Player Matchup

Janus
Janus
Atomic__Toaster
Janus
Level 53
God Stats
7W - 5L
1,568 SR
Queue Stats
93W - 91L
1,433 Elo+
Solo
Chaac
Chaac
DovahHorse
Chaac
Level 125
God Stats
0W - 2L
1,189 SR
Queue Stats
3W - 7L
1,505 Elo+
Party 1
Arachne
Arachne
MudPieMaker1234
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,712 Elo+
Party 1
Neith
Neith
Vibence
Neith
Level 87
God Stats
0W - 1L
1,847 SR
Queue Stats
3W - 8L
1,372 Elo+
Party 1
Bacchus
Bacchus
jislet
Bacchus
Level 27
God Stats
0W - 1L
1,785 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 1
Team Averages
Level 64
1,578 SR
1,479 Elo+

VS

Team Averages
Level 85
1,583 SR
1,451 Elo+
Yu Huang
Yu Huang
FuSiOn-Earth935
Yu Huang
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 109L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
GSTOCCO17
Ao Kuang
Level 100
God Stats
78W - 54L
1,544 SR
Queue Stats
224W - 215L
1,431 Elo+
Party 3
Martichoras
Martichoras
SeñorGuty
Martichoras
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Tnuomvierk
Baron Samedi
Level 34
God Stats
17W - 8L
1,810 SR
Queue Stats
156W - 143L
1,478 Elo+
Solo
Skadi
Skadi
vinissouza
Skadi
Level 88
God Stats
26W - 20L
1,563 SR
Queue Stats
174W - 158L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,595
564
8,942
10,295
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
5 / 4 / 0
9,554
562
11,773
15,316
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 4 / 4
7,645
450
7,267
16,626
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Vibence
Neith
11
1 / 5 / 1
6,737
396
5,268
9,687
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
jislet
Bacchus
10
1 / 4 / 2
6,461
380
4,276
11,522
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
3 / 0 / 3
10,279
605
8,920
7,365
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
GSTOCCO17
Ao Kuang
16
10 / 2 / 4
10,724
631
9,647
15,947
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
SeñorGuty
Martichoras
16
5 / 1 / 6
9,682
570
15,685
12,502
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Tnuomvierk
Baron Samedi
12
0 / 3 / 7
8,143
479
4,902
14,978
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
16
1 / 4 / 4
9,160
539
8,322
11,864
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
19
19
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Chaac
5
4
0
1.25
W
Yu Huang
3
0
3
4.5
W
Ao Kuang
GSTOCCO17
Ao Kuang
10
2
4
6
L
1
4
4
0.75
W
Martichoras
SeñorGuty
Martichoras
5
1
6
8
W
Baron Samedi
Tnuomvierk
Baron Samedi
0
3
7
1.17
L
Neith
Vibence
Neith
1
5
1
0.3
L
Bacchus
jislet
Bacchus
1
4
2
0.5
W
Skadi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
47,476
63,446
Taken
62,656
35,651
Mitigated
31,466
13,359
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,942
288
0
1,952
10,295
4,630
730
4,430
5,835
92,735
0
L
Chaac
11,773
1,666
0
4,209
15,316
8,884
633
4,509
10,807
0
68,268
W
Yu Huang
8,920
439
0
1,624
7,365
2,935
1,738
3,151
3,936
93,721
0
W
Ao Kuang
GSTOCCO17
Ao Kuang
9,647
1,906
0
7,432
15,947
6,505
913
1,328
14,556
76,115
0
L
7,267
5,047
0
3,384
16,626
6,698
0
7,920
8,706
0
49,517
W
Martichoras
SeñorGuty
Martichoras
15,685
5,290
0
5,469
12,502
5,492
1,072
3,934
8,186
0
90,678
W
Baron Samedi
Tnuomvierk
Baron Samedi
4,902
388
762
4,657
14,978
12,168
331
3,907
10,668
29,132
0
L
Neith
Vibence
Neith
5,268
1,558
0
1,549
9,687
3,668
72
2,533
7,154
0
35,927
L
Bacchus
jislet
Bacchus
4,276
820
0
2,265
11,522
11,771
0
4,091
7,431
16,074
0
W
Skadi
8,322
2,811
0
1,568
11,864
4,366
1,645
18
11,846
0
58,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
47,988
415
Minions Killed
549
0
Camps Cleared
0
1,680,968
Distance Traveled
1,623,299
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,595
564
164
10
0
330,385
1
L
Chaac
9,554
562
118
7
0
332,536
2
W
Yu Huang
10,279
605
169
10
0
349,801
6
W
Ao Kuang
10,724
631
109
6
0
383,345
2
L
Arachne
7,645
450
67
4
0
375,903
5
W
Martichoras
9,682
570
129
8
0
315,938
0
W
Baron Samedi
8,143
479
46
3
0
285,068
0
L
Neith
6,737
396
48
3
0
299,679
9
L
Bacchus
6,461
380
18
1
0
342,465
0
W
Skadi
9,160
539
96
6
0
289,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role