Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brandinorules
Tiamat
Level 144
God Stats
1W - 0L
1,967 SR
Queue Stats
36W - 18L
1,577 Elo+
Party 2
Bakasura
Bakasura
kingwaffle24
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ĊoochieMan
Cabrakan
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 31L
1,567 Elo+
Party 2
Team Averages
Level 144
1,593 SR
1,529 Elo+

VS

Team Averages
Level 166
1,544 SR
1,550 Elo+
Ratatoskr
Ratatoskr
ANNGE
Ratatoskr
Level 223
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 123L
1,505 Elo+
Solo
Cerberus
Cerberus
CoveredGibbon13
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,597 Elo+
Solo
Cliodhna
Cliodhna
GabrielGlitter
Cliodhna
Level 154
God Stats
1W - 2L
1,753 SR
Queue Stats
113W - 119L
1,557 Elo+
Party 1
Chernobog
Chernobog
GiselleGhoul
Chernobog
Level 153
God Stats
2W - 2L
1,801 SR
Queue Stats
114W - 120L
1,545 Elo+
Party 1
Nox
Nox
Goat_of_OSRS
Nox
Level 142
God Stats
1W - 10L
1,168 SR
Queue Stats
331W - 324L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 2 / 14
10,199
1,020
17,498
8,182
3,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Odin
 
Odin
16
4 / 2 / 18
9,757
976
8,459
16,269
12,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
5 / 1 / 23
9,788
979
19,603
7,735
6,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
kingwaffle24
Bakasura
15
8 / 5 / 13
9,620
962
7,683
13,468
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
ĊoochieMan
Cabrakan
14
5 / 5 / 10
8,716
872
10,080
11,900
14,696
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ANNGE
Ratatoskr
11
0 / 8 / 7
6,762
676
3,371
14,704
7,922
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
15
4 / 6 / 9
9,143
914
7,869
17,553
16,128
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
15
5 / 5 / 6
8,212
821
11,985
12,232
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
GiselleGhoul
Chernobog
15
2 / 4 / 9
7,704
770
8,137
10,137
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 7
7,887
789
8,519
11,880
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
29
Kills
14
15
Deaths
29
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
14
7
W
Odin
 
Odin
4
2
18
6.5
L
Ratatoskr
ANNGE
Ratatoskr
0
8
7
0.44
W
5
1
23
16.5
L
Cerberus
4
6
9
1.42
L
Cliodhna
5
5
6
1.6
L
Chernobog
GiselleGhoul
Chernobog
2
4
9
1.63
L
3
6
7
1.08
W
Bakasura
kingwaffle24
Bakasura
8
5
13
2.9
W
Cabrakan
ĊoochieMan
Cabrakan
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,323
Damage
39,881
57,554
Taken
66,506
50,519
Mitigated
41,438
19,244
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,498
7,859
504
2,289
8,182
3,217
2,771
2,057
6,125
0
33,875
W
Odin
 
Odin
8,459
943
1,741
6,658
16,269
12,702
253
4,655
11,610
0
13,723
L
Ratatoskr
ANNGE
Ratatoskr
3,371
728
284
775
14,704
7,922
0
8,020
5,820
0
4,568
W
19,603
1,526
586
2,564
7,735
6,551
1,420
1,324
6,303
36,498
0
L
Cerberus
7,869
178
1,232
3,277
17,553
16,128
0
6,917
9,507
14,772
0
L
Cliodhna
11,985
462
1,607
1,960
12,232
6,022
0
5,526
5,901
0
22,631
L
Chernobog
GiselleGhoul
Chernobog
8,137
5,387
183
1,046
10,137
5,219
0
3,742
5,982
0
18,682
L
8,519
1,050
1,010
2,020
11,880
6,147
0
4,914
6,436
23,425
0
W
Bakasura
kingwaffle24
Bakasura
7,683
4,413
532
3,563
13,468
13,353
2,884
4,422
9,040
0
6,080
W
Cabrakan
ĊoochieMan
Cabrakan
10,080
1,317
302
505
11,900
14,696
40
4,008
7,888
14,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
39,708
121
Minions Killed
118
0
Camps Cleared
0
989,736
Distance Traveled
892,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,199
1,020
39
4
0
181,703
0
W
Odin
9,757
976
20
2
0
219,475
0
L
Ratatoskr
6,762
676
9
1
0
171,278
0
W
Tiamat
9,788
979
33
3
0
224,155
0
L
Cerberus
9,143
914
17
2
0
184,806
0
L
Cliodhna
8,212
821
23
2
0
187,449
0
L
Chernobog
7,704
770
30
3
0
166,704
0
L
Nox
7,887
789
39
4
0
182,320
0
W
Bakasura
9,620
962
16
2
0
181,347
0
W
Cabrakan
8,716
872
13
1
0
183,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role