Player Matchup

Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CJL DNK
Martichoras
Level 47
God Stats
25W - 21L
1,519 SR
Queue Stats
194W - 178L
1,468 Elo+
Party 1
Mercury
Mercury
FusionArceus
Mercury
Level 32
God Stats
9W - 7L
1,625 SR
Queue Stats
108W - 90L
1,478 Elo+
Party 1
Cerberus
Cerberus
GenocidalReaper7
Cerberus
Level 81
God Stats
25W - 12L
1,617 SR
Queue Stats
328W - 304L
1,457 Elo+
Party 1
Tyr
Tyr
Ultrasans1
Tyr
Level 105
God Stats
9W - 14L
1,487 SR
Queue Stats
197W - 183L
1,469 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,474 Elo+

VS

Team Averages
Level 75
1,583 SR
1,462 Elo+
Ao Kuang
Ao Kuang
BaglMan
Ao Kuang
Level 109
God Stats
2W - 1L
1,318 SR
Queue Stats
270W - 253L
1,501 Elo+
Party 3
Skadi
Skadi
KingDready_
Skadi
Level 89
God Stats
15W - 12L
1,422 SR
Queue Stats
155W - 173L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
MingoBruv
Cthulhu
Level 52
God Stats
4W - 0L
1,926 SR
Queue Stats
34W - 45L
1,450 Elo+
Party 3
Nox
Nox
SuperDudePTown
Nox
Level 84
God Stats
3W - 2L
1,640 SR
Queue Stats
332W - 318L
1,498 Elo+
Party 2
Hades
Hades
unlikely_cure-_-
Hades
Level 42
God Stats
34W - 26L
1,609 SR
Queue Stats
131W - 141L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 0 / 0
6,933
578
5,580
4,339
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
CJL DNK
Martichoras
9
3 / 3 / 1
6,272
523
5,426
8,306
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
FusionArceus
Mercury
10
0 / 2 / 0
5,692
474
1,326
4,825
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 3
6,275
523
3,508
9,966
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 0
6,779
565
6,068
11,382
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaglMan
Ao Kuang
11
3 / 0 / 2
6,621
552
3,289
9,760
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 3 / 2
6,510
543
7,489
7,255
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MingoBruv
Cthulhu
12
1 / 2 / 3
6,919
577
5,991
9,227
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 5
6,516
543
5,745
5,555
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 1
6,605
550
3,120
7,061
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
9
11
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
W
Ao Kuang
BaglMan
Ao Kuang
3
0
2
4
L
Martichoras
CJL DNK
Martichoras
3
3
1
1.17
L
Mercury
FusionArceus
Mercury
0
2
0
0
L
1
3
3
0.83
W
4
3
2
1.67
W
Cthulhu
MingoBruv
Cthulhu
1
2
3
1.25
W
1
1
5
3.5
L
2
3
0
0.67
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
25,634
38,818
Taken
38,858
21,316
Mitigated
16,836
10,347
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,580
587
0
810
4,339
1,564
0
3,032
1,307
52,116
0
W
Ao Kuang
BaglMan
Ao Kuang
3,289
1,233
0
2,159
9,760
3,413
0
1,524
8,082
47,538
0
L
Martichoras
CJL DNK
Martichoras
5,426
2,132
0
1,635
8,306
3,421
616
3,404
4,902
0
36,780
L
Mercury
FusionArceus
Mercury
1,326
718
0
0
4,825
1,650
0
2,160
2,635
0
31,255
L
3,508
312
0
3,344
9,966
8,246
215
2,843
7,123
25,146
0
W
7,489
2,332
0
230
7,255
2,425
675
1,644
5,611
0
31,144
W
Cthulhu
MingoBruv
Cthulhu
5,991
396
85
3,299
9,227
5,475
0
0
9,227
39,012
0
W
5,745
690
165
1,141
5,555
2,921
0
1,850
3,705
36,824
0
L
6,068
661
0
4,558
11,382
6,435
0
6,189
4,699
0
46,834
W
3,120
475
40
5,995
7,061
2,602
0
3,725
3,068
48,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
33,171
333
Minions Killed
353
0
Camps Cleared
0
1,230,965
Distance Traveled
1,226,106
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,933
578
98
8
0
241,928
6
W
Ao Kuang
6,621
552
69
6
0
278,173
0
L
Martichoras
6,272
523
56
5
0
220,016
0
L
Mercury
5,692
474
56
5
0
309,871
0
L
Cerberus
6,275
523
44
4
0
220,236
5
W
Skadi
6,510
543
54
5
0
232,034
0
W
Cthulhu
6,919
577
75
6
0
256,358
0
W
Nox
6,516
543
44
4
0
241,180
0
L
Tyr
6,779
565
79
7
0
238,914
0
W
Hades
6,605
550
111
9
0
218,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role