Player Matchup

Anubis
Anubis
AstronautCooper
Anubis
Level 36
God Stats
9W - 7L
1,739 SR
Queue Stats
71W - 83L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
CosmiChampionxX
Sun Wukong
Level 129
God Stats
3W - 2L
1,338 SR
Queue Stats
130W - 140L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
HeMoScRiB
Ratatoskr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,562 Elo+
Party 1
Nox
Nox
MisoHoniii
Nox
Level 209
God Stats
54W - 61L
1,631 SR
Queue Stats
499W - 520L
1,527 Elo+
Party 1
Medusa
Medusa
ascaredchild
Medusa
Level 158
God Stats
2W - 0L
1,717 SR
Queue Stats
55W - 38L
1,584 Elo+
Party 1
Team Averages
Level 128
1,585 SR
1,521 Elo+

VS

Team Averages
Level 145
1,672 SR
1,545 Elo+
Fenrir
Fenrir
JahsehxXxGod
Fenrir
Level 129
God Stats
5W - 6L
1,620 SR
Queue Stats
104W - 113L
1,600 Elo+
Party 2
Sobek
Sobek
MZZinky
Sobek
Level 99
God Stats
23W - 14L
1,885 SR
Queue Stats
59W - 47L
1,573 Elo+
Party 3
Mulan
Mulan
Splorchess
Mulan
Level 121
God Stats
47W - 36L
1,613 SR
Queue Stats
237W - 191L
1,548 Elo+
Solo
Tiamat
Tiamat
Walrus Sw3G
Tiamat
Level 226
God Stats
34W - 49L
1,584 SR
Queue Stats
479W - 615L
1,504 Elo+
Party 2
Izanami
Izanami
jakebot
Izanami
Level 148
God Stats
3W - 1L
1,662 SR
Queue Stats
186W - 166L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,971
598
7,779
5,798
3,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
CosmiChampionxX
Sun Wukong
15
1 / 1 / 2
8,795
586
8,802
11,675
13,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
HeMoScRiB
Ratatoskr
14
7 / 3 / 2
8,775
585
8,607
13,436
5,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 6
7,839
523
3,987
11,379
8,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
1 / 1 / 6
8,127
542
9,004
9,403
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 1
8,014
534
5,222
10,892
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
MZZinky
Sobek
9
0 / 4 / 2
6,262
417
3,517
12,250
7,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
14
0 / 3 / 0
8,297
553
9,148
14,520
11,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
2 / 1 / 3
8,792
586
5,447
7,972
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jakebot
Izanami
11
0 / 3 / 1
6,679
445
5,177
8,768
2,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Sun Wukong
CosmiChampionxX
Sun Wukong
1
1
2
2
W
Ratatoskr
HeMoScRiB
Ratatoskr
7
3
2
2.67
L
Fenrir
5
2
1
2.75
L
Sobek
MZZinky
Sobek
0
4
2
0.25
W
1
2
6
2
L
Mulan
0
3
0
0
L
Tiamat
2
1
3
3.5
W
Medusa
1
1
6
4
L
Izanami
jakebot
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
28,511
51,691
Taken
54,402
33,631
Mitigated
31,708
15,559
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,779
146
0
3,637
5,798
3,117
0
2,973
2,647
71,834
0
W
Sun Wukong
CosmiChampionxX
Sun Wukong
8,802
2,152
0
2,554
11,675
13,071
221
716
10,959
391
68,569
W
Ratatoskr
HeMoScRiB
Ratatoskr
8,607
2,620
0
1,720
13,436
5,146
265
2,642
10,620
0
66,644
L
Fenrir
5,222
945
0
1,624
10,892
4,589
0
1,298
9,273
0
54,701
L
Sobek
MZZinky
Sobek
3,517
263
1,276
2,850
12,250
7,891
0
4,234
7,756
14,548
0
W
3,987
601
1,582
2,489
11,379
8,361
327
2,231
9,101
31,519
0
L
Mulan
9,148
1,908
0
5,466
14,520
11,825
0
1,673
12,847
2,362
73,015
L
Tiamat
5,447
269
0
1,748
7,972
4,669
0
4,182
3,790
66,471
0
W
Medusa
9,004
4,087
0
3,577
9,403
3,936
805
1,610
7,777
0
69,589
L
Izanami
jakebot
Izanami
5,177
3,636
0
1,571
8,768
2,734
815
743
8,025
0
52,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
38,044
500
Minions Killed
487
0
Camps Cleared
0
1,539,650
Distance Traveled
1,467,122
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,971
598
143
10
0
309,442
1
W
Sun Wukong
8,795
586
125
8
0
283,414
0
W
Ratatoskr
8,775
585
91
6
0
368,841
0
L
Fenrir
8,014
534
90
6
0
340,052
0
L
Sobek
6,262
417
16
1
0
296,879
4
W
Nox
7,839
523
34
2
0
295,054
4
L
Mulan
8,297
553
141
9
0
248,767
0
L
Tiamat
8,792
586
140
9
0
295,289
0
W
Medusa
8,127
542
107
7
0
282,899
0
L
Izanami
6,679
445
100
7
0
286,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role