Player Matchup

Lancelot
Lancelot
MLG2212
Lancelot
Level 139
God Stats
12W - 6L
1,820 SR
Queue Stats
110W - 89L
1,369 Elo+
Party 3
Merlin
Merlin
OMFGOOZ
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 114L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
SoliduSnK
Ratatoskr
Level 107
God Stats
12W - 16L
1,462 SR
Queue Stats
146W - 138L
1,471 Elo+
Party 1
Mulan
Mulan
SuddenCrane
Mulan
Level 141
God Stats
27W - 29L
1,374 SR
Queue Stats
320W - 316L
1,414 Elo+
Party 3
Freya
Freya
TTV_DFWDYNO-_-
Freya
Level 109
God Stats
1W - 2L
1,330 SR
Queue Stats
76W - 67L
1,501 Elo+
Party 1
Team Averages
Level 123
1,497 SR
1,436 Elo+

VS

Team Averages
Level 126
1,466 SR
1,469 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GyanEos
Charon
Level 124
God Stats
0W - 2L
1,263 SR
Queue Stats
51W - 67L
1,431 Elo+
Solo
Anubis
Anubis
MyCatMittensx
Anubis
Level 136
God Stats
6W - 5L
1,515 SR
Queue Stats
120W - 119L
1,457 Elo+
Party 2
Achilles
Achilles
Tomoki531
Achilles
Level 135
God Stats
6W - 4L
1,531 SR
Queue Stats
186W - 179L
1,501 Elo+
Solo
Medusa
Medusa
WittensTheJumbo
Medusa
Level 129
God Stats
3W - 4L
1,519 SR
Queue Stats
121W - 126L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MLG2212
Lancelot
12
6 / 1 / 3
6,805
567
5,524
7,611
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
OMFGOOZ
Merlin
13
0 / 1 / 2
6,904
575
1,794
5,004
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
SoliduSnK
Ratatoskr
11
3 / 1 / 5
6,834
570
4,954
9,953
5,332
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 1
7,154
596
5,880
9,253
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 6
6,112
509
6,567
7,055
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 2
6,577
548
7,466
6,812
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
GyanEos
Charon
9
1 / 4 / 0
5,963
497
4,022
9,385
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,511
543
2,391
4,867
2,258
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Tomoki531
Achilles
12
2 / 2 / 1
7,001
583
4,269
7,995
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,137
428
5,303
7,959
2,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
2
0.5
L
Charon
GyanEos
Charon
1
4
0
0.25
W
Lancelot
MLG2212
Lancelot
6
1
3
7.5
L
0
2
1
0.25
W
Merlin
OMFGOOZ
Merlin
0
1
2
1
W
Ratatoskr
SoliduSnK
Ratatoskr
3
1
5
5.5
W
4
2
1
2.25
W
2
0
6
5
L
Achilles
Tomoki531
Achilles
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
23,451
38,876
Taken
37,018
20,547
Mitigated
16,089
15,915
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,466
2,143
0
1,995
6,812
1,865
0
35
6,384
35,971
0
L
Charon
GyanEos
Charon
4,022
285
1,298
1,082
9,385
5,644
0
3,596
5,789
16,128
0
W
Lancelot
MLG2212
Lancelot
5,524
652
0
3,249
7,611
3,164
12
1,685
5,802
0
39,774
L
2,391
0
0
2,296
4,867
2,258
0
1,714
3,153
50,792
0
W
Merlin
OMFGOOZ
Merlin
1,794
47
0
1,735
5,004
1,581
0
2,300
2,598
58,277
0
W
Ratatoskr
SoliduSnK
Ratatoskr
4,954
1,868
0
3,666
9,953
5,332
0
2,481
7,366
0
32,084
W
5,880
481
0
3,650
9,253
7,737
0
4,299
4,588
0
44,680
W
6,567
2,233
0
3,615
7,055
2,733
66
2,416
4,533
38,607
0
L
Achilles
Tomoki531
Achilles
4,269
1,214
0
180
7,995
3,572
0
720
7,108
0
51,279
L
5,303
2,596
0
1,967
7,959
2,750
0
2,352
5,607
0
38,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
31,189
375
Minions Killed
329
0
Camps Cleared
0
1,243,891
Distance Traveled
1,179,623
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,577
548
70
6
0
224,204
1
L
Charon
5,963
497
15
1
0
233,845
0
W
Lancelot
6,805
567
60
5
0
307,883
0
L
Anubis
6,511
543
91
8
0
205,966
0
W
Merlin
6,904
575
128
11
0
217,440
0
W
Ratatoskr
6,834
570
44
4
0
280,786
1
W
Mulan
7,154
596
73
6
0
197,550
6
W
Freya
6,112
509
70
6
0
240,232
1
L
Achilles
7,001
583
95
8
0
286,332
0
L
Medusa
5,137
428
58
5
0
229,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role