Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Dark_Wolves_Prey
Bellona
Level 47
God Stats
0W - 3L
1,272 SR
Queue Stats
55W - 99L
1,322 Elo+
Solo
Hades
Hades
EatMySh0rtsG
Hades
Level 35
God Stats
43W - 41L
1,612 SR
Queue Stats
270W - 286L
1,417 Elo+
Solo
Hachiman
Hachiman
Xx02slayerxX
Hachiman
Level 40
God Stats
1W - 2L
1,495 SR
Queue Stats
26W - 53L
1,327 Elo+
Party 2
Kali
Kali
goochconsumer45_
Kali
Level 60
God Stats
15W - 16L
1,500 SR
Queue Stats
145W - 169L
1,397 Elo+
Solo
Team Averages
Level 46
1,476 SR
1,393 Elo+

VS

Team Averages
Level 48
1,394 SR
1,460 Elo+
Lancelot
Lancelot
Anidub
Lancelot
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,442 Elo+
Party 1
Bellona
Bellona
Cristian85054
Bellona
Level 65
God Stats
1W - 1L
1,256 SR
Queue Stats
99W - 126L
1,430 Elo+
Solo
Atlas
Atlas
Eriko71xdLol
Atlas
Level 69
God Stats
4W - 3L
1,431 SR
Queue Stats
39W - 28L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
UpBeatBubble556
Baron Samedi
Level 43
God Stats
1W - 1L
1,282 SR
Queue Stats
15W - 9L
1,541 Elo+
Party 1
Izanami
Izanami
coffii420
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 1 / 0
6,147
559
2,371
4,386
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,420
493
3,873
10,207
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
6,349
577
7,379
11,900
5,339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Xx02slayerxX
Hachiman
9
1 / 2 / 0
5,683
517
4,244
8,705
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,014
547
2,530
10,584
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anidub
Lancelot
11
2 / 0 / 3
6,304
573
6,496
6,833
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
10
1 / 1 / 1
6,158
560
4,585
10,730
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 1 / 7
6,444
586
4,198
9,183
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
UpBeatBubble556
Baron Samedi
11
2 / 0 / 2
6,387
581
5,266
5,520
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
coffii420
Izanami
11
6 / 1 / 3
6,780
616
7,609
5,877
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
12
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
Lancelot
Anidub
Lancelot
2
0
3
3.5
W
Bellona
1
1
1
1.5
L
1
4
1
0.38
L
1
3
0
0.33
W
1
1
7
4.5
W
Baron Samedi
UpBeatBubble556
Baron Samedi
2
0
2
3
L
Hachiman
Xx02slayerxX
Hachiman
1
2
0
0.5
W
Izanami
coffii420
Izanami
6
1
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
28,154
45,782
Taken
38,143
19,271
Mitigated
22,911
14,727
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,371
349
0
934
4,386
1,476
339
1,792
2,594
35,940
0
W
Lancelot
Anidub
Lancelot
6,496
1,087
0
0
6,833
2,724
0
1,230
5,595
0
39,650
W
Bellona
4,585
1,091
0
4,688
10,730
9,231
0
5,521
5,209
234
32,968
L
3,873
1,260
30
3,047
10,207
5,556
551
2,241
7,966
0
21,962
L
7,379
1,156
20
4,826
11,900
5,339
83
1,329
10,571
40,950
0
W
4,198
1,454
0
2,706
9,183
6,831
0
417
8,766
23,911
0
W
Baron Samedi
UpBeatBubble556
Baron Samedi
5,266
678
278
1,904
5,520
2,161
510
1,729
3,557
35,833
0
L
Hachiman
Xx02slayerxX
Hachiman
4,244
2,010
0
2,269
8,705
2,666
1,789
1,817
6,888
0
30,290
W
Izanami
coffii420
Izanami
7,609
4,462
0
1,137
5,877
1,964
1,238
633
5,238
0
39,423
L
2,530
338
0
3,601
10,584
4,234
394
2,598
7,986
0
34,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
32,073
256
Minions Killed
262
0
Camps Cleared
0
1,026,697
Distance Traveled
1,221,508
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,147
559
70
6
0
217,172
4
W
Lancelot
6,304
573
64
6
0
306,086
0
W
Bellona
6,158
560
50
5
0
187,585
0
L
Bellona
5,420
493
25
2
0
240,027
2
L
Hades
6,349
577
62
6
0
193,071
0
W
Atlas
6,444
586
27
2
0
253,954
0
W
Baron Samedi
6,387
581
63
6
0
238,306
0
L
Hachiman
5,683
517
39
4
0
194,948
0
W
Izanami
6,780
616
58
5
0
235,577
0
L
Kali
6,014
547
60
5
0
181,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role