Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DemonDetails
Artemis
Level 41
God Stats
1W - 2L
1,532 SR
Queue Stats
24W - 39L
1,407 Elo+
Party 2
Bacchus
Bacchus
I4Percent
Bacchus
Level 26
God Stats
5W - 10L
1,432 SR
Queue Stats
46W - 44L
1,488 Elo+
Solo
Geb
Geb
SyrToxic
Geb
Level 26
God Stats
0W - 3L
1,210 SR
Queue Stats
16W - 37L
1,198 Elo+
Party 2
Aphrodite
Aphrodite
YLenna
Aphrodite
Level 48
God Stats
0W - 3L
1,694 SR
Queue Stats
5W - 13L
1,244 Elo+
Solo
Team Averages
Level 46
1,474 SR
1,367 Elo+

VS

Team Averages
Level 93
1,722 SR
1,601 Elo+
Chronos
Chronos
Itiin
Chronos
Level 45
God Stats
3W - 2L
1,538 SR
Queue Stats
35W - 33L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Kïëv
Guan Yu
Level 148
God Stats
2W - 1L
1,764 SR
Queue Stats
150W - 78L
1,673 Elo+
Party 3
Sun Wukong
Sun Wukong
MinaFea
Sun Wukong
Level 18
God Stats
2W - 0L
1,776 SR
Queue Stats
20W - 3L
1,763 Elo+
Party 3
Jing Wei
Jing Wei
PurpleLiquidz
Jing Wei
Level 151
God Stats
3W - 0L
1,734 SR
Queue Stats
79W - 60L
1,488 Elo+
Solo
Merlin
Merlin
dantser
Merlin
Level 104
God Stats
1W - 0L
1,799 SR
Queue Stats
37W - 43L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 2 / 1
6,397
640
2,480
8,135
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
DemonDetails
Artemis
13
1 / 3 / 2
7,182
718
4,733
9,951
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
I4Percent
Bacchus
14
2 / 3 / 1
7,429
743
4,946
9,877
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 4 / 0
6,658
666
4,138
12,306
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
YLenna
Aphrodite
12
0 / 3 / 1
6,251
625
2,753
6,886
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Itiin
Chronos
15
5 / 0 / 6
8,280
828
9,087
5,677
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Kïëv
Guan Yu
14
2 / 1 / 12
7,634
763
8,405
9,920
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sun Wukong
MinaFea
Sun Wukong
15
5 / 2 / 8
7,957
796
7,693
9,588
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
PurpleLiquidz
Jing Wei
15
1 / 0 / 3
7,620
762
5,482
3,450
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
dantser
Merlin
14
2 / 1 / 6
7,725
773
7,237
4,303
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
15
15
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
1
0.25
L
Artemis
DemonDetails
Artemis
1
3
2
0.67
L
Bacchus
I4Percent
Bacchus
2
3
1
0.83
W
Chronos
Itiin
Chronos
5
0
6
8
W
Guan Yu
Kïëv
Guan Yu
2
1
12
8
W
Sun Wukong
MinaFea
Sun Wukong
5
2
8
4.5
W
Jing Wei
PurpleLiquidz
Jing Wei
1
0
3
2.5
L
0
4
0
0
L
Aphrodite
YLenna
Aphrodite
0
3
1
0.17
W
Merlin
dantser
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
37,904
47,155
Taken
32,938
27,987
Mitigated
21,057
7,944
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,480
166
0
265
8,135
7,370
124
2,922
5,045
9,535
0
L
Artemis
DemonDetails
Artemis
4,733
1,286
0
1,055
9,951
3,703
0
3,737
6,122
0
21,443
L
Bacchus
I4Percent
Bacchus
4,946
591
0
496
9,877
6,457
0
3,118
6,545
23,421
0
W
Chronos
Itiin
Chronos
9,087
1,804
0
1,786
5,677
2,294
2,400
1,586
3,995
29,465
0
W
Guan Yu
Kïëv
Guan Yu
8,405
1,134
841
4,857
9,920
8,694
161
5,940
3,526
0
19,786
W
Sun Wukong
MinaFea
Sun Wukong
7,693
829
0
1,035
9,588
6,615
235
3,051
6,449
0
22,771
W
Jing Wei
PurpleLiquidz
Jing Wei
5,482
3,645
0
1,888
3,450
1,488
2,030
1,137
2,217
0
28,052
L
4,138
649
0
1,621
12,306
6,858
116
3,328
8,854
9,780
0
L
Aphrodite
YLenna
Aphrodite
2,753
724
2,502
2,005
6,886
3,599
0
2,533
4,165
12,286
0
W
Merlin
dantser
Merlin
7,237
161
0
974
4,303
1,966
827
1,786
2,349
27,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
39,216
151
Minions Killed
241
0
Camps Cleared
0
937,439
Distance Traveled
1,016,733
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,397
640
33
3
0
212,250
0
L
Artemis
7,182
718
42
4
0
171,215
1
L
Bacchus
7,429
743
43
4
0
198,304
4
W
Chronos
8,280
828
56
6
0
196,569
0
W
Guan Yu
7,634
763
34
3
0
234,663
0
W
Sun Wukong
7,957
796
41
4
0
227,221
0
W
Jing Wei
7,620
762
50
5
0
189,244
0
L
Geb
6,658
666
8
1
0
181,968
0
L
Aphrodite
6,251
625
25
3
0
173,702
0
W
Merlin
7,725
773
60
6
0
169,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role