
114W - 107L
1,479 Elo+
Party 1
Charybdis
Charybdis
mcfinest2
Charybdis
Level 86
God Stats
3W - 1L
1,829 SR
Queue Stats
43W - 41L
1,472 Elo+
Solo
Hel
Hel
mochedda96
Hel
Level 126
God Stats
11W - 14L
1,457 SR
Queue Stats
204W - 203L
1,414 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,461 Elo+

VS

Team Averages
Level 129
1,546 SR
1,500 Elo+
Olorun
Olorun
Apr0pos
Olorun
Level 158
God Stats
67W - 57L
1,591 SR
Queue Stats
885W - 866L
1,509 Elo+
Solo
Surtr
Surtr
BrutalFenrir
Surtr
Level 152
God Stats
1W - 3L
1,518 SR
Queue Stats
48W - 49L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
Draux7
Cliodhna
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,444 Elo+
Solo
Neith
Neith
ll-WISHBONE-II
Neith
Level 88
God Stats
58W - 45L
1,563 SR
Queue Stats
361W - 350L
1,450 Elo+
Solo
Athena
Athena
soulless850
Athena
Level 158
God Stats
1W - 1L
1,558 SR
Queue Stats
53W - 49L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,407
570
8,303
7,244
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
CxldSul
Loki
13
2 / 0 / 1
7,154
550
4,418
8,758
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Jus Kevz
Lancelot
12
0 / 0 / 0
6,782
522
4,599
12,036
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
mcfinest2
Charybdis
12
2 / 1 / 2
7,225
556
6,834
11,662
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 5
6,905
531
7,389
6,094
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apr0pos
Olorun
12
0 / 3 / 1
7,198
554
6,164
9,649
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 0 / 0
7,860
605
6,583
10,322
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Draux7
Cliodhna
8
0 / 4 / 0
5,323
409
2,096
8,860
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 0
7,203
554
7,060
9,719
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
0 / 0 / 0
6,081
468
3,641
12,010
5,813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
Apr0pos
Olorun
0
3
1
0.17
W
3
0
1
3.5
L
0
0
0
0
W
Loki
CxldSul
Loki
2
0
1
2.5
L
Cliodhna
Draux7
Cliodhna
0
4
0
0
W
Lancelot
Jus Kevz
Lancelot
0
0
0
0
L
1
3
0
0.33
W
Charybdis
mcfinest2
Charybdis
2
1
2
3
W
3
0
5
5.5
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
25,544
45,794
Taken
50,560
24,767
Mitigated
26,638
19,736
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Apr0pos
Olorun
6,164
3,387
0
1,608
9,649
3,787
1,039
5,322
3,847
54,918
0
W
8,303
948
0
474
7,244
2,621
577
3,261
3,983
56,352
0
L
6,583
2,466
0
3,204
10,322
9,812
38
936
9,312
1,303
61,045
W
Loki
CxldSul
Loki
4,418
1,025
0
4,669
8,758
3,310
0
2,306
6,452
0
63,686
L
Cliodhna
Draux7
Cliodhna
2,096
479
0
104
8,860
2,898
0
3,231
5,473
0
21,907
W
Lancelot
Jus Kevz
Lancelot
4,599
1,109
0
2,008
12,036
9,519
0
669
11,367
0
46,837
L
7,060
3,768
0
2,315
9,719
4,328
644
1,728
7,831
0
62,827
W
Charybdis
mcfinest2
Charybdis
6,834
4,078
0
5,793
11,662
5,024
0
1,836
9,826
0
53,743
W
7,389
703
3,206
3,586
6,094
4,293
0
2,198
3,896
30,244
0
L
Athena
3,641
731
0
985
12,010
5,813
0
3,357
8,349
32,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
33,665
434
Minions Killed
372
0
Camps Cleared
0
1,373,283
Distance Traveled
1,234,887
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,198
554
106
8
0
248,035
2
W
Zeus
7,407
570
107
8
0
260,712
2
L
Surtr
7,860
605
100
8
0
225,672
4
W
Loki
7,154
550
90
7
0
319,223
0
L
Cliodhna
5,323
409
31
2
0
243,383
0
W
Lancelot
6,782
522
93
7
0
285,801
4
L
Neith
7,203
554
87
7
0
214,972
0
W
Charybdis
7,225
556
87
7
0
236,857
0
W
Hel
6,905
531
57
4
0
270,690
0
L
Athena
6,081
468
48
4
0
302,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role