Player Matchup

Hades
Hades
Gold III
 
Hades
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver II
DCAwsome456
Shiva
Silver II
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 35L
1,487 MMR
Party 1
Nox
Nox
Silver II
Gisbany
Nox
Silver II
Level 139
God Stats
15W - 17L
1,538 SR
Queue Stats
74W - 62L
1,393 MMR
Party 2
Thanatos
Thanatos
Silver II
JqWavius
Thanatos
Silver II
Level 37
God Stats
17W - 19L
1,714 SR
Queue Stats
67W - 51L
1,509 MMR
Party 2
Olorun
Olorun
Silver II
XXXQuestionsXXX
Olorun
Silver II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,429 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,550 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,426 SR
1,464 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
DataLoKo2
Awilix
Silver IV
Level 37
God Stats
7W - 11L
1,149 SR
Queue Stats
76W - 77L
1,454 MMR
Solo
Cerberus
Cerberus
Gold IV
JohnnyTacos
Cerberus
Gold IV
Level 64
God Stats
4W - 3L
1,726 SR
Queue Stats
30W - 32L
1,467 MMR
Solo
Charybdis
Charybdis
Gold V
Kinetticz
Charybdis
Gold V
Level 147
God Stats
1W - 2L
1,311 SR
Queue Stats
123W - 123L
1,454 MMR
Solo
Horus
Horus
Gold V
ZFshmN
Horus
Gold V
Level 86
God Stats
7W - 4L
1,445 SR
Queue Stats
54W - 52L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 2 / 5
8,101
623
8,667
12,167
7,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 7
7,729
595
10,663
13,394
12,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
13
6 / 0 / 8
8,434
649
7,481
7,483
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JqWavius
Thanatos
14
8 / 1 / 9
8,719
671
9,969
12,391
4,987
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 3
8,702
669
9,487
7,401
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliZhong KuiBastetMartichoras

VS

Bans
ThorAo KuangRavanaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 3
6,560
505
6,089
11,022
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
DataLoKo2
Awilix
12
4 / 4 / 2
6,912
532
5,783
9,606
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
JohnnyTacos
Cerberus
8
1 / 5 / 0
5,852
450
3,915
14,720
9,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Kinetticz
Charybdis
11
0 / 4 / 0
6,161
474
2,451
11,454
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
ZFshmN
Horus
11
1 / 5 / 3
6,309
485
6,055
14,507
12,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
22
Kills
6
7
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
5
3.25
L
Chang'e
 
Chang'e
0
4
3
0.38
W
1
3
7
1.5
L
Awilix
DataLoKo2
Awilix
4
4
2
1.25
W
Nox
6
0
8
10
L
Cerberus
JohnnyTacos
Cerberus
1
5
0
0.2
W
Thanatos
JqWavius
Thanatos
8
1
9
12.5
L
Charybdis
Kinetticz
Charybdis
0
4
0
0
W
3
1
3
4.5
L
Horus
ZFshmN
Horus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,267
Damage
24,293
52,836
Taken
61,309
34,031
Mitigated
32,641
23,050
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,667
1,162
615
6,181
12,167
7,967
377
3,407
8,760
63,736
0
L
Chang'e
 
Chang'e
6,089
289
384
3,418
11,022
3,690
0
4,617
6,405
52,233
0
W
10,663
1,231
70
1,374
13,394
12,269
184
2,340
11,054
2,659
52,395
L
Awilix
DataLoKo2
Awilix
5,783
2,223
0
1,959
9,606
3,886
0
3,582
6,024
0
33,865
W
Nox
7,481
1,340
0
1,630
7,483
5,671
1,837
1,801
5,547
29,350
0
L
Cerberus
JohnnyTacos
Cerberus
3,915
676
1,089
3,931
14,720
9,052
0
7,659
7,049
15,147
0
W
Thanatos
JqWavius
Thanatos
9,969
2,664
0
10,230
12,391
4,987
1,158
1,678
10,713
0
57,114
L
Charybdis
Kinetticz
Charybdis
2,451
1,302
0
3,151
11,454
3,569
0
6,274
5,180
0
44,380
W
9,487
4,976
60
2,890
7,401
3,137
3,279
780
6,621
75,947
0
L
Horus
ZFshmN
Horus
6,055
2,976
527
3,021
14,507
12,444
0
4,849
9,658
0
34,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
31,794
419
Minions Killed
316
0
Camps Cleared
0
1,329,939
Distance Traveled
1,239,116
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,101
623
97
7
0
246,334
0
L
Chang'e
6,560
505
87
7
0
245,597
2
W
Shiva
7,729
595
81
6
0
240,883
1
L
Awilix
6,912
532
67
5
0
283,674
0
W
Nox
8,434
649
39
3
0
262,003
1
L
Cerberus
5,852
450
32
2
0
235,600
1
W
Thanatos
8,719
671
80
6
0
322,445
0
L
Charybdis
6,161
474
63
5
0
236,137
1
W
Olorun
8,702
669
122
9
0
258,274
0
L
Horus
6,309
485
67
5
0
238,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role