Player Matchup

Ganesha
Ganesha
CptBloodloss
Ganesha
Level 144
God Stats
1W - 3L
1,618 SR
Queue Stats
134W - 146L
1,468 Elo+
Solo
Tiamat
Tiamat
WhiteWidow00971
Tiamat
Level 89
God Stats
4W - 6L
1,280 SR
Queue Stats
420W - 449L
1,473 Elo+
Party 1
Raijin
Raijin
blackdeath707
Raijin
Level 147
God Stats
4W - 3L
1,818 SR
Queue Stats
180W - 175L
1,428 Elo+
Solo
Tyr
Tyr
iamKINGKJS
Tyr
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,437 Elo+
Solo
Shiva
Shiva
o Go JuS o
Shiva
Level 108
God Stats
8W - 5L
1,717 SR
Queue Stats
382W - 382L
1,467 Elo+
Party 1
Team Averages
Level 140
1,587 SR
1,455 Elo+

VS

Team Averages
Level 142
1,384 SR
1,420 Elo+
Zeus
Zeus
Killdogg
Zeus
Level 109
God Stats
2W - 4L
1,154 SR
Queue Stats
176W - 164L
1,390 Elo+
Solo
Anhur
Anhur
LOLwordBRO
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,483 Elo+
Solo
Cliodhna
Cliodhna
Od0nnell rules
Cliodhna
Level 124
God Stats
2W - 1L
1,551 SR
Queue Stats
97W - 124L
1,431 Elo+
Party 2
Izanami
Izanami
WonkyWoof
Izanami
Level 197
God Stats
5W - 4L
1,208 SR
Queue Stats
737W - 760L
1,389 Elo+
Solo
Nemesis
Nemesis
WorthySaturn927
Nemesis
Level 156
God Stats
8W - 6L
1,505 SR
Queue Stats
582W - 584L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CptBloodloss
Ganesha
20
1 / 5 / 14
11,764
735
13,267
25,100
36,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 4 / 4
12,352
772
25,953
18,996
15,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 2
10,390
649
7,864
8,298
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
7,308
457
0
0
0
Shiva
20
6 / 4 / 9
12,452
778
17,767
23,587
32,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
4 / 5 / 7
12,231
764
24,574
14,963
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
20
3 / 4 / 6
12,524
783
14,884
12,260
5,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
17
2 / 6 / 5
10,474
655
5,380
16,119
8,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
WonkyWoof
Izanami
7
0 / 1 / 0
7,480
468
0
1,143
343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 7
12,097
756
11,522
27,351
18,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
18
Kills
14
15
Deaths
19
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CptBloodloss
Ganesha
1
5
14
1.6
W
Zeus
4
5
7
1.5
W
Anhur
3
4
6
1.5
W
Cliodhna
2
6
5
0.75
L
9
4
4
2.75
W
Izanami
WonkyWoof
Izanami
0
1
0
0
W
5
3
7
2.83
L
2
2
2
1.5
L
0
0
0
0
L
Shiva
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,851
Damage
56,360
75,981
Taken
71,836
87,989
Mitigated
38,565
23,113
Healing
26,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CptBloodloss
Ganesha
13,267
1,168
1,814
3,075
25,100
36,203
992
8,431
16,477
23,961
0
W
Zeus
24,574
3,479
1,456
4,970
14,963
6,192
190
9,651
4,649
53,282
0
W
Anhur
14,884
7,882
297
2,079
12,260
5,152
1,000
7,094
4,421
0
41,451
W
Cliodhna
5,380
1,030
316
2,763
16,119
8,866
400
11,564
3,991
0
14,389
L
25,953
3,136
2,285
4,298
18,996
15,754
1,162
4,284
14,358
41,884
0
W
Izanami
WonkyWoof
Izanami
0
0
0
0
1,143
343
0
1,124
19
0
0
W
11,522
2,047
824
13,469
27,351
18,012
0
17,547
8,625
0
19,085
L
7,864
817
1,712
1,676
8,298
3,416
98
3,454
4,705
20,822
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
17,767
1,600
2,597
5,656
23,587
32,616
177
8,564
14,593
0
43,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,266
Gold Earned
54,806
150
Minions Killed
159
0
Camps Cleared
0
1,064,301
Distance Traveled
1,144,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,764
735
3
0
0
279,469
0
W
Zeus
12,231
764
61
4
0
248,762
0
W
Anhur
12,524
783
64
4
0
272,717
0
W
Cliodhna
10,474
655
21
1
0
283,301
0
L
Tiamat
12,352
772
45
3
0
297,118
0
W
Izanami
7,480
468
0
0
0
6,967
0
W
Nemesis
12,097
756
13
1
0
332,914
0
L
Raijin
10,390
649
39
2
0
150,671
0
L
Tyr
7,308
457
0
0
0
0
0
L
Shiva
12,452
778
63
4
0
337,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role