Player Matchup

Bellona
Bellona
KianIsBad
Bellona
Level 88
God Stats
0W - 3L
1,622 SR
Queue Stats
95W - 88L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
NINJA_KID_RULEZ
Gilgamesh
Level 25
God Stats
2W - 3L
1,831 SR
Queue Stats
178W - 154L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
TheKnobStopper
Ix Chel
Level 100
God Stats
9W - 6L
1,527 SR
Queue Stats
444W - 429L
1,466 Elo+
Solo
Fenrir
Fenrir
m4rgielaa
Fenrir
Level 127
God Stats
0W - 1L
1,605 SR
Queue Stats
45W - 37L
1,510 Elo+
Party 2
Ratatoskr
Ratatoskr
xPROxLEGENDZx
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,367 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,464 Elo+

VS

Team Averages
Level 51
1,624 SR
1,471 Elo+
Ymir
Ymir
Gr8peasaurus
Ymir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 30L
1,402 Elo+
Solo
Agni
Agni
Rgiii559
Agni
Level 37
God Stats
8W - 2L
1,917 SR
Queue Stats
341W - 317L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
Sifadeaz
Baron Samedi
Level 48
God Stats
6W - 0L
1,903 SR
Queue Stats
213W - 210L
1,503 Elo+
Solo
Medusa
Medusa
Zooey79
Medusa
Level 55
God Stats
1W - 1L
1,298 SR
Queue Stats
118W - 104L
1,495 Elo+
Solo
Ah Puch
Ah Puch
terrancereaume
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KianIsBad
Bellona
13
1 / 5 / 9
7,702
770
5,354
12,826
14,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
NINJA_KID_RULEZ
Gilgamesh
14
3 / 3 / 5
8,079
808
10,744
12,143
13,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 11
8,112
811
10,921
9,889
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
m4rgielaa
Fenrir
16
7 / 5 / 5
9,404
940
6,955
14,577
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
xPROxLEGENDZx
Ratatoskr
13
1 / 5 / 11
7,673
767
5,874
12,172
5,651
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 15
9,130
913
6,668
17,371
21,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
3 / 2 / 12
8,994
899
13,780
9,189
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
Sifadeaz
Baron Samedi
14
3 / 3 / 13
8,609
861
10,110
7,474
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zooey79
Medusa
17
10 / 3 / 8
9,780
978
15,535
13,802
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 12
9,424
942
8,585
5,500
2,687
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
13
Kills
21
21
Deaths
13
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Bellona
KianIsBad
Bellona
1
5
9
1.1
L
Gilgamesh
NINJA_KID_RULEZ
Gilgamesh
3
3
5
1.83
W
Agni
3
2
12
4.5
W
Baron Samedi
Sifadeaz
Baron Samedi
3
3
13
3.17
L
1
3
11
2.17
W
Medusa
Zooey79
Medusa
10
3
8
4.67
L
Fenrir
m4rgielaa
Fenrir
7
5
5
1.9
W
4
2
12
5
L
Ratatoskr
xPROxLEGENDZx
Ratatoskr
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
54,678
61,607
Taken
53,336
45,252
Mitigated
38,905
21,586
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,668
833
408
3,472
17,371
21,242
144
3,884
12,599
12,976
236
L
Bellona
KianIsBad
Bellona
5,354
1,468
289
1,531
12,826
14,146
164
7,537
5,007
0
9,958
L
Gilgamesh
NINJA_KID_RULEZ
Gilgamesh
10,744
1,066
1,457
3,586
12,143
13,350
384
6,945
5,114
1,153
19,775
W
Agni
13,780
532
497
1,831
9,189
4,169
1,196
2,136
6,508
27,745
0
W
Baron Samedi
Sifadeaz
Baron Samedi
10,110
744
3,114
1,400
7,474
4,016
291
2,066
5,306
19,729
0
L
10,921
739
3,442
3,515
9,889
4,839
519
6,748
3,141
21,790
0
W
Medusa
Zooey79
Medusa
15,535
9,288
1,857
4,637
13,802
6,791
2,938
2,024
11,310
0
25,936
L
Fenrir
m4rgielaa
Fenrir
6,955
1,756
169
3,532
14,577
7,266
755
9,638
4,781
0
16,893
W
8,585
1,263
618
311
5,500
2,687
400
1,666
3,623
18,618
0
L
Ratatoskr
xPROxLEGENDZx
Ratatoskr
5,874
1,575
1,701
2,364
12,172
5,651
0
7,414
4,507
0
8,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
45,937
99
Minions Killed
115
0
Camps Cleared
0
1,003,270
Distance Traveled
919,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,130
913
11
1
0
195,832
0
L
Bellona
7,702
770
11
1
0
187,180
0
L
Gilgamesh
8,079
808
21
2
0
197,207
0
W
Agni
8,994
899
26
3
0
211,899
0
W
Baron Samedi
8,609
861
15
2
0
142,273
0
L
Ix Chel
8,112
811
38
4
0
213,191
0
W
Medusa
9,780
978
22
2
0
193,175
0
L
Fenrir
9,404
940
21
2
0
217,796
0
W
Ah Puch
9,424
942
41
4
0
175,961
0
L
Ratatoskr
7,673
767
8
1
0
187,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role