Player Matchup

Yu Huang
Yu Huang
De_Un_Pajjazo
Yu Huang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 83L
1,460 Elo+
Solo
Skadi
Skadi
KaryNeith
Skadi
Level 149
God Stats
5W - 1L
1,750 SR
Queue Stats
170W - 191L
1,352 Elo+
Solo
Nu Wa
Nu Wa
chipper94
Nu Wa
Level 155
God Stats
3W - 0L
1,460 SR
Queue Stats
214W - 215L
1,440 Elo+
Solo
Cerberus
Cerberus
joshkilo281
Cerberus
Level 116
God Stats
7W - 3L
1,763 SR
Queue Stats
267W - 248L
1,482 Elo+
Party 1
Hel
Hel
kennessyVSOP
Hel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 153L
1,462 Elo+
Party 1
Team Averages
Level 133
1,595 SR
1,439 Elo+

VS

Team Averages
Level 113
1,559 SR
1,465 Elo+
Nu Wa
Nu Wa
Acehiru
Nu Wa
Level 120
God Stats
2W - 2L
1,630 SR
Queue Stats
132W - 135L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
FilthyFrank4282
Kumbhakarna
Level 121
God Stats
1W - 2L
1,485 SR
Queue Stats
76W - 67L
1,510 Elo+
Solo
Anhur
Anhur
JPHRZ
Anhur
Level 127
God Stats
3W - 3L
1,681 SR
Queue Stats
176W - 185L
1,484 Elo+
Solo
Pele
Pele
MockingHerd
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,449 Elo+
Solo
Yemoja
Yemoja
ZulktheHulk
Yemoja
Level 80
God Stats
1W - 7L
1,500 SR
Queue Stats
368W - 370L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
De_Un_Pajjazo
Yu Huang
17
4 / 1 / 15
11,256
704
10,976
10,588
4,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
KaryNeith
Skadi
20
4 / 2 / 15
12,514
782
18,327
15,604
7,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
chipper94
Nu Wa
20
7 / 4 / 15
12,488
781
30,248
15,464
6,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
joshkilo281
Cerberus
20
4 / 3 / 16
11,620
726
14,057
42,477
32,468
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 1 / 14
11,728
733
9,987
17,308
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acehiru
Nu Wa
20
3 / 2 / 7
10,833
677
31,739
13,622
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
FilthyFrank4282
Kumbhakarna
17
1 / 8 / 7
11,311
707
10,318
28,359
27,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
JPHRZ
Anhur
19
6 / 6 / 3
11,656
729
16,374
21,876
8,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 2
9,430
589
9,722
15,191
5,702
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
19
0 / 3 / 9
10,248
641
9,911
15,503
8,404
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
24
Kills
11
11
Deaths
25
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Acehiru
Nu Wa
3
2
7
3.25
W
Yu Huang
De_Un_Pajjazo
Yu Huang
4
1
15
11.5
L
Kumbhakarna
FilthyFrank4282
Kumbhakarna
1
8
7
0.56
L
Anhur
JPHRZ
Anhur
6
6
3
1.25
W
Skadi
KaryNeith
Skadi
4
2
15
5.75
L
1
6
2
0.33
L
Yemoja
0
3
9
1.5
W
Nu Wa
chipper94
Nu Wa
7
4
15
3.63
W
Cerberus
joshkilo281
Cerberus
4
3
16
4
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,595
Damage
78,064
101,441
Taken
94,551
60,909
Mitigated
56,274
59,829
Healing
35,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Acehiru
Nu Wa
31,739
8,041
1,865
1,478
13,622
5,924
2,215
8,759
4,775
78,055
0
W
Yu Huang
De_Un_Pajjazo
Yu Huang
10,976
145
804
646
10,588
4,936
888
4,183
6,317
23,581
0
L
Kumbhakarna
FilthyFrank4282
Kumbhakarna
10,318
98
3,466
5,283
28,359
27,593
30
17,276
10,714
15,910
0
L
Anhur
JPHRZ
Anhur
16,374
6,703
1,108
5,941
21,876
8,651
2,232
14,573
7,303
0
37,086
W
Skadi
KaryNeith
Skadi
18,327
8,366
2,989
4,519
15,604
7,570
2,128
8,767
6,620
0
59,783
L
9,722
2,079
334
2,125
15,191
5,702
0
11,261
3,826
0
21,432
L
Yemoja
9,911
1,622
11,238
3,039
15,503
8,404
214
11,480
3,870
21,830
0
W
Nu Wa
chipper94
Nu Wa
30,248
8,041
790
1,452
15,464
6,612
3,704
7,871
7,388
77,416
0
W
Cerberus
joshkilo281
Cerberus
14,057
825
1,776
15,795
42,477
32,468
1,452
18,900
22,653
36,667
1,306
W
9,987
2,455
19,012
12,046
17,308
9,323
1,574
10,957
6,175
22,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,606
Gold Earned
53,478
294
Minions Killed
180
0
Camps Cleared
0
1,370,408
Distance Traveled
1,267,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,833
677
76
5
0
309,846
0
W
Yu Huang
11,256
704
22
1
0
309,012
0
L
Kumbhakarna
11,311
707
7
0
0
253,275
0
L
Anhur
11,656
729
47
3
0
248,966
0
W
Skadi
12,514
782
88
6
0
255,892
0
L
Pele
9,430
589
28
2
0
181,097
0
L
Yemoja
10,248
641
22
1
0
274,043
0
W
Nu Wa
12,488
781
93
6
0
251,507
0
W
Cerberus
11,620
726
60
4
0
265,268
0
W
Hel
11,728
733
31
2
0
288,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role