Player Matchup

Cupid
Cupid
ButteryChef
Cupid
Level 158
God Stats
2W - 1L
1,501 SR
Queue Stats
214W - 228L
1,417 Elo+
Solo
Chernobog
Chernobog
FireGuide502376
Chernobog
Level 147
God Stats
6W - 6L
1,500 SR
Queue Stats
237W - 246L
1,445 Elo+
Party 1
Persephone
Persephone
HealsOK
Persephone
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 70L
1,449 Elo+
Party 1
Bacchus
Bacchus
IFloopPigs
Bacchus
Level 144
God Stats
2W - 0L
1,712 SR
Queue Stats
71W - 80L
1,481 Elo+
Party 1
Camazotz
Camazotz
bachtrevor17
Camazotz
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
495W - 495L
1,470 Elo+
Party 1
Team Averages
Level 146
1,543 SR
1,452 Elo+

VS

Team Averages
Level 139
1,611 SR
1,492 Elo+
Medusa
Medusa
IMPULSZE916
Medusa
Level 148
God Stats
11W - 11L
1,444 SR
Queue Stats
670W - 687L
1,517 Elo+
Solo
Ishtar
Ishtar
RaggingPanda505
Ishtar
Level 129
God Stats
2W - 2L
1,676 SR
Queue Stats
198W - 187L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
SneakyKestrel
Gilgamesh
Level 147
God Stats
1W - 2L
1,555 SR
Queue Stats
49W - 56L
1,475 Elo+
Party 2
Artio
Artio
crimson_dawn1
Artio
Level 148
God Stats
5W - 3L
1,879 SR
Queue Stats
434W - 410L
1,547 Elo+
Solo
Izanami
Izanami
xXShortCircuitXx
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 21
11,241
865
10,006
10,003
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
FireGuide502376
Chernobog
19
6 / 2 / 21
11,327
871
17,430
14,807
8,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
HealsOK
Persephone
19
7 / 2 / 21
11,623
894
21,914
9,171
3,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IFloopPigs
Bacchus
16
6 / 2 / 18
10,036
772
8,345
13,145
18,874
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
bachtrevor17
Camazotz
15
5 / 5 / 17
9,869
759
8,939
14,454
6,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 6 / 3
9,825
756
10,586
12,154
4,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
3 / 5 / 8
10,006
770
11,446
13,548
6,365
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SneakyKestrel
Gilgamesh
15
2 / 9 / 5
9,394
723
9,189
18,729
12,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 7
9,091
699
5,326
18,923
20,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 5 / 4
9,495
730
7,866
11,730
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
39
30
Kills
12
12
Deaths
32
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
W
Chernobog
FireGuide502376
Chernobog
6
2
21
8.25
W
Persephone
HealsOK
Persephone
7
2
21
8.75
W
Bacchus
IFloopPigs
Bacchus
6
2
18
7.5
L
Medusa
3
6
3
0.75
L
3
5
8
1.4
L
Gilgamesh
SneakyKestrel
Gilgamesh
2
9
5
0.5
W
Camazotz
bachtrevor17
Camazotz
5
5
17
2.7
L
1
7
7
0.64
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,634
Damage
44,413
61,580
Taken
75,084
43,346
Mitigated
49,306
29,007
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,006
5,656
12,771
4,455
10,003
5,774
2,478
1,735
8,140
0
21,004
W
Chernobog
FireGuide502376
Chernobog
17,430
10,204
1,037
1,013
14,807
8,215
3,801
1,269
13,061
0
45,478
W
Persephone
HealsOK
Persephone
21,914
819
826
1,819
9,171
3,873
798
620
8,529
45,714
0
W
Bacchus
IFloopPigs
Bacchus
8,345
551
832
2,068
13,145
18,874
486
1,551
11,594
13,564
0
L
Medusa
10,586
3,662
566
1,492
12,154
4,894
818
4,409
7,534
0
23,434
L
11,446
4,756
477
3,131
13,548
6,365
720
6,819
6,729
0
30,959
L
Gilgamesh
SneakyKestrel
Gilgamesh
9,189
2,101
58
155
18,729
12,480
290
4,977
13,752
573
14,105
W
Camazotz
bachtrevor17
Camazotz
8,939
1,777
515
3,671
14,454
6,610
165
659
13,549
0
12,863
L
5,326
162
1,188
2,690
18,923
20,578
0
8,730
9,876
11,206
0
L
7,866
2,702
376
2,426
11,730
4,989
2,291
5,444
6,271
0
19,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,096
Gold Earned
47,811
137
Minions Killed
128
0
Camps Cleared
0
1,095,213
Distance Traveled
993,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,241
865
16
1
0
195,582
0
W
Chernobog
11,327
871
50
4
0
225,723
0
W
Persephone
11,623
894
61
5
0
230,945
0
W
Bacchus
10,036
772
7
1
0
206,840
0
L
Medusa
9,825
756
25
2
0
222,586
0
L
Ishtar
10,006
770
52
4
0
194,905
0
L
Gilgamesh
9,394
723
10
1
0
203,494
0
W
Camazotz
9,869
759
3
0
0
236,123
0
L
Artio
9,091
699
7
1
0
179,940
0
L
Izanami
9,495
730
34
3
0
192,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role