Player Matchup

Janus
Janus
Aces1556
Janus
Level 34
God Stats
1W - 1L
1,394 SR
Queue Stats
67W - 63L
1,428 Elo+
Party 2
Fenrir
Fenrir
C00pa7r00pa
Fenrir
Level 8
God Stats
3W - 2L
1,849 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Maui
Maui
DilfInTrng
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 2
Anhur
Anhur
HitTheFlawless
Anhur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Nike
Nike
cjhouston01
Nike
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 48L
1,500 Elo+
Party 3
Team Averages
Level 30
1,549 SR
1,486 Elo+

VS

Team Averages
Level 43
1,569 SR
1,506 Elo+
Thanatos
Thanatos
MacacoUgaUga
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,446 Elo+
Party 4
Bacchus
Bacchus
PlayboiRizz
Bacchus
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,457 Elo+
Solo
Thor
Thor
SRitodeBrazer
Thor
Level 60
God Stats
4W - 6L
1,431 SR
Queue Stats
146W - 143L
1,491 Elo+
Party 4
Martichoras
Martichoras
Tr4kZz
Martichoras
Level 79
God Stats
22W - 3L
1,870 SR
Queue Stats
208W - 172L
1,596 Elo+
Party 1
Anubis
Anubis
Vlope
Anubis
Level 39
God Stats
50W - 43L
1,544 SR
Queue Stats
100W - 89L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aces1556
Janus
12
0 / 4 / 2
7,214
481
3,839
10,336
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
1 / 5 / 0
6,480
432
3,047
13,161
4,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
7,345
490
3,132
13,455
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 0
6,484
432
5,846
11,628
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 2
7,888
526
8,265
10,084
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MacacoUgaUga
Thanatos
12
2 / 4 / 2
7,359
491
4,024
10,859
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
PlayboiRizz
Bacchus
11
1 / 0 / 2
7,233
482
2,713
7,289
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
8,374
558
8,496
15,101
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Tr4kZz
Martichoras
15
2 / 1 / 3
8,798
587
6,969
10,244
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Vlope
Anubis
17
6 / 0 / 2
10,283
686
15,590
11,024
6,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Aces1556
Janus
0
4
2
0.25
L
Fenrir
1
5
0
0.2
L
1
0
2
2
L
0
4
0
0
W
Thanatos
MacacoUgaUga
Thanatos
2
4
2
0.75
W
Bacchus
PlayboiRizz
Bacchus
1
0
2
2
W
4
3
2
1.67
W
Martichoras
Tr4kZz
Martichoras
2
1
3
3.5
W
Anubis
Vlope
Anubis
6
0
2
7
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
37,792
58,664
Taken
54,517
34,490
Mitigated
29,357
7,415
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aces1556
Janus
3,839
342
0
264
10,336
4,245
0
3,003
7,333
68,464
0
L
Fenrir
3,047
390
0
1,186
13,161
4,991
0
3,586
9,575
0
40,064
L
3,132
563
0
2,041
13,455
12,809
0
6,712
6,743
27,104
0
L
5,846
3,604
0
2,541
11,628
4,037
0
2,593
9,035
0
44,768
W
Thanatos
MacacoUgaUga
Thanatos
4,024
1,013
0
5,196
10,859
3,882
939
0
10,173
0
35,095
W
Bacchus
PlayboiRizz
Bacchus
2,713
431
0
1,324
7,289
8,367
97
1,512
5,697
12,134
0
W
8,496
2,765
0
750
15,101
6,060
0
1,337
13,440
0
67,111
W
Martichoras
Tr4kZz
Martichoras
6,969
2,809
0
3,847
10,244
4,695
1,175
214
10,030
0
86,789
W
Anubis
Vlope
Anubis
15,590
445
0
9,182
11,024
6,353
180
3,652
7,147
101,799
0
L
8,265
1,105
0
1,383
10,084
8,408
303
2,564
7,520
0
48,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
42,047
371
Minions Killed
492
0
Camps Cleared
0
1,463,294
Distance Traveled
1,404,744
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,214
481
124
8
0
272,357
0
L
Fenrir
6,480
432
60
4
0
315,903
0
L
Maui
7,345
490
36
2
0
320,657
0
L
Anhur
6,484
432
80
5
0
241,763
0
W
Thanatos
7,359
491
47
3
0
273,631
0
W
Bacchus
7,233
482
17
1
0
297,371
0
W
Thor
8,374
558
99
7
0
293,449
0
W
Martichoras
8,798
587
158
11
0
252,579
0
W
Anubis
10,283
686
171
11
0
287,714
0
L
Nike
7,888
526
71
5
0
312,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role