Player Matchup

Kukulkan
Kukulkan
B1oHaZaRD_PUrg3
Kukulkan
Level 68
God Stats
24W - 20L
1,617 SR
Queue Stats
158W - 181L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
DugoodFister
Heimdallr
Level 69
God Stats
0W - 4L
1,157 SR
Queue Stats
494W - 496L
1,473 Elo+
Solo
Mercury
Mercury
Ghost2164
Mercury
Level 100
God Stats
28W - 30L
1,595 SR
Queue Stats
500W - 497L
1,532 Elo+
Party 1
Cerberus
Cerberus
MILKMANGEORG
Cerberus
Level 84
God Stats
0W - 1L
1,913 SR
Queue Stats
2W - 2L
1,722 Elo+
Solo
Nu Wa
Nu Wa
XxZACCHEOxX
Nu Wa
Level 107
God Stats
212W - 195L
1,574 SR
Queue Stats
458W - 449L
1,480 Elo+
Party 1
Team Averages
Level 86
1,571 SR
1,533 Elo+

VS

Team Averages
Level 84
1,480 SR
1,389 Elo+
Kali
Kali
Delta3705
Kali
Level 109
God Stats
2W - 2L
1,304 SR
Queue Stats
20W - 26L
1,396 Elo+
Party 2
Shiva
Shiva
GingerlyWalnut3
Shiva
Level 64
God Stats
4W - 2L
1,422 SR
Queue Stats
12W - 14L
1,256 Elo+
Party 2
Zhong Kui
Zhong Kui
JealousOrc
Zhong Kui
Level 108
God Stats
4W - 1L
1,559 SR
Queue Stats
61W - 62L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Python824
Cthulhu
Level 75
God Stats
21W - 25L
1,440 SR
Queue Stats
22W - 28L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
WilliamIsBae101
Danzaburou
Level 64
God Stats
29W - 16L
1,675 SR
Queue Stats
170W - 151L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 2 / 1
7,186
513
4,064
8,959
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
DugoodFister
Heimdallr
10
0 / 6 / 2
6,155
440
7,651
13,345
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Ghost2164
Mercury
13
1 / 3 / 2
7,479
534
3,931
14,671
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MILKMANGEORG
Cerberus
10
2 / 4 / 0
6,857
490
4,817
14,947
10,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 1
7,383
527
9,167
12,354
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 0 / 2
7,993
571
3,610
11,332
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 0
9,000
643
12,762
14,164
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
JealousOrc
Zhong Kui
13
2 / 2 / 1
7,969
569
8,185
8,197
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Python824
Cthulhu
13
3 / 2 / 7
8,729
624
9,886
11,890
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WilliamIsBae101
Danzaburou
12
7 / 0 / 1
8,089
578
14,674
11,903
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
18
18
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
1
0.75
W
Kali
2
0
2
3
L
Heimdallr
DugoodFister
Heimdallr
0
6
2
0.17
L
Mercury
Ghost2164
Mercury
1
3
2
0.67
W
4
2
0
2
W
Zhong Kui
JealousOrc
Zhong Kui
2
2
1
1.25
L
Cerberus
MILKMANGEORG
Cerberus
2
4
0
0.5
W
Cthulhu
Python824
Cthulhu
3
2
7
3.25
W
Danzaburou
WilliamIsBae101
Danzaburou
7
0
1
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
49,117
64,276
Taken
57,486
30,206
Mitigated
37,388
14,402
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,064
881
56
298
8,959
3,635
375
5,401
3,558
45,128
0
W
Kali
3,610
1,083
0
2,783
11,332
4,843
0
2,311
9,021
0
60,499
L
Heimdallr
DugoodFister
Heimdallr
7,651
2,652
0
1,787
13,345
5,478
0
4,677
8,656
0
33,171
L
Mercury
Ghost2164
Mercury
3,931
1,943
0
3,090
14,671
5,993
0
3,117
11,554
0
66,517
W
12,762
1,484
37
5,511
14,164
8,040
982
6,485
7,679
0
82,701
W
Zhong Kui
JealousOrc
Zhong Kui
8,185
1,383
0
3,680
8,197
7,616
3,285
3,168
5,029
57,042
0
L
Cerberus
MILKMANGEORG
Cerberus
4,817
390
1,402
3,519
14,947
10,318
0
3,969
10,910
18,705
0
W
Cthulhu
Python824
Cthulhu
9,886
447
728
1,240
11,890
12,049
90
2,583
9,307
37,463
0
W
Danzaburou
WilliamIsBae101
Danzaburou
14,674
8,222
468
6,382
11,903
4,840
338
3,343
8,560
0
54,780
L
9,167
4,808
202
4,048
12,354
4,782
0
894
11,460
54,633
5,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
41,780
389
Minions Killed
435
0
Camps Cleared
0
1,415,114
Distance Traveled
1,561,945
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,186
513
89
6
0
275,980
0
W
Kali
7,993
571
78
6
0
389,986
0
L
Heimdallr
6,155
440
51
4
0
289,208
1
L
Mercury
7,479
534
108
8
0
316,258
0
W
Shiva
9,000
643
129
9
0
262,398
0
W
Zhong Kui
7,969
569
90
6
0
247,211
0
L
Cerberus
6,857
490
45
3
0
277,428
0
W
Cthulhu
8,729
624
70
5
0
385,989
2
W
Danzaburou
8,089
578
68
5
0
276,361
0
L
Nu Wa
7,383
527
96
7
0
256,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role