Player Matchup

Da Ji
Da Ji
SynDam
Da Ji
Level 154
God Stats
3W - 4L
1,276 SR
Queue Stats
515W - 502L
1,444 Elo+
Solo
Charon
Charon
YAKOV CCCP99
Charon
Level 156
God Stats
20W - 13L
1,536 SR
Queue Stats
363W - 334L
1,515 Elo+
Solo
Sol
Sol
dinosor kill
Sol
Level 55
God Stats
14W - 14L
1,680 SR
Queue Stats
123W - 132L
1,464 Elo+
Solo
Neith
Neith
indjev99
Neith
Level 64
God Stats
6W - 4L
1,617 SR
Queue Stats
42W - 25L
1,178 Elo+
Party 1
Bellona
Bellona
ivdim
Bellona
Level 1
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,420 Elo+

VS

Team Averages
Level 81
1,507 SR
1,390 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LostvayneRR
Hades
Level 68
God Stats
26W - 34L
1,474 SR
Queue Stats
63W - 89L
1,363 Elo+
Solo
Vulcan
Vulcan
ThisAngelsOfWar
Vulcan
Level 109
God Stats
12W - 11L
1,594 SR
Queue Stats
72W - 88L
1,408 Elo+
Party 2
Surtr
Surtr
UMV 45
Surtr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,190 Elo+
Party 2
Janus
Janus
sivo98
Janus
Level 84
God Stats
7W - 10L
1,466 SR
Queue Stats
138W - 133L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SynDam
Da Ji
10
3 / 0 / 5
5,853
585
4,128
7,445
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
4 / 0 / 4
6,129
613
4,932
6,633
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,443
544
5,828
6,174
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
indjev99
Neith
9
1 / 1 / 4
5,430
543
4,257
5,237
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ivdim
Bellona
9
1 / 2 / 0
5,199
520
3,936
7,250
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 0
6,115
612
3,784
7,665
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,646
565
3,525
8,064
4,263
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 0
4,508
451
4,714
6,741
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Surtr
UMV 45
Surtr
7
1 / 3 / 0
4,569
457
3,515
7,554
3,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
sivo98
Janus
9
0 / 1 / 0
5,073
507
3,479
5,913
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
4
4
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
0
2
L
1
1
0
1
W
Da Ji
SynDam
Da Ji
3
0
5
5.5
L
0
5
0
0
L
Surtr
UMV 45
Surtr
1
3
0
0.33
W
Charon
4
0
4
6
W
2
1
1
2.5
W
Neith
indjev99
Neith
1
1
4
3
W
Bellona
ivdim
Bellona
1
2
0
0.5
L
Janus
sivo98
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
19,017
32,739
Taken
35,937
18,052
Mitigated
14,237
12,795
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,784
1,325
0
1,744
7,665
2,917
0
0
7,665
0
35,394
L
3,525
367
20
3,830
8,064
4,263
0
5,252
2,812
38,820
0
W
Da Ji
SynDam
Da Ji
4,128
744
0
3,714
7,445
2,925
0
2,656
4,677
0
34,203
L
4,714
1,436
0
1,586
6,741
2,175
0
1,906
4,835
27,669
0
L
Surtr
UMV 45
Surtr
3,515
1,922
0
2,047
7,554
3,137
6
1,874
5,680
285
14,305
W
Charon
4,932
1,156
191
2,304
6,633
4,697
0
2,635
3,922
21,030
0
W
5,828
3,170
0
3,522
6,174
1,894
0
3,472
2,628
39,096
0
W
Neith
indjev99
Neith
4,257
1,947
0
938
5,237
2,019
0
2,869
2,362
0
39,102
W
Bellona
ivdim
Bellona
3,936
1,362
0
2,126
7,250
6,517
0
0
7,250
0
26,267
L
Janus
sivo98
Janus
3,479
51
0
1,870
5,913
1,745
0
1,763
4,150
39,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
25,911
267
Minions Killed
264
0
Camps Cleared
0
921,774
Distance Traveled
969,855
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,115
612
71
7
0
176,778
0
L
Hades
5,646
565
71
7
0
186,800
0
W
Da Ji
5,853
585
64
6
0
228,264
0
L
Vulcan
4,508
451
39
4
0
201,712
0
L
Surtr
4,569
457
22
2
0
187,295
0
W
Charon
6,129
613
21
2
0
187,352
3
W
Sol
5,443
544
62
6
0
181,692
0
W
Neith
5,430
543
83
8
0
157,784
0
W
Bellona
5,199
520
37
4
0
166,682
0
L
Janus
5,073
507
61
6
0
217,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role