Player Matchup

Achilles
Achilles
ButtholeBoy
Achilles
Level 26
God Stats
2W - 4L
1,569 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 2
Ganesha
Ganesha
KimJongIllsSoul
Ganesha
Level 82
God Stats
6W - 5L
1,557 SR
Queue Stats
332W - 311L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
PapaKeegs
Kukulkan
Level 22
God Stats
3W - 2L
1,478 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 2
Mercury
Mercury
SpoonsIsTheBest
Mercury
Level 104
God Stats
2W - 1L
1,804 SR
Queue Stats
86W - 64L
1,551 Elo+
Party 2
Neith
Neith
pineeapl
Neith
Level 17
God Stats
0W - 2L
1,638 SR
Queue Stats
0W - 5L
1,230 Elo+
Party 2
Team Averages
Level 50
1,609 SR
1,452 Elo+

VS

Team Averages
Level 83
1,586 SR
1,456 Elo+
Sol
Sol
Barline4Life
Sol
Level 109
God Stats
33W - 32L
1,513 SR
Queue Stats
228W - 264L
1,529 Elo+
Party 1
Chaac
Chaac
Big_Byrd_07
Chaac
Level 105
God Stats
4W - 4L
1,590 SR
Queue Stats
165W - 165L
1,396 Elo+
Party 3
Thanatos
Thanatos
Papa Smurf4365
Thanatos
Level 103
God Stats
17W - 10L
1,828 SR
Queue Stats
183W - 187L
1,499 Elo+
Solo
Poseidon
Poseidon
Ungroomedowl
Poseidon
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 227L
1,502 Elo+
Party 1
Neith
Neith
me3cr
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ButtholeBoy
Achilles
12
1 / 5 / 2
6,801
486
5,748
16,748
12,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 4
6,377
456
4,040
14,081
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PapaKeegs
Kukulkan
11
1 / 6 / 0
6,360
454
3,477
9,039
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 10 / 2
8,176
584
7,443
16,042
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
pineeapl
Neith
11
1 / 6 / 2
6,339
453
5,689
11,385
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
10,017
716
14,501
12,142
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 6
8,105
579
6,456
12,919
11,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
15
14 / 0 / 4
10,138
724
12,625
12,419
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Ungroomedowl
Poseidon
15
4 / 2 / 4
8,829
631
5,651
6,361
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
me3cr
Neith
15
3 / 2 / 6
8,976
641
10,525
10,668
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
31
31
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
4
2
6
3.5
L
Achilles
ButtholeBoy
Achilles
1
5
2
0.4
L
0
4
4
0.5
W
Thanatos
14
0
4
16
L
Kukulkan
PapaKeegs
Kukulkan
1
6
0
0.17
L
4
10
2
0.5
W
Poseidon
Ungroomedowl
Poseidon
4
2
4
3
W
Neith
me3cr
Neith
3
2
6
3
L
Neith
pineeapl
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
49,758
67,295
Taken
54,509
37,270
Mitigated
28,651
6,756
Healing
28,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,501
7,561
0
7,426
12,142
4,325
2,300
439
11,703
85,923
0
W
6,456
839
0
3,302
12,919
11,782
480
2,129
10,790
0
46,045
L
Achilles
ButtholeBoy
Achilles
5,748
673
0
1,121
16,748
12,406
0
11,765
4,983
0
37,697
L
4,040
990
0
3,367
14,081
11,638
0
1,379
12,702
16,996
0
W
Thanatos
12,625
4,828
0
14,373
12,419
4,970
0
2,873
9,546
0
60,417
L
Kukulkan
PapaKeegs
Kukulkan
3,477
331
0
250
9,039
2,099
0
2,447
6,592
35,907
0
L
7,443
3,776
0
575
16,042
5,578
0
4,602
11,440
0
58,621
W
Poseidon
Ungroomedowl
Poseidon
5,651
657
0
504
6,361
2,276
805
964
5,397
57,241
0
W
Neith
me3cr
Neith
10,525
4,184
0
3,029
10,668
5,298
1,949
1,258
9,410
0
69,980
L
Neith
pineeapl
Neith
5,689
2,709
0
1,443
11,385
5,549
0
0
11,385
0
36,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
46,065
299
Minions Killed
486
0
Camps Cleared
0
1,410,155
Distance Traveled
1,406,515
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,017
716
128
9
0
224,042
0
W
Chaac
8,105
579
55
4
0
285,319
0
L
Achilles
6,801
486
58
4
0
294,766
0
L
Ganesha
6,377
456
7
1
0
286,501
2
W
Thanatos
10,138
724
94
7
0
325,858
0
L
Kukulkan
6,360
454
67
5
0
245,498
0
L
Mercury
8,176
584
97
7
0
329,346
0
W
Poseidon
8,829
631
93
7
0
306,282
0
W
Neith
8,976
641
116
8
0
265,014
1
L
Neith
6,339
453
70
5
0
254,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role