Player Matchup

Athena
Athena
Accuterra
Athena
Level 128
God Stats
18W - 12L
1,575 SR
Queue Stats
132W - 120L
1,600 Elo+
Party 1
Mercury
Mercury
Axolian
Mercury
Level 144
God Stats
10W - 7L
1,653 SR
Queue Stats
254W - 225L
1,626 Elo+
Party 1
Charybdis
Charybdis
defendedmehow8
Charybdis
Level 236
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 250L
1,517 Elo+
Party 4
Zhong Kui
Zhong Kui
genesisps
Zhong Kui
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 58L
1,559 Elo+
Party 4
Janus
Janus
zv OMEGA VS
Janus
Level 128
God Stats
15W - 20L
1,576 SR
Queue Stats
244W - 256L
1,432 Elo+
Party 4
Team Averages
Level 152
1,561 SR
1,547 Elo+

VS

Team Averages
Level 136
1,623 SR
1,555 Elo+
Heimdallr
Heimdallr
AlphaBeanBoy
Heimdallr
Level 124
God Stats
3W - 6L
1,556 SR
Queue Stats
227W - 202L
1,582 Elo+
Party 3
Kukulkan
Kukulkan
M1keyTheGre8t
Kukulkan
Level 106
God Stats
7W - 4L
1,695 SR
Queue Stats
232W - 188L
1,633 Elo+
Party 3
Susano
Susano
MDG Darkari
Susano
Level 148
God Stats
2W - 7L
1,315 SR
Queue Stats
31W - 40L
1,459 Elo+
Party 2
Fafnir
Fafnir
N78 Isaac
Fafnir
Level 149
God Stats
4W - 6L
1,629 SR
Queue Stats
136W - 118L
1,613 Elo+
Solo
Martichoras
Martichoras
zRaden
Martichoras
Level 155
God Stats
8W - 5L
1,919 SR
Queue Stats
155W - 156L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Accuterra
Athena
12
1 / 1 / 7
7,865
562
3,855
10,795
8,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Axolian
Mercury
13
5 / 1 / 4
8,332
595
7,933
10,236
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
defendedmehow8
Charybdis
13
2 / 1 / 5
7,835
560
7,541
9,725
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
genesisps
Zhong Kui
16
4 / 0 / 1
9,672
691
7,853
8,441
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 5
8,640
617
6,747
5,864
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaBeanBoy
Heimdallr
12
0 / 3 / 0
6,725
480
4,911
11,593
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
M1keyTheGre8t
Kukulkan
13
2 / 2 / 0
7,544
539
6,656
7,546
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
0 / 5 / 4
6,522
466
4,065
12,789
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
N78 Isaac
Fafnir
10
2 / 2 / 0
6,553
468
3,951
10,421
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
zRaden
Martichoras
10
0 / 2 / 3
5,979
427
6,527
7,282
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Accuterra
Athena
1
1
7
4.5
L
Heimdallr
AlphaBeanBoy
Heimdallr
0
3
0
0
W
Mercury
Axolian
Mercury
5
1
4
7
L
Kukulkan
M1keyTheGre8t
Kukulkan
2
2
0
1
L
Susano
0
5
4
0.4
L
Fafnir
N78 Isaac
Fafnir
2
2
0
1
W
Charybdis
defendedmehow8
Charybdis
2
1
5
4.5
W
Zhong Kui
genesisps
Zhong Kui
4
0
1
4.5
L
Martichoras
zRaden
Martichoras
0
2
3
0.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
26,110
45,061
Taken
49,631
26,101
Mitigated
26,159
15,394
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Accuterra
Athena
3,855
1,460
0
2,670
10,795
8,274
0
2,951
7,668
14,951
0
L
Heimdallr
AlphaBeanBoy
Heimdallr
4,911
3,097
0
2,703
11,593
4,959
0
7,044
4,489
0
53,943
W
Mercury
Axolian
Mercury
7,933
4,883
0
529
10,236
3,799
1,798
2,384
7,750
0
66,133
L
Kukulkan
M1keyTheGre8t
Kukulkan
6,656
833
0
856
7,546
2,930
0
4,423
2,969
63,697
0
L
Susano
4,065
870
0
889
12,789
5,024
0
2,971
9,753
0
38,270
L
Fafnir
N78 Isaac
Fafnir
3,951
1,714
0
3,290
10,421
10,358
0
2,011
8,378
16,382
0
W
Charybdis
defendedmehow8
Charybdis
7,541
3,459
0
4,420
9,725
3,366
114
2,602
6,897
0
65,964
W
Zhong Kui
genesisps
Zhong Kui
7,853
1,926
0
6,948
8,441
8,204
913
465
7,936
66,732
8,979
L
Martichoras
zRaden
Martichoras
6,527
2,763
0
1,903
7,282
2,888
0
1,362
5,892
0
45,416
W
6,747
362
0
827
5,864
2,458
977
1,915
3,794
65,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
33,323
476
Minions Killed
379
0
Camps Cleared
0
1,580,583
Distance Traveled
1,252,883
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,865
562
18
1
0
324,747
2
L
Heimdallr
6,725
480
87
6
0
246,812
0
W
Mercury
8,332
595
95
7
0
388,486
0
L
Kukulkan
7,544
539
144
10
0
267,204
1
L
Susano
6,522
466
54
4
0
295,475
0
L
Fafnir
6,553
468
13
1
0
259,134
4
W
Charybdis
7,835
560
112
8
0
263,120
0
W
Zhong Kui
9,672
691
132
9
0
296,149
2
L
Martichoras
5,979
427
81
6
0
184,258
1
W
Janus
8,640
617
119
9
0
308,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role