Player Matchup

Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Tr_Slayer7
Jing Wei
Level 78
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 1
Thor
Thor
Zarigueya
Thor
Level 46
God Stats
0W - 1L
1,347 SR
Queue Stats
4W - 14L
1,264 Elo+
Party 1
Zeus
Zeus
lunita2311
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,185 Elo+
Party 1
Awilix
Awilix
sergiocoque4
Awilix
Level 89
God Stats
2W - 7L
1,251 SR
Queue Stats
9W - 18L
1,292 Elo+
Party 1
Team Averages
Level 62
1,461 SR
1,281 Elo+

VS

Team Averages
Level 68
1,538 SR
1,312 Elo+
Chronos
Chronos
AverageGod16
Chronos
Level 97
God Stats
29W - 23L
1,411 SR
Queue Stats
812W - 793L
1,478 Elo+
Party 2
Bakasura
Bakasura
EmiruSenpai
Bakasura
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,085 Elo+
Party 3
Thor
Thor
IveBeenShot150
Thor
Level 60
God Stats
2W - 1L
1,401 SR
Queue Stats
188W - 189L
1,467 Elo+
Party 2
Atlas
Atlas
ShotgunMangler
Atlas
Level 40
God Stats
10W - 5L
1,561 SR
Queue Stats
10W - 10L
1,085 Elo+
Party 3
Chang'e
Chang'e
Skrap04
Chang'e
Level 58
God Stats
9W - 3L
1,818 SR
Queue Stats
194W - 183L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 3
7,276
485
3,840
8,578
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Tr_Slayer7
Jing Wei
9
0 / 4 / 0
5,698
380
2,874
10,398
3,498
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
12
0 / 4 / 0
6,384
426
3,743
10,474
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 5 / 0
5,063
338
3,180
4,403
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
13
3 / 0 / 2
7,538
503
10,019
12,396
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AverageGod16
Chronos
13
4 / 1 / 2
8,659
577
7,241
7,667
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
EmiruSenpai
Bakasura
14
7 / 0 / 2
8,854
590
8,564
12,622
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 0
9,633
642
4,969
10,786
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 8
8,479
565
4,652
12,750
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Skrap04
Chang'e
14
1 / 3 / 4
8,604
574
6,088
9,904
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
W
Chronos
AverageGod16
Chronos
4
1
2
5
W
Bakasura
EmiruSenpai
Bakasura
7
0
2
8
W
2
0
0
2
W
2
1
8
6
W
Chang'e
Skrap04
Chang'e
1
3
4
1
L
Jing Wei
Tr_Slayer7
Jing Wei
0
4
0
0
L
Thor
0
4
0
0
L
0
5
0
0
L
Awilix
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
31,514
46,249
Taken
53,729
15,850
Mitigated
29,230
3,769
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,840
307
0
1,463
8,578
3,128
0
3,710
4,374
53,928
0
W
Chronos
AverageGod16
Chronos
7,241
2,128
0
1,750
7,667
2,987
2,044
1,398
6,235
71,953
0
W
Bakasura
EmiruSenpai
Bakasura
8,564
5,975
0
1,595
12,622
5,044
0
1,144
11,478
0
62,817
W
4,969
275
0
5,556
10,786
8,583
0
505
10,281
0
69,283
W
4,652
1,657
0
4,146
12,750
9,122
333
2,648
9,994
18,803
0
W
Chang'e
Skrap04
Chang'e
6,088
347
581
3,313
9,904
3,494
124
2,376
7,356
54,311
0
L
Jing Wei
Tr_Slayer7
Jing Wei
2,874
2,105
0
0
10,398
3,498
126
5,959
4,288
0
24,668
L
Thor
3,743
477
0
800
10,474
3,325
0
694
8,805
0
33,412
L
3,180
723
0
0
4,403
1,286
0
2,597
1,686
13,503
0
L
Awilix
10,019
3,041
0
1,506
12,396
4,613
0
4,530
7,692
0
55,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
44,229
263
Minions Killed
440
0
Camps Cleared
0
1,427,566
Distance Traveled
1,595,402
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,276
485
89
6
0
299,606
4
W
Chronos
8,659
577
116
8
0
287,854
0
W
Bakasura
8,854
590
79
5
0
392,605
1
W
Thor
9,633
642
126
8
0
270,217
0
W
Atlas
8,479
565
17
1
0
330,095
5
W
Chang'e
8,604
574
102
7
0
314,631
5
L
Jing Wei
5,698
380
31
2
0
297,676
0
L
Thor
6,384
426
52
3
0
303,729
0
L
Zeus
5,063
338
25
2
0
174,529
2
L
Awilix
7,538
503
66
4
0
352,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role