Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DobleA
Tsukuyomi
Level 142
God Stats
2W - 2L
1,459 SR
Queue Stats
3W - 2L
1,474 Elo+
Party 2
Fenrir
Fenrir
EdboyHD
Fenrir
Level 122
God Stats
1W - 1L
1,175 SR
Queue Stats
15W - 3L
1,579 Elo+
Party 2
Ymir
Ymir
Godcin
Ymir
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 172L
1,461 Elo+
Solo
Team Averages
Level 110
1,427 SR
1,503 Elo+

VS

Team Averages
Level 154
1,595 SR
1,542 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PaulOS04
Nox
Level 156
God Stats
6W - 2L
1,928 SR
Queue Stats
73W - 43L
1,602 Elo+
Party 1
Mercury
Mercury
Ravneblod
Mercury
Level 152
God Stats
6W - 5L
1,546 SR
Queue Stats
60W - 32L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 6
6,683
1,337
3,883
817
311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
11
2 / 1 / 8
6,265
1,253
2,193
3,763
3,401
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
DobleA
Tsukuyomi
11
0 / 0 / 7
5,868
1,174
3,861
2,744
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
EdboyHD
Fenrir
11
5 / 0 / 3
6,830
1,366
4,620
2,314
963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Godcin
Ymir
11
0 / 0 / 8
5,996
1,199
1,411
4,287
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

393

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 4 / 1
5,658
1,132
4,388
5,421
2,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
10
0 / 2 / 0
5,446
1,089
1,847
3,762
1,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
9
0 / 1 / 0
5,028
1,006
1,352
1,556
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
5,546
1,109
2,704
3,280
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Ravneblod
Mercury
10
1 / 2 / 0
5,729
1,146
1,712
3,917
1,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
10
Kills
1
1
Deaths
10
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
6
6
W
Horus
 
Horus
2
1
8
6
L
Anubis
 
Anubis
0
4
1
0.13
L
Cupid
 
Cupid
0
2
0
0
L
Chaac
 
Chaac
0
1
0
0
W
Tsukuyomi
DobleA
Tsukuyomi
0
0
7
3.5
W
Fenrir
EdboyHD
Fenrir
5
0
3
6.5
W
Ymir
Godcin
Ymir
0
0
8
4
L
0
1
1
0.5
L
Mercury
Ravneblod
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
12,003
13,925
Taken
17,936
8,388
Mitigated
7,468
3,300
Healing
1,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,883
1,971
0
342
817
311
0
200
581
0
21,485
W
Horus
 
Horus
2,193
906
200
506
3,763
3,401
0
1,949
1,814
0
5,574
L
Anubis
 
Anubis
4,388
0
0
509
5,421
2,540
0
222
5,130
19,880
0
L
Cupid
 
Cupid
1,847
951
132
154
3,762
1,178
0
335
3,344
0
16,907
L
Chaac
 
Chaac
1,352
55
0
264
1,556
930
0
295
1,261
0
2,712
W
Tsukuyomi
DobleA
Tsukuyomi
3,861
645
0
611
2,744
959
0
728
1,978
0
17,248
W
Fenrir
EdboyHD
Fenrir
4,620
1,366
0
1,007
2,314
963
0
1,533
781
0
9,691
W
Ymir
Godcin
Ymir
1,411
316
0
634
4,287
2,754
0
2,706
1,546
5,270
0
L
2,704
371
0
0
3,280
1,308
0
428
2,769
10,239
0
L
Mercury
Ravneblod
Mercury
1,712
612
0
64
3,917
1,512
0
204
3,668
0
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
27,407
105
Minions Killed
92
5
Camps Cleared
5
529,784
Distance Traveled
417,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,683
1,337
46
9
1
107,708
0
W
Horus
6,265
1,253
1
0
0
93,497
0
L
Anubis
5,658
1,132
35
7
0
82,839
0
L
Cupid
5,446
1,089
29
6
1
94,488
0
L
Chaac
5,028
1,006
6
1
0
35,630
0
W
Tsukuyomi
5,868
1,174
38
8
2
115,870
0
W
Fenrir
6,830
1,366
13
3
2
122,312
0
W
Ymir
5,996
1,199
7
1
0
90,397
0
L
Nox
5,546
1,109
16
3
1
106,059
0
L
Mercury
5,729
1,146
6
1
3
98,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role